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2 days ago
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Review: fault – StP – LIGHTKRAVTE

If you’ve been reading my reviews for a while, you have probably noticed by this point that I periodically make a point of picking a game up that I am in no way qualified to review. This would be one of those times, because quite frankly? If there’s one genre I tend to actively dislike,
3 days ago
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Preview: My Time At Sandrock

My boyfriend often asks me why I am such a huge fan of life-simulation games. My response is usually something like, “they’re cute,” or “I find them relaxing.” While both of these answers are true, I think what I like most about this genre is how addicting it can be when done right. I actually
4 days ago
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TemTem Gets 1.0 Release Date

After more than two years in early access, TemTem is getting a release date. Crema, the developers of the creature-collection MMO inspired by Pokémon, announced in a blog post today that the game will enter version 1.0 on September 6th this year. Players who have not yet purchased the game will be able to get
4 days ago
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Destiny 2’s new Season of the Haunted Unveils Solar 3.0 Revamp

Destiny 2‘s season 17 has begun! Player levels and ranks have been reset, and a new seasonal artifact has arrived. To fight the emerging nightmares of the new seasonal story, Guardians will become the reaper and have the ability to wield a scythe during one of this season’s new pieces of content. This season also
5 days ago
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Review: Dolmen

While I tend to lean more towards fantasy over science fiction in video games, there has been the odd franchise or two with the latter type of setting that I’ve gotten into. The Metroid series comes to mind here, along with some sci-fi based shooters. Bearing in mind the relatively neutral perspective I have on
1 week ago
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Review: Vampire: The Masquerade – Swansong

Growing up in the 2000s has made me an expert on vampires. Twilight, The Vampire Diaries, True Blood, you name it. I was glued to my TV trying to imagine what it would be like to live in a fang-filled world and I wrote down every detail to prepare myself. Needless to say, I never
1 week ago
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I’m Keeping My Eye On Saints Row

Saints Row has been a series that never quite felt like it had a solid sense of what it wanted to be. The juxtaposition between a serious gang drama and a balls-to-the-wall Hangover-tier sandbox shooter wasn’t something that resonated with me, and my limited time with Saints Row IV however-many years ago didn’t leave much
3 weeks ago
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Review: Neptunia x SENRAN KAGURA: Ninja Wars [PC]

If you can believe it, there was a time when one IP crossing over with another was considered a rare event. While I’m showing my age with this statement alone, the scarcity of such a thing just lent itself to the excitement of experiencing the crossover in general. In comparison to the dearth of options
3 weeks ago
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Review: RiffTrax: The Game

When you’re creating a follow-up or sequel to a previous game, one of many things to consider is “how much should we change from our previous game?” Changing too much could risk alienating fans of the original, but could bring in new fans. Not changing enough might be seen as being lazy, but may make
3 weeks ago
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Review: The Stanley Parable Ultra Deluxe

Oh, hello there! Welcome, welcome, everyone, it’s so good to see you here! We’re happy to welcome you to this unprecedented moment of gaming journalism excellence, because it’s high time – high past time, some might say – to welcome you to Gamer Escape’s Review of The Stanley Parable Ultra Deluxe! At long last, you,
3 weeks ago
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Review: Trek to Yomi

In March, I had the chance to play the opening pair of chapters from Trek to Yomi, an action game developed by Leonard Menchiari and Flying Wild Hog with Devolver Digital taking up publishing duties. It acts as a love letter to Japanese cinema of the 1950s and 60s, an appreciation that clearly led to
3 weeks ago
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Review: Final Fantasy XIV: Endwalker Patch 6.1 Newfound Adventure

After being one of our top 5 reviews of last year, Final Fantasy XIV: Endwalker had a lot to live up to with its first major patch following its release last December. With Patch 6.1 Newfound Adventure, FFXIV begins a new narrative instead of simply continuing where it left off, a first for the game
4 weeks ago
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Square Enix Sells Western Studios to THQ Parent Company

Embracer Group and Square Enix announced in a joint press release yesterday that the Swedish video game holding company would purchase three North American studios from Square Enix. The THQ parent company will acquire Eidos Montreal, Square Enix Montreal, and Crystal Dynamics as well as several IPs which were developed at those studios. When the
4 weeks ago
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Review: Rogue Legacy 2

You know, sometimes it’s really best to stick to what works. “If it ain’t broke, don’t fix it,” they say. And that, I can proudly proclaim, is the case here with today’s game, Cellar Door Games’ Rogue Legacy 2. I don’t usually let on exactly how I feel about a game in the opening paragraph,
1 month ago
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Dying Light 2’s Giant 1.3 Patch Outlined

Since its December 2021 release, Dying Light 2 has already seen two major patches adding new content, fixing bugs and overall improving the game. Today, the biggest update has just been announced in the form of patch 1.3. The free update will bring updates on several quests, the overall UI/UX, as well as multiple fixes
1 month ago
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Review: Godlike Burger

I’m always a bit intrigued when developers combine two genres, especially when it involves adding combat to a genre not known for it. I’ve seen combat farming sims, combat typing tutors, combat visual novels, but this is probably the first time I’ve seen combat as the core part of a restaurant sim. In hindsight I’m
1 month ago
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Preview: Turbo Overkill

The importance of a good title cannot be overstated. Given that it’s highly likely to be the first thing a prospective player sees of a video game, the ability for a developer to decide on a proper one—one that both grabs the viewer’s attention and implies its general feel—is a vital part of the process.
1 month ago
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Saints Row’s Customization Options Showcased

Fashion has always been a strong suit in the Saints Row series and the upcoming game is no different. Deep Silver presented over 20 minutes of footage today, hosted by Mica Burton, outlining just how much players will be able to customize their characters in the new installment. The customization not only includes the option
2 months ago
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Review: Cat Cafe Manager

It takes very little effort – bordering on no effort – to get me interested in the prospect of a cat cafe. My two cats are two of the most important living things on the planet to me, and I love cats in general. They’re stupid furry pillows full of knives who vibrate and make
2 months ago
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Fireline Games Announces New Couch Co-op Game ‘Fueled Up’

Fireline Games, a team of Polish indie devs with past experience working on games such as Dying Light 2 and Control, has announced a new couch co-op game: Fueled Up. Set for release later this year, it sees players trying to survive on a number of spaceships which are barely holding themselves together. The chaotic