Dev Tracker For The Week Of 5/22/11

In Final Fantasy XIV by Fusionx

This week the Dev Tracker picks up talk about mounts and various aspects involving the in-game economy. Looks like we’ll also be seeing some adjustments to dyeing down the road as well! That’s sure to make everyone’s inventories a great deal happier. We’re looking for volunteers to do a weekly recap of the posts that appear up on the Dev Tracker (AKA Dev Tracker posts). We’re also looking for someone with some experience in audio. Our wish is to have …

Dev Tracker For The Week of 5/22/11

In Final Fantasy XI by Fusionx

This week the Dev Tracker picks up comments about Mythic weapons, macro icons, and more! We also get more details on the “saved atma sets” that were teased long ago on the topics Q&A. We’re also looking for volunteers to do a weekly recap of the posts that appear up on the Dev Tracker (AKA Dev Tracker posts). We’re also looking for someone with some experience in audio. Our wish is to have a quick, weekly news recap (Topics and …

Dev Tracker For The Week Of 5/15/11

In Final Fantasy XIV by Fusionx

With the recent Producer’s Letter, the Dev Tracker has lit up with mentions of Ifrit Battles, Mount systems that include Chocobos and many other additions that have been added to the development list. However, there has been some other activity this week. Check out this week’s posts after the jump.

Dev Tracker For The Week of 5/15/11

In Final Fantasy XI by Fusionx

As Square Enix continues their efforts to breathe new life into the older aspects of Vana’diel they also keep mentioning changes to things that have long plagued adventurers. This week the Dev Tracker picks up talk about Dynamis Maps, Level 4 Skillchains, issues with distance and losing TP and more! We’re also looking for volunteers to do a weekly recap of the posts that appear up on the Dev Tracker. We’re looking for people to do a write-up much like …

Dev Tracker: April 21st, 2011

In Final Fantasy XIV by Fusionx

It’s time for another Dev Tracker! Lots of interesting tid-bits that are sure to get you excited this time around. Those missing genders? Yoshida hopes to have them out in time for the PS3 release! Ishgard is going to be arriving sometime after the new battle changes, and they’re looking into a cross-world party creation system. Interesting stuff to be sure! Check out all the posts after the jump!

Dev Tracker: April 12th, 2011

In Final Fantasy XI by Fusionx

There’s a handful of posts coming out of Dev Tracker today. Topics range from why we’re not getting a mini-map at this time to the sad news of there not being an add-on or expansion pack in the works for this year. But there is one planned for 2012 right Square Enix?… Right? Please? Check out everything after the jump!

Dev Tracker: April 12th, 2011

In Final Fantasy XIV by Fusionx

Another day, another slew of Dev Tracker posts! This time its the possibility of two hour abilities, the possible removal of accessory slot cost and much much more! Check out all the posts after the jump!

Dev Tracker: April 8th, 2011

In Final Fantasy XIV by Fusionx

There are a few more Dev tracker posts that came in before the start of the weekend so lets take a look and see what’s being said about gathering fatigue, transportation, and rolling for loot! Check out all the posts after the jump!

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Dev Tracker: April 6th, 2011- Bigger is Better

In Featured, Final Fantasy XIV by Fusionx

Enhancement of Battle Effects Judging from the recent updates, the Development Team has adopted the old saying “bigger is better”. Looking at an announcement today, effects in battle will see an increase in size of 1.5 to 2 times the current amount. Monster Level Icons- Removing the aggroe icon for monsters We knew this was in the works and we now have our first glance at how monster levels will appear in relation to the previously introduced aggressive icon. More …

Dev Tracker: April 6, 2011- Merits and Crafting

In Final Fantasy XI by Fusionx

Today it was announced that we’ll finally see changes made to what we can spend merits on. Good news for everybody that’s had their 20 merits stored up over the past few months. Square Enix is also looking to collect player thoughts on crafting. The next update will see some changes, but before getting into discussions regarding changes for the future, the developers want to hear what the players have to say. Check out everything after the jump!