Today, Geoff Keighley hosted Gamescom Opening Night Live, a showcase of world premiere game content and announcements. There was a lot to see during the two hour stream, so let’s jump in and check out some of the biggest announcements from the event!
It was said that Final Fantasy XV skipped E3 this year because they had no new footage to show- stating that they would bring a new trailer to Gamescom. Square Enix released that trailer earlier today and Tabata was said to have confirmed that “Dawn” is in fact a teaser trailer. No word yet on when we’ll see
Square Enix has released their lineup for this years Gamescom event and it looks like Final Fantasy XIV: A Realm Reborn is going to play a major part at Europe’s biggest video game event of the year. Gamescom will play host to the world first exclusive gameplay presentation of Final Fantasy XIV: A Realm Reborn.
FINAL FANTASY XIV fans the world round, the thirty-second Letter from the Producer has arrived for your viewing pleasure!
Pore over the complete letter.
On episode 3 of Aetheryte Radio we cover info released after Gamescom 2009 as well as the small amount of information released at this year’s Tokyo Game Show. More information about the Guildleve system is out, as well as new disciplines in the Armoury System! We get a look at some new monsters that adventurers
Have you seen the pictures that came out this week? Thanks to information released through Weekly Famitsu and Famitsu Online, we now have pictures of three more monsters that will feel the business end of our swords in Final Fantasy XIV. Players of FFXI are familiar with Puks and Opo-opos, despite major changes in appearance.
VG247 released five mini-articles over the past 24 hours, each identifying one fact they gleaned from their interview with Tanaka at Gamescom (basically they published one “article” per quote). Most of the information is already known, so we’ll just highlight the facts/quotes: FFXIV will have a monthly subscription model (link) Tanaka was very pleased Nobuo
Every MMO game has a a variety of different content. Some is aimed at beginners, while some is designed for the most experienced of players. However apart from beginning and end game content, there are some parts of the game that are designed to be used by any player, no matter what their experience level.
These big game shows are a lot like Christmas. You get a bunch of really good stuff all at once but there is something of a let down after it’s all over. However, sometimes there are still little treats that come in the mail a bit late. Once again, Dengeki has delayed the online
On episode 2 of Aetheryte Radio we cover Gamescom 2009! We talk about the playable alpha build of Final Fantasy XIV at the show, discuss the new action battle system and what we currently know about the Guildleve system. We also would like to take this opportunity to thank everyone for their feedback on the
Another day another Gamescom interview report. This one is from the Playstation blog. Not much new in this one except some hints at beta timing from Tanaka. PSB: Are you still planning a spring 2010 beta? Tanaka: We can’t really say any certain timing, because the launch is planned to release is 2010. So that
One Last Continue, an alternative gaming news site, has posted their interview with Hiromichi Tanaka and Sage Sundi. There are some interesting tidbits not found in other interviews so make sure you visit their site and read through it. Interview highlights: The game was built for the PC first and then ported to PS3 The
Hello everybody! I hardly have any new information, but I decided to give you a report of most of my Gamescom experience and go into detail when it comes to FFXIV. I’m not a native English speaker, but I still hope you have a decent read. Grab a snack because I’m not going to skip
Gamescom is over but the information and interviews are still coming out. We’ve seen interviews from sites like Famitsu and 4Gamer. Dengeki has not published their interview but chances are they are leaving it for Dengeki PlayStation magazine. Now we have a joint interview done by Thayos from ZAM and Chris Morell from PlayStation Blog.
Last week during Gamescom in Cologne, Germany we got our very first look at Final Fantasy XIV as Square Enix revealed a playable version of the game’s alpha build. During the event, several images were released showing off the new user interface. We’ve gone ahead and translated the images so that those of you who
Final Fantasy XIV Producer Hiromichi Tanaka along with another member of Square Enix’s staff gave a presentation on FFXIV using chip-maker Intel’s presentation stage located in their booth. This isn’t the first time Intel has partnered up with SE. Back at Vanafest 2008, a large number of the ads on the screens prior to the
This is Part 2 of our coverage of 4Gamer’s interview with Hiromichi Tanaka and Sage Sundi. In it, we learn about the battle system in FFXIV and get some more hints relating to character creation. (You can find part 1 here.) How to play FFXIV People attending gamescom had the chance to try out a
One thing you can count on is that the Japanese press are given access and interviews even at foreign events. It could be a big event like E3 or a small event like Fan Festival for FFXI. The next website to publish their interview with Final Fantasy XIV Producer Hiromichi Tanaka and Global Online Producer
Now you too can hear about FFXIV straight from Tanaka. The video is in Japanese but it’s still fun to watch him play versus video of people playing that haven’t a clue how to use the controls. (Not their fault! Tanaka’s had time to practice.) Famitsu divided the video up into two parts. Enjoy! PART
A longer interview was conducted at gamescom by Famitsu with Hiromichi Tanaka. Tanaka showed off the alpha build while answering questions, giving us hints as to how guildleves work as well as more information about the battle system. At the end, he talks about how he thinks game testing will proceed and his thoughts on
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