SE Hopes To Launch New UI With Next Expansion

In Final Fantasy XI by Fusionx

Shown during the last Dev Panel of VanaFest 2012 was the new User Interface that Square Enix has said they were working on. The UI features moveable windows, and the ability to have multiple windows open at one time. It will take some time for them to complete the new interface, but Producer Hiromichi Tanaka said he hopes that they can launch the new UI alongside the Seekers of Adoulin expansion.

Preview Of Icons For UI Revamp

In Final Fantasy XI by Fusionx

Today on the forums, Camate relayed a message from Hiromichi Tanaka which showcases some of the new icons that we can expect to see when the user interface overhaul is complete. DevHiromichi Tanaka For the new UI that is currently in development for the Windows version, we will be enhancing the resolution and revamping icons for enhancements, abilities, magic, and other items. These new icons require resident memory, so unfortunately due to their being a lack of this for the …

FFXI UI To Get Completely Revamped

In Final Fantasy XI by Fusionx

Last week, an update went live on the Test Server that allowed players to change the width and line height of the chat log. Since then, players have been asking about other changes that may come about as a result of this latest adjustment to the user interface. Hiromichi Tanaka has replied on the forums answering some of the questions players have had. While switching out some of the current window backgrounds is a welcome change, there’s one that would …

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More UI Adjustments Coming To FFXI!

In Featured by Fusionx

Wider macro panels won’t be the only UI adjustment coming in the near future for Final Fantasy XI. A recent post by Hiromichi Tanaka on the official forums has revealed that changes to the chat log are also in the works and landing on the test server next week! We’ve implemented the new macro palette onto the dev. server! You can now enter up to 8 characters into the macro title box. We were unable to increase the max number …

Dev Tracker For The Week Of 9/16/11

In Final Fantasy XIV by Gahoo

It’s been a while since our last dev tracking, in part because the official Lodestone topic posts have kept up with the news from the Devs.  Last week, however, Yoshida made a number of posts about the upcoming  1.19 and 1.20 patches, and while the information will almost certainly appear on Lodestone soon, for those that want additional, unfiltered “Yoshida-speak” on what’s in store… well read on.  Yoshida covers all aspects of equipment – from what you can equip, to …

UI Adjustments

In Final Fantasy XIV by Gahoo

A new thread has been started in the Updates section of the official forums. The title of the thread is as follows:

[dev1135] UI Adjustments

Proceed to the thread.

Battle Reform: Enmity

In Final Fantasy XIV by Fusionx

Patch 1.18 is scheduled to usher in large-scale changes to enmity calculation, which will be accompanied by the introduction of a new UI element displaying enemy enmity.
Read up on all the particulars.

Organizing the User Interface

In Final Fantasy XIV by Ganiman

With the recent November update, the UI received some nice adjustments. Among them are increased response time, the inclusion of a skill and experience points bar, the ability to add a second chat window and a number of other changes that make the interface feel better overall. One of the changes that we’ll highlight with this post is the ability to move the action bar allowing for a fully customizable screen set up. There are an infinite number of choices … Email Interview with Square Enix

In Final Fantasy XIV by Gahoo

After Square Enix posted a general outline of some of the things they hoped to include in the November and December updates, fans wrote into Japanese gaming site 4Gamer with their opinions.  Namely, why weren’t some of these issues fixed before the game was officially released?  4Gamer decided to see if Square Enix would give them some more insight into what they hope to achieve with the upcoming version updates.  What follows is our translated version of 4Gamer’s email interview …

Dengeki and Tanaka at E3

In Final Fantasy XIV by Gahoo

E3 is now behind us.  FFXIV Producer Tanaka Hiromichi is back in Japan, working on the latest version update for FFXI and the FFXIV beta.  However, that doesn’t mean we are through looking at all the exciting information to come out of the event! Expect a number of articles to pop up on Eorzeapedia this week and next as we go through the Japanese media interviews and some of the interesting reporting they’ve been doing after the event. For starters, …