Things sure have been busy at developer/publisher Midboss these days. We’ve been introduced to their cyberpunk world through 2064: Read Only Memories in recent years, and things are starting to expand with the upcoming release of Read Only Memories: Neurodiver. We recently covered the prologue/demo for the game, dubbed Pilot Memory, and also had the
Surprise! Early Access games are often pegged as messy/buggy works in process, but sometimes you come across games like Batterystaple’s 30XX and the steady updates that it’s been receiving since it “dropped” on Steam a year ago. We got the chance to check it out around that time, and even in that state I felt
You know, it’s really hard to call something niche when a series has been receiving regular entries for what’s now been decades. It may be hard to believe that the Atelier franchise as a whole has been a long standing presence reaching right back to the original PlayStation, but there’s something to be said about
Some may accuse me of clinging to nostalgia, but I still think there’s still value in the formula of certain simplistic old school arcade game mechanics. There’s something appealing about the ability to quickly understand how to play and be able to hone your skills as you do so. I’m sure it’s also fun as
Early gaming has always fascinated me to some extent. Given that video gaming itself can largely be tracked to scientists goofing off on an oscilloscope to eventually grow into a lucrative and profitable economic mainstay is ridiculous feat in such a short amount of time. While they are merely a shadow of their former selves
Media preservation is a funny thing. Films, television and music have obviously been around a lot longer than video games have. Because of that, there’s a bit more reverence and concern for preserving the good and bad of everything for future generations to experience. Shift that focus to video games and that gets a little
Everyone likes a good simple party game, you know? Something where explaining the mechanics are super easy to break down and get right to the fun part can really do wonders to liven up a gathering. I’ve probably lost count of how many times I’ve proposed firing up a session of some Jackbox game during
I think it’s pretty well known by now that SEGA is none too shy about how much they’re leaning into all aspects of the Yakuza franchise. Which is great, because lately the main franchise and now the Judgment side of things were supposed to have split off into two separate playstyles. Last year’s Yakuza: Like
More content is good, yeah? It’s even better when you’re a fan of a franchise that hasn’t seen much action until a couple of years ago. Suffice it to say, we can add the BattleTech fanbase to an apparently lengthy list of folks getting the games that they’ve been wanting for years and being at
Man, it sure has been a bit of a wait for some fresh and traditional Travis Touchdown action. Over a decade, to be precise. It hasn’t been completely devoid of his presence, what with multiple ports of the original two Wii games as well as a side entry in the form of Travis Strikes Again
You know, seeing media set in eras that you’ve personally lived through (even at a very young age) is weird. On one hand, you’re already accustomed to many of the aesthetics and everything else surrounding it. On the other, it’s a window for those who haven’t actually lived through it. No matter how you slice
By now, I think it’s pretty obvious that people are putting a lot of expectations on Halo Infinite. Personally, I’m no stranger to this franchise’s multiplayer environment or the beta testing periods that preceded some of the prior titles. So you can imagine that I was pretty excited to be chosen to be in the
If you’re anything like me, you saw the release of Streets of Rage 4 as a wonderfully pleasant surprise in an apparent sea of new beat ’em ups (check out our review here). It’s no surprise that the devs behind this would want to expand the content through DLC, but the way that they’re approaching
Microsoft came out dealing a slew of 30 games. To the surprise of nobody, 27 out of them are going to be on Game Pass day and date. Many of them exclusive to Xbox. Hey, they work. Here’s a rundown of everything that was announced. Starfield Touted as being “25 years in the making,” this
If you’re anything like me, you’ve always looked at bone-crushingly hard games with equal parts respect and abject fear. From the NES days to now, we’ve always had that one game that other gamers point to as the pinnacle of difficulty. For some it’s the Souls franchise. Others point to the usual suspects like Contra,
If there’s one thing that I dig about the breadth of human creativity, it’s the willingness to smoosh two things together and hope that it works. Comic books are notorious for crossover events happening on a fairly regular basis. But movies, video games, and music are also rife with plenty of examples of cross pollination
Having grown up during the halcyon days of the original PlayStation yet totally separate from the hype that surrounded the library it sported was kind of weird. I had my eyes set on a Saturn being the rabid SEGA fan that I was in the ’90s, though that never came to pass until well after
Okay, I’m just going to put it out there and straight up admit that I have quite the affinity for platformers of many kinds. It was basically the genre that pulled me into video games proper, and I will still happily devour what I can get my hands on if the experience is enjoyable in
The Hyperdimension Neptunia franchise is one that has always flown under my radar for some reason or another. While the fanbase that surrounds it is quite dedicated, personally trying to approach the franchise is a challenge in and of itself. Regardless, a steady stream of games continue to be localized stateside. The latest spinoff title
Roguelikes and their ilk of varying degrees have always occupied a weird place in my life. On one hand, the skill required to keep at the “progress as far as possible and potentially ruining an entire run on a simple mistake” thing can turn a lot of more casual players off from the genre. On