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12 months ago

Preview: Rogue Command

So, confession time. I am terrible at real-time strategy games. I know this intellectually, but I also know that every time it comes up I’m drawn to them like a moth to a flame. I can’t help it. Ever since I played Warcraft II I have a deep-seated need for these games to be shot
15 Sep 2020

Review: 13 Sentinels: Aegis Rim

I’m a huge fan of incredibly dense, complex stories. Ones that require active thinking from the reader to keep track of them, as they weave multiple narratives together. Ones that keep me thinking of them long after I’ve put down the book or controller, putting pieces of it together in my head.
1 Sep 2020

Review: Iron Harvest

Which flavor do you like your strategy game in? Do you lean on the turn-based side, with the Fire Emblems and Disgaeas of the world? Or perhaps you like something a bit more…active? In that case, you’re probably diving into the real-time strategy (RTS) pool, with the Starcrafts and Warcrafts and what have you. It’s