Famitsu recently did an interview with Final Fantasy XI Producer Akihiko Matsui and Director Yoji Fujito where they discussed the future of the MMO that is currently celebrating its 17th anniversary. The original interview can be read here.
Earlier today, Japanese site Famitsu posted an interview with Final Fantasy XIV head honcho Naoki Yoshida to discuss the upcoming Patch 2.1 titled A Realm Awoken. With his subligar equipped, Reinheart has gone through and posted some of the more note worthy information on Twitter. We’ve gone ahead and compiled them here just for you!
Could Final Fantasy XI be heading to Sony’s new handheld? In the latest issue of Famitsu, Producer Hiromichi Tanaka says that Square Enix is currently investigating a straight port of the game to the next generation portable. He adds that currently there is no solid plan at the moment. With the device having wi-fi and
Famitsu and 4Gamer have released a few images from Square Enix on their websites. The images are of things we can expect to see in the future, however, the articles don’t specify exactly when. Some of it could be for November or December. Some of it could be included in version updates later down the
Gaming news website andriasang has a new article up with information from the latest Famitsu Weekly magazine. Producer Hiromichi Tanaka and Director Nobuaki Komoto gave the magazine a little bit of information about how development for the PS3 version of Final Fantasy XIV is coming along. “The PS3 version is currently 100% complete in terms
News has been floating around on the forums about a trailer for Final Fantasy XIV being shown in 3D as part of Sony’s press conference at Tokyo Game Show this week. That news hasn’t appeared on the front page because there hasn’t been any way to confirm what people were saying, that FFXIV was going
A look at this weeks Famitsu from FFXIV-Fan not only reveals the name of the theme that Nobuo Uematsu created for Final Fantasy XIV but also the person who will be singing it. Susan Calloway will be the singer for Final Fantasy XIV’s theme: “Answers” which Famitsu reports can be heard during certain parts of
The past week has revealed a few nuggets of information, most of which has already been fully digested on the forums, but it’s worthwhile to recap what we’ve learned the past week or so since E3. We’ve seen a few french interviews stemming from the Japan Expo in France, plus one Famitsu article, and some
Eorzeapedia wasn’t the only website attending this year’s E3 with an eye on the upcoming Final Fantasy XIV. Several other media sites were there, and they also got some hands on time with the latest build of the game as well as a chance to sit down with FFXIV Producer Hiromichi Tanaka. Now that everyone
Like many media outlets, Famitsu had their interview with Final Fantasy XIV Producer Tanaka Hiromichi (left) and North American Producer/Senior Manager of NA Operations Kurosawa Yasu (right) today. Topics included the upcoming start of beta testing, possible 3D effects, and community reactions about the ongoing alpha build testing. You can find a copy of the
Listen in on Episode 7 as Aniero, Corinth, Fusionx and Steak discuss the content that has come out since episode 6 including some information about things going on with Eorzeapedia. We discuss Life in Eorzea #1 as well as talk about the clan and city-state information released via updates to the official FFXIV website. Corinth
Today, Famitsu is reporting that in addition to a new video being uploaded to the official Final Fantasy XIV YouTube channel, there will be a new trailer released at E3. Famitsu has one screenshot from the new trailer to share with their readers but no additional information about the contents was given. They also
Examiner.com is reporting that the latest Famitsu issue features a preview of E3, complete with questions of several publishers about their plans. And what of Square Enix? According to Examiner.com, Square Enix will not be holding a press conference (boo), but does have a surprise in store (yay). E3 runs from June 15-17 – so
Andriasang, a Japanese gaming blog, is reporting that the next Famitsu will feature an interview with the Final Fantasy XIV team. Their bullet point summary, which came from another gaming blog, Game Jouhou, is as follows: The alpha test had bad tempo with insufficient explanations. They’ve made some revisions to the beta, resulting in a
Pop quiz! 1) What’s the name of the server Final Fantasy XIV testers are currently playing on? 2) How are FFXIV surnames and FFXI character names related? 3) Can players level up in FFXIV? You don’t need to be an alpha tester to know the answer to these questions although knowing some Japanese would help.
I’m back! I’ve moved into a brand new apartment that is much nicer than my old place. It’s also not flooded out and molding which is a plus. Sadly, moving meant no Internet access for awhile. I’ve been wondering about what’s been happening in the world of FFXIV and it seems like a ton of
Famitsu released another look at the only available city during the current alpha test – Limsa Lominsa. Again we have mostly images, and not a whole lot of really new content, but the eye-candy of this city is worth it! Few notes before the images: The city is constructed on multiple levels. This makes for
Over the past few days Famitsu and 4Gamer released new looks at the alpha build – and since both are still there, we’ll take a look at what they discussed. Together the articles looked at the user interface, menu items, emotes, trading and the leveling system. Since they overlap in a of areas we’ll look
Two articles have recently surfaced in the Japanese Press over the last few days. Unfortunately our trusty translator Corinth is in the process of moving into a new apartment due to some unexpected issues regarding water. I worked a bit with Elmer from ZAM to clean up the images from the Famitsu article and as
Another day, another article. Today’s information is also courtesy of Famitsu. Along with the developer comments they had for the various classes, they also had a short one page interview with the three developers. Once again, let’s take a look at what Battle Director Atsushi Okada, Planner Sei Sato, and Planner Kenichi Iwao had to