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16 Oct 2017

Review: South Park: The Fractured But Whole

Super Imagination Squad If you were to ask me if I’d ever see a South Park RPG before the release of Stick of Truth, I would have probably wondered out loud whether or not it would have succeeded. Thankfully, the care and attention that was put into that title paid off for Ubisoft when it dropped
31 Aug 2017

Review: Yakuza Kiwami

Flashback To The (Future)Past  I’ll be completely honest here: the original Yakuza totally flew under my radar when it was released on the PS2 in 2006, and I start to regret that the more I sink my teeth into the recent revitalization of the beginning of the franchise. I found myself picking up Yakuza 0 earlier this
20 Jul 2017

Review: Yonder: The Cloud Catcher Chronicles

Island Adventure There are times as a gamer where you might want to do something other than engross yourself in nonstop action and just play something relaxing. Some do this through certain puzzle games, others might like to kick back with an easygoing visual novel. While Yonder: The Cloud Catcher Chronicles may be an open-world RPG,
20 Jun 2017

Review: The Town Of Light

Psychologically Speaking Mental illnesses are a touchy subject for a lot of people, but it’s generally agreed that modern therapy has vastly improved compared to what it was in decades past. The history of questionable medical practices is something that content creators look towards and explore in some way. Sometimes the representation of this can
14 Apr 2017

Review: Bulletstorm: Full Clip Edition

Bro’s Day Out I hate to beat a dead horse here, but it’s pretty obvious how saturated the FPS market was in 2011. That same saturation hasn’t changed much in six years, as the genre is still pretty popular. Hyper-realism and science-fiction shenanigans were the norm, and the gameplay didn’t really have much variation when
15 Feb 2017

Review: Atelier Shallie Plus: Alchemists of the Dusk Sea

Mixing Things Up Gamers of a certain age place console RPGs in a certain bubble. In early generations, console games were the way to go, due mostly due to technical superiority being on their side. Early handhelds usually played second fiddle to their stationery brethren, and were technically inferior to boot. However, technology advances, as
9 Jan 2017

Review: Hatsune Miku: Project DIVA Future Tone

Vocaloid Revolution Let me start this off by saying that I’ve always had an affinity for rhythm games. I came of age around the time Dance Dance Revolution and Pump It Up were taking over arcades and eventually the home console market. I frequented the flashy cabinets and ended up going through my fair share
27 Dec 2016

Review: The Final Station

Post-Apocalyptic Express Zombie-centric games are a dime a dozen in this day and age. Some are obvious cash-ins on the supposed craze, and others are well-crafted and rather enjoyable (Looking at you, The Last of Us). Sometimes, there are entries into the already overcrowded genre that raise an eyebrow, and the game we’re looking at
13 Dec 2016

Review: Redout

Ever Race…In The Future? Racing games can be a bit of a security blanket for some. The genre is about as diverse and varied as they come. If you’re looking for realism, racing sims would probably be up your alley. Some players are just looking for fun, and they usually gravitate towards kart racers and
8 Aug 2016

Review: Cherry Tree High Girls’ Fight

It’s Gonna Be A What? I’ll be the first to say that there is absolutely nothing wrong as a game designer with mixing genres together, so long as the end result is something that the player can enjoy and appreciate. In some instances, you’ll end up with something that finds itself fitting well together. Other times
7 Jun 2016

Review: Odin Sphere Leifthrasir

Storybook Whimsy With the veritable swath of HD remakes coming in these days, it would be really easy to simply port the title and call it a day. However, some developers like to use that opportunity to make the corrections that would work in the game’s benefit. Vanillaware’s Odin Sphere Leifthrasir is one such remake that works upon
9 May 2016

Review: The Magic Circle (Gold Edition)

Development Is Hell Most people know that it takes a lot of time, effort, talent, and funding to develop a video game. It’s an entirely different thing when a developer finds themselves at odds with each other. If you’ve ever wanted to know what it’s like to be trying to develop a game wrought in the
26 Apr 2016

Review: Welkin Road

Jump ‘n’ Grab The indie gaming scene has always been quite an interesting section of the industry. While many of these developers generally lack the resources that most traditional ones have at their disposal, it’s not uncommon for the games they produce to focus on elements that interest them and try to build entire games around it. This