E3 2010 FFXIV Information Compilation

24 Jun 2010
0

Eorzeapedia wasn’t the only website attending this year’s E3 with an eye on the upcoming Final Fantasy XIV.

Several other media sites were there, and they also got some hands on time with the latest build of the game as well as a chance to sit down with FFXIV Producer Hiromichi Tanaka. Now that everyone has posted their information we’ve thrown it all together in an easy to read list. Below we have videos, interview summaries and links to hands on experiences.

If you haven’t already, make sure to also check out our exclusive interview.

Additionally, you can also see all of our E3 2010 posts here.




Source 1, Source 2

Source


  • Aware of slow battle system before the alpha stage so they were working on the beta system at the same time
  • Jumping is not something they feel is necessary. “Even if you jump around nothing is going to happen”
  • Looking to allow users to have add-ons for the User Interface

Source



  • After you learn or acquire an ability, you can change weapons (classes) and still have access to them to create a unique character.

Source


  • Alpha period over within the next week or so
  • Beta to begin in about one month if all goes well
  • Ambient Occlusion (new shading method) will be optional for users as it requires more processor power
  • Beta will have options for players to customize graphic settings
  • PS3 UI customization somewhat limited compared to PC. FFXI-like settings to allow for customization
  • Not looking into voice chat

Source, Translation

  • Plans to include a macro palette to combine messages with actions
  • weapon and armor degradation will be in the beta
  • Retainer NPCs to bazaar your goods while offline in beta
  • Cross-regional 24 hour servers around the start of beta
  • Currently running 10 alpha servers

Source, Translation

  • Square Enix is considering a discount for those who wish to play FFXI and FFXIV at the same time

Source

  • Planning to introduce other uses for Chocobos at a later time
  • A max of 30 abilities can be attached to the action bar
  • Cut Scenes will be “more involved” than in Final Fantasy XI
  • Hands on experience (see link below)

Source (Interview), Hands On

  • Auto Translate system will be in Final Fantasy XIV
  • Still investigating possibilities of 3D
  • Aiming PC requirements at more powerful machines for long term enjoyment

Source

  • High end, class specific armor
  • Higher level Linkshell system called a “Company”
  • No real currency for in game currency exchanges

Source

  • Updates will be released about every 3 months
  • Companies can “level up”
  • Companies will have real-estate to call their own
  • No porting work being done for Xbox 360. They are “still investigating” the possibility of bringing FFXIV to the Xbox 360

Source

  • Female Highlanders were originally going to be playable
  • Chat filters will be in beta
  • Battle Regiments can affect multiple enemies

Source, Translation

  • FFXIV will be making the most of PSN functionality including trophies
  • Interested in possible PlayStation Move use for FFXIV, however no current plans
Source

  • Chating is hard while in combat, macros will be used for communication
  • Beta takes less processing power than the alpha build

Source, Translation

  • Final Fantasy XIV will support multiple displays on PC
  • PS3 version locked at 720p. PC can run up to 1080p


Interview, Hands On

  • 20% of world in beta (like 5 kilometers)
  • 30 day subscription model, pricing unknown


Source

  • Hands on experience (see link below)
Hands On

  • Hands on impressions (see link below)

Hands On

  • 3D impressions (see link below)

Hands On