In his post on the official FFXIV forums, community representative Clement “Kaposhipi” Rugeri gave the players a small sneak peak at the new icons and Crystal Tower Training Grounds map for The Feast. The update will be implemented into the game with the patch 4.2
The forty-first installment of the Letter from the Producer LIVE is coming soon, and features the second half of a two-part special preview of the new content and updates in patch 4.2. Be sure to tune in on Friday, January 19 for the latest news! Date & Time Friday, January 19, 2018 at 3:00 a.m.
In the third and final part of the Q&A with Japanese players, Final Fantasy XIV Producer/Director Naoki Yoshida talks about upcoming social features, inventory space and more, in addition to answering some interesting personal questions. You can find the first two parts of the Q&A here and here.
Here’s the second part of the Q&A that Final Fantasy XIV Producer/Director Naoki Yoshida held on different Japanese servers, answering questions directly from the players. You can find the first part about jobs, raids and gear here.
Over the course of his New Year’s celebration, Final Fantasy XIV Producer/Director Naoki Yoshida visited several Japanese servers and answered questions straight from the players. Because of the large amount of information, we’ve decided to split this up into several parts and have organized the information by topic below.
The PAX East Panel was filled with questions. Some were very interesting, others were a little, well, disappointing to put it lightly. Peaches? I mean for real? But forget about that. Instead let’s talk about probably the most exciting thing to come out of the Panel. Yoshida announced a new type of dungeon.
The first season of the Feast is well underway and while we still have quite a bit of time before it is over I thought it was worth mentioning some of the implications that can be seen based on how things are going thus far. Final Fantasy XIV has never really been thought of
Since the release of patch 3.15 the outpouring of salt has been enough to probably kill every living thing in all of the oceans for all of time. While I can agree that there are some things about the process that could have been done better, I also do not hate this current process. I
Deep Silver announced today that fans attending Gamescom in Cologne, Germany will get to enjoy the zombie blood spatters of Dead Island 2 with a playable demo at Deep Silver’s booth. The new hands-on experience pits the players against the zombie hordes in sunny Los Angeles – beaches, blue skies and the iconic Hollywood sign
The gaming industry is a rough place. There is a lot of competition, a lot of mayhem, and – while sad – occasionally the game companies we know and love go bust. But once in a while, they come back from the dead. That is what very well may happen with recently shutdown Sierra Studios
It was recently made known that Square Enix’s CTO, Yoshihisa Hashimoto, will be stepping down from his integral role at the Japanese developer. Citing personal reasons, according to the Japanese site Game Watch, he will be replaced by Senior Engineer Remi Driancourt who was lead programmer on Final Fantasy XIV. In addition to his duties
The latest Nintendo partnership between the folks behind The Legend of Zelda and Dynasty warriors has revealed yet another new character for their new game, Hyrule Warriors. Fi, from The Legend of Zelda: Skyward Sword, and her super transforming abilities will slice and dice your enemies in some especially spectacular ways, as you can see
Today’s patch 2.3 preview offers a peek into private chambers, a new way of adding a personal touch to free company estates. Requirements for Private Chambers Before purchasing private chambers, players must first attain level 50 with at least one class. Furthermore, players must have attained the rank of second lieutenant in the Maelstrom,
Toxicity is something that every user of the internet has to deal with. So much so, that I wouldn’t be surprised if they made it so that every time you connected to it there was a disclaimer saying “Warning: Anonymity makes people jerks and they will be mean. Do you accept these terms?” Well, as
For many of us here at GamerEscape, the name Hironobu Sakaguchi carries a LOT of weight. We’re talking about the man who, under his direction, gave us Final Fantasy, Final Fantasy II, Final Fantasy III, Final Fantasy IV and Final Fantasy V. He even stayed involved as an Executive Producer for every Final Fantasy up