9 months ago

Review: Of Blades & Tails

There are a few types of games that will always grab my attention. Old-school CRPGs, games with retro aesthetics, stories with cute critters embarking on fantasy adventures… so it was inevitable that I’d take a look at Of Blades and Tails. Developed by Felix Laukel and published by Pineapple Works, Of Blades and Tails promised tactical turn-based action and exploration, but I just had to ready my sword, dust off my armor and see for myself how it held up.
14 May 2021

Preview: Nadir

I recently had the opportunity to sit down with the Kickstarter demo of Nadir, made by Polish developer Shockwork Games. Promising to be a mix of Slay the Spire’s gameplay with Darkest Dungeon’s aesthetic, it sounded nice on paper. Assembling a group of avatars tied to one of the classical sins, our skeletal warriors face
20 Oct 2020

Review: Tears of Avia

I’m not sure if it’s insulting or just accurate to say that Tears of Avia is a game with a backstory that immediately feels more interesting than any game that could actually be attached to it. But, well… here we are now, and this one has an interesting backstory. Tears of Avia is clearly a
14 Nov 2019

Preview: Alder’s Blood

It’s really hard to be sure just how much Bloodborne and Darkest Dungeon influenced the collective zeitgeist of gaming. The two games weren’t quite contemporaries, but they both seem to have wound up occupying a similar space and either created or tapped into an undercurrent, a longing that no one had yet articulated for pseudo-Victorian