3 Nov 2016
0

Review: Xanadu Next

Spinning Off Falcom – a pillar company of the JRPG genre in Japan, but relatively unknown in the west until recently. Also, apparently, they are a master of creating spinoffs. While Falcom has multiple currently running series, each with their own amounts of critical acclaim, most of them can trace their history back to the company’s
31 Oct 2016
0

The Nonary Games Announced for PS4 and Vita

For fans of the Zero Escape series, we finally got our long-awaited conclusion to the trilogy earlier this year with Zero Time Dilemma. The game was released across a multitude of systems (Vita, 3DS, and PC via Steam), and was heavily marketed to series newcomers as well, despite featuring a story that relies so strongly on previous
28 Oct 2016
0

Review: Karma. Incarnation 1

Breaking the Mold Video games are a medium where it’s easy for the creator to invent any kind of wild, crazy, fanatical world he or she wants. Unfettered by the real world, the creator is free to bring forth their vision to the canvas of our televisions and monitors, introducing us to things we might not
24 Oct 2016
0

Review: Duke Nukem 3D: 20th Anniversary World Tour

Hail to the King Duke Nukem – the posterboy for the video game power fantasy. A macho man spitting one-liners while splitting skulls. All the ladies want him, all the men want to be like him. Needless to say, Duke is one of the more famous figures in gaming.
19 Oct 2016
0

Review: Superdimension Neptune vs. Sega Hard Girls

Everybody’s Doing It The Neptunia series has been one of the more intriguing (or unusual, if you rather) concepts to hit gaming in recent years. Turning the idea of console wars into a JRPG, and anthropomorphizing said consoles, along with other gaming-related companies, into cute anime girls.
11 Oct 2016
0

Review: Dragon Quest Builders

Initial Impressions The demo – a classic method of marketing a video game. When you’re a publisher trying to sell a new title, you can put out all the fancy posters, trailers, and point-of-sale displays that you want. However, for an entertainment medium that relies fully on interaction, these purely visual marketing styles just aren’t
7 Oct 2016
0

Tales of Berseria US Release Date Announced

It’s been just about a year since Tales of Zestiria hit the English-speaking world, but Japan already has the newest entry in the series, Tales of Berseria, available to them. With the positive reception the game has been receiving in its homeland, I’ve been waiting somewhat impatiently these past few months for info on when this game would make
26 Sep 2016
0

Review: Harmonia

A Tale of Tears Many pieces of media attempt to evoke certain feelings or emotions in the person consuming it. Maybe its as simple as getting said person to empathize with its characters. Perhaps getting you to feel the same romantic emotions that a protagonist has for a love interest. Or even just trying to
19 Sep 2016
0

Review: Shin Megami Tensei IV Apocalypse

A Fresh Pair of Eyes Perspective is a major topic when it comes to both creating the setting of and experiencing a story. In the vast majority of storytelling mediums, the reader/viewer/player experiences the world of the story through the eyes of a written character or group. As such, the perspective of these characters is
6 Sep 2016
0

PAX West Quick-Look: Detached

During most of my time at PAX West, I tended to skip the big, flashy booths from the huge developers, instead seeking out the smaller indie companies showing off their games. Not only did I have a chance to play more games this way (much shorter lines!), but I also got to experience some more
4 Sep 2016
0

The Silver Case Interview with Suda51

Over this weekend, Goichi Suda (aka Suda51) was present at PAX West in Seattle to discuss and promote the remaster of his company’s first game, The Silver Case. After viewing his panel covering the game on Friday, we had a chance to meet up with him to, with the translation assistance of Active Gaming Media Editor-in-Chief James Mountain,
3 Sep 2016
0

PAX West Quick-Look: A Couple of 2D Side-Scrollers

The top expo floor has quickly become my favorite place to hang out at PAX West this year. Unlike the other two floor filled with giant, flashy displays from a number of large publishers, the top floor is a bit more subdued with a focus on smaller devs and indie titles. While exploring the floor,
3 Sep 2016
0

PAX West Quick-Look: Doom VR

During the pre-show press hour at PAX West, I knew that I had to take the opportunity to try a game at one of the major booths while I had the chance. After all, once the rest of the public was let in, lines and wait times were going to go through the roof. After
3 Sep 2016
0

PAX West Quick-Look: Dragon Quest Builders

When I met up with Fusionx yesterday at PAX West, he was already immersed deeply in a slew of upcoming titles from Square Enix. Thanks to his almighty powerful influence, he was able to grab me a demo station at the developer’s media booth to try my hand at an upcoming Dragon Quest spinoff, Dragon Quest
3 Sep 2016
0

Rock Band Rivals: The Rundown

As a massive fan of rhythm games, the Rock Band series holds a special place in my heart. It devoured most of my free time in both high school and college, and I still bust out the recent Rock Band 4 at least once a week. Therefore, when I was offered the chance to talk to Harmonix
2 Sep 2016
0

Suda51 Interested in Remastering More of His Past Work

The first game created by Goichi Suda’s (aka Suda51) studio Grasshopper Manufacture, The Silver Case, is set to receive a PC remaster this Fall, also marking the first English release for the game. Earlier today at PAX West, Suda led a panel discussing this upcoming release, along with the importance of preserving older games and
30 Aug 2016
0

Review: Hatsune Miku Project Diva X

The Digital Invasion It’s been simultaniously strange and exciting to see the Vocaloid phenomenon slowly creep its way westward. At the start of the decade, Vocaloid wasn’t much more than a niche interest even amongst the anime and Japanese pop-culture fandom. Led by the voice known as Hatsune Miku, though, it began to gain more
27 Aug 2016
0

Review: Attack on Titan

Getting Licensed Movie- and TV-licensed video games have an incredibly bad reputation amongst gamers, and in most cases, it’s for a good reason: they tend to be horrible. I can count the number that I enjoyed on one hand, and I’m sure many out there would say the same. The hate stems from the tendancy
6 Aug 2016
0

Review: Romance of the Three Kingdoms XIII

A Romance to Last the Ages As I have mentioned in a previous review, the Koei side of Koei Tecmo loves itself some history-based games. One of their most prolific and long-running series, including the game we are looking at today, is based upon the story of the Three Kingdoms period of Chinese history. This
2 Aug 2016
0

Review: Gal*Gun: Double Peace

[Note: Due to the fanservice-heavy nature of this game, some of the images in this article may be considered NSFW] Rendered Speechless I’ve played many (or, as my parents may argue, too many) video games during my twenty-six years on this planet thus far. I’ve experienced a little bit of just about everything out there in the