Review: Contra: Rogue Corps

I can still remember a Christmas Day back when I was in elementary school, unwrapping my very first video game console: a Nintendo Entertainment System. Until that day video games had been forbidden in our house (they aren't educational!), so my siblings and myself were a bit confused at the gift in front of our eyes. Read More

Review: Niffelheim

Grinding. In video games, it typically refers to repeating the same action over and over. Sometimes its for a player's benefit, spending some time fighting trash mobs repeatedly in order to make your character stronger. For others, they may see it as a source of relaxation, chilling out and watching numbers go up without having to exert themselves. Read More

Review: Oninaki

Tokyo RPG Factory is Square Enix's arm apparently dedicated to bringing classic style RPGs and action RPGs into the modern age. Up to this point, they've had somewhat mixed results, with some mediocre titles with great ideas that didn't quite pan out. So far, one thing I can say about all of their work is that it always looks and sounds beautiful. Read More

Review: Utawarerumono: ZAN

I’ve played many games that suffer from an identity crisis, but I can still usually feel what they’re going for. It is rare that I get my hands on a game with truly baffling design, but that is what I have here with Utawarerumono: ZAN. This is a game so at odds with itself I’m not sure who it is really for outside of its existing fans. While it’s not all bad, I don’t have many good things to say. Read More