Sometimes, a review opportunity presents itself that, despite my not having previously heard of the game, IP, or developer, makes me curious about it by its genre and description alone. After all, while I have reviewed titles from almost every genre over the years, I of course do have favorites. Today’s game, Testament, is one
There are only a few days left until the new patch release! Wondering what you need to prepare for? Here are some last-minute tips to help you prepare for new content dropping on July 18: Blue Mage The level cap for Blue Mage is increasing from 70 to 80, which means it’s time for another
So there’s an interesting thing that happens for me a lot as a game reviewer: I am handed a game that I do not personally like very much while I also recognize that it’s not doing anything wrong. A recurring theme in several of my reviews is that you have to evaluate games based on
I might not speak for everyone when I say this, but some would agree that the recent visibility of the beat-’em-up genre bodes well for fans of local multiplayer games. It’s a genre that I’ve found myself covering a lot in those same days, and I can’t say that I’m not enjoying its time in
Square Enix has announced that Final Fantasy XIV’s Patch 6.45 will be implemented with an All Worlds Maintenance announcement for July 17th – 18th. In terms of combat content, two major updates are coming. The first is the release of another criterion dungeon titled “Another Mount Rokkon / Another Mount Rokkon (Savage).” Based on the
Hoyoverse has just released a new trailer for Genshin Impact’s new region, Fontaine, and a handful of the region’s new characters. Based on this trailer, a previous teaser, and official livestreams, the new region will be set in an industrial/steampunk version of France. Although we do not have official news about the character’s kits yet,
Eternal Return is having its official 1.0 release on July 20th. Published by Kakao Games, Eternal Return is an isometric multiplayer online survival battle arena game. In the beta, it featured 64 characters, a loot-and-craft system, and both single and squad based modes. I was decently surprised to to see this press release email land
Not gonna lie, I was excited when I got the code for the Immerse Gamepack. The audio for Final Fantasy XIV is already great, with Soken constantly pumping out new, fabulous tracks and the devs behind the sound engineering always at the top of their game. It’s important to note, though, that the gamepack does
Endearingly strange games, and really just any weird media, are something I’m sure I enjoy more than most people. I’m always down to plop myself in front of something that some might find too out there, and some games meet these criteria in a way that I find endearing and entertaining. It’s part of the
Hoyoverse has released a character trailer for Honkai Star Rail’s next Five Star character, Luocha. He will be the first Five Star rate-up healer in Honkai Star Rail. From what we already know based on the story so far, he is a traveler from afar, who has journeyed to the XianZhou Luofu to fulfill a
I can hardly remember a time that an upcoming game has had simultaneously as much hype and hesitancy amongst its fanbase than Final Fantasy XVI. On one hand, we have the first mainline release in the series in over five years, being helmed by the oft lauded producers and designers behind Final Fantasy XIV. A
Ahoy mateys, it’s your local pirate friend (I’ve been known to engage in a little pirate action of the swashbuckling variety….) here today. Break out the sea shanties, because we’re doing a preview today, and yarrrrr…. it has pirates. And cards! The game today is Cross Blitz, developed by Tako Boy Studios, a retro-styled deckbuilder
I found myself with a fair number of feelings when it came to Hammerwatch II. None of them were perhaps the ones the developers wanted, but as I’ve said many times, what is far more important than what I think about a game personally is what the game is trying to be. And in no
Match-3 puzzle-based RPGs have been popular ever since Puzzle Quest arrived back in 2007. It seems like a pretty natural formula to fall back on, only slightly impacted by the fact that as a rule, most of them have kind of been absolutely terrible. While the basics of the puzzle gameplay are solid (we have,
Have you ever played a game that gives you a constant feeling of deja vu? Be that because it resembles something you’ve played before or because it’s just a straight-up copy of another game? That is the exact feeling I experienced during my playthrough of the preview build for Eternights.
As the Endwalker patch cycle continues, we finally find ourselves at the confrontation with Golbez! How do events unfold, and what kind of things are Square Enix giving us to hold us over while we wait for more content to drop in 6.45? This review was conducted by the four hosts of our Final Fantasy
When the Wachowskis unleashed The Matrix onto unsuspecting moviegoers in 1999, there was little inkling of just how much its gun-toting, martial arts-flinging, slow motion-laden antics would persist in popular culture for decades after. Setting aside the flood of parodies and inspired works in film itself, video games were (naturally) quick to take inspiration from
Today, Square Enix is holding a special pre-launch event for Final Fantasy XVI. The event also marked the first occasion where the new President and CEO of Square Enix, Takashi Kiryu, addressed fans before introducing Naoki Yoshida to the stage. During the Keynote, Yoshida made several announcements, which we’ll go into detail about below.
Earlier this year I was pleased to preview Bleak Sword DX. Now it’s out, I finally got a chance to sit down with the finished game. With a striking aesthetic and dark fantasy vibe, it left a strong impression back then, and I was super eager to see where it went from there. Let’s see
Sometimes, it’s hard to believe that a franchise like Katamari Damacy has been with us for nearly 20 years. Then again, its quirky style and easy-to-understand gameplay may have something to say for its longevity. While certain games from the PS2 era wore their Japanese weirdness on their sleeve in ways that didn’t click with