When I say “romantic comedy” or “romcom,” what do you think of? Movies about goofy guys trying to pick up a woman way out of their league? Maybe an overly serious dude being taught how to enjoy life by a free-spirited girl who drifted into his life?
It’s no secret that mobile games are a massive industry. It seems like we can’t go a day without some news story talking about how Fate Grand Order or Fire Emblem Heroes has broken some new user count or profit record. Putting aside the money-making-machine aspect of many of them, just the fact that they’re
Back in 2018, developer Tripwire Interactive announced that they would be entering the world of publishing. With their label “Tripwire Presents,” the studio is making moves to help smaller developers in bringing their games to the masses. One such studio working with this new label is Torn Banner Studios, who is planning to release their
At E3 2018, at the PC Gaming Show, Tripwire Interactive took the stage to show off a new game that was just a little bit different than their past work. Known for FPS series such as Red Orchestra and Killing Floor, the studio decided they wanted to tackle a new genre: the open-world RPG. Or,
PlatinumGames – a name that has come to be associated with quality action games, occasionally known for their difficulty. Founded by some well-known developers formerly of Clover Studio, the company’s output has become a favorite of gamers from all walks of life.
When you play rhythm games on consoles, what kind of controller do you use? Unless you’re shelling out the big bucks for arcade replica controllers, you’re likely using a regular gamepad or whatever wacky peripheral was specifically made for a particular game.
When a game makes a splash in the community, whether big or small, any other release similar to it that comes after is bound to be compared to the original. Hell, just look how often people refer to difficult games as “The Dark Souls of [insert genre here].” It’s practically a meme at this point.
While getting into VR is still a pricy investment, three or four years ago, diving into new worlds was almost exclusively the realm of the rich (or those who got decent tax returns, which is how I bought my Vive system). The initial notable offerings, the Oculus Rift and HTC Vive, would both run you
Anime and hip hop – not a blend that most would expect to work, but surprisingly happens more often than one would think. Numerous notable rappers have integrated anime references and imagery into their work. Kanye West has multiple tracks that include anime references, and Pharrell Williams’ video for his track It Girl themed itself
It’s almost here folks…the end of the decade. The time to flip another number in the year and suddenly find ourselves reliving the 20s. The past few months have seen endless social media trends about looking back at the past decade, reliving on what one has accomplished, and what they’re looking forward to in the
Haven’t you heard? It’s the most wonderful time of the year! The wintertime holiday season is a time that many look forward to every year, regardless of which holiday one celebrates (if any). For some, though, their favorite holiday has already long passed. These people are already counting the days to when their preferred season
It seems that over the past decade or two, there’s been a trend toward making complicated technologies simpler and more accessible to the general public. Building a PC has gone from a complicated enthusiast-only venture in the 90s to a nearly plug-and-play project anyone can do. Services exist that allow anyone to create their own
When people ask me what my go-to kind of games are, my answer is usually the same: “story-heavy and rhythm games.” I like a game that weaves a good tale, and I love music. On the opposite end, I tend to avoid fighting games and arcade-y score-chasing titles, as they tend to be the opposite
Back in 2014, Square Enix entered into an interesting experiment. One that would help indie developers pitch ideas, gain public interest, and possibly receive assistance in the creation and publication of their work. That experiment is known as the Square Enix Collective.
Last week, Koei Tecmo brought their upcoming video game adaption of manga and anime series Fairy Tail to the west in a playable form for the first time. We had the opportunity to try out a short demo of the game, which you can check out here. Also present at the demo event was the
Fairy Tail is a massively popular shounen manga and anime series that I’ve never actually had any experience with. Not that I’ve purposefully avoided it, but more due to the fact that getting into it would be a massive time investment. The original manga ran for over a decade, with over 500 chapters making up
Do you like your stories dark? Not just your regular everyday darkness, but something so bleak and nihilistic that no glimmer of happiness can be found within? A world of horrors so, well, horrifying that the mere sight of them weakens your grasp on your own sanity?
The Atelier series of JRPGs has been one that I’ve been trying to get into, but just haven’t really been able to. A long-running franchise that receives a new entry nearly every year, I’ve attempted to jump in multiple times, but the games have failed to hold my attention every time.
Kickstarter has become a mainstay in recent years to launch development of new games, but many often forget just how long that development can take. Most of the time a project goes up on Kickstarter, work on the game is just beginning. It will likely take years before the fruits of one’s donation to the
How much thought do you put into your mouse? That little piece of plastic next to your keyboard that acts as a key component to interacting with what's on your PC screen?