2 months ago

Preview: Keylocker

If you think about it, cyberpunk is a weird genre. It’s not weird because it has something of a wide-open structure, although that’s definitely part of it; it’s more weird because it’s a genre that has a core concept that’s remarkably dark but can also be retooled to be fairly light-hearted by playing the same
2 months ago

Review: Dread Delusion

When it comes to writing reviews, a concept that consistently crops up is the notion of a game being greater than the sum of its parts. For me, this particular abstraction does a lot of heavy lifting to establish that while a given title may have some lackluster execution in certain areas, the experience of
5 months ago

Review: Final Fantasy VII: Rebirth

So here we are, back to dealing with the Planet all over again. Final Fantasy VII: Rebirth is a game that has a complicated history to deal with and a complicated set of fan desires to assuage. It’s not a stretch to say that the first game in the remake series was well-received, but it’s
6 months ago

Review: Granblue Fantasy: Relink

I mentioned in the intro to my previous review for Granblue Fantasy Versus: Rising that when you see the title “Granblue Fantasy” attached to something, you are seeing a game based upon what is a long-running mobile title that has stretched the concept of a browser game based on JRPG combat about as far as
8 months ago

Review: Of Blades & Tails

There are a few types of games that will always grab my attention. Old-school CRPGs, games with retro aesthetics, stories with cute critters embarking on fantasy adventures… so it was inevitable that I’d take a look at Of Blades and Tails. Developed by Felix Laukel and published by Pineapple Works, Of Blades and Tails promised tactical turn-based action and exploration, but I just had to ready my sword, dust off my armor and see for myself how it held up.
9 months ago

Review: Gordian Quest

There was a time – and I remember it quite well – when not every single type of game got stapled to an RPG. I don’t even feel like it was all that long ago. It’s not as if no one loved RPGs or anything, but it was a reality that it was something of
9 months ago

Review: World of Horror

World of Horror is something I honestly had thought was already out. I have a number of friends really into horror, and I heard nothing but good things about it back when it first entered early access. Surely this was an already finished game, I thought. Apparently despite how good it already was, there were still more the team wanted to add. Now I had a chance to sit down with the finished product and see if it was really worth all the hype.
10 months ago

Review: Cyberpunk 2077: Phantom Liberty

CD Projekt Red’s Cyberpunk 2077 has walked quite the rocky path. Following a launch burdened by myriad technical issues and negative player reception, the game has nevertheless soldiered on and steadily improved. I was lucky enough to miss out on a lot of egregious technical issues in my initial playthrough, and thus enjoyed my time
12 months ago

Review: Arcadian Atlas

If you’ve been reading my reviews for the past several years, you have probably been able to figure out certain things about me, and one of those things is that I am still pining for a sequel to Final Fantasy Tactics. The two that we technically got were both worse in terms of writing, mechanics,
1 year ago

Review: Might & Magic: Clash of Heroes – Definitive Edition

Not for the first time, I find myself taking on the full version of a title that I have already previewed. Might & Magic: Clash of Heroes – Definitive Edition already let me dip a toe into what the game had to offer, and I rather liked what it had on display. So I immediately
1 year ago

Preview: Alterium Shift

So there’s an interesting thing that happens for me a lot as a game reviewer: I am handed a game that I do not personally like very much while I also recognize that it’s not doing anything wrong. A recurring theme in several of my reviews is that you have to evaluate games based on
1 year ago

Preview: Might & Magic: Clash of Heroes – Definitive Edition

Match-3 puzzle-based RPGs have been popular ever since Puzzle Quest arrived back in 2007. It seems like a pretty natural formula to fall back on, only slightly impacted by the fact that as a rule, most of them have kind of been absolutely terrible. While the basics of the puzzle gameplay are solid (we have,
1 year ago

Review: Everspace 2

It’s always a compelling prospect when a development team, hot off the considerable challenge of releasing a video game, makes an attempt to switch things up with a forthcoming sequel. It can also be equally off-putting; would an alteration of core elements mean a loss of what made the experience click in the first place?
1 year ago

Review: Souls of Chronos

One of the things that’s kind of amazing about reviewing games is the fact that you see things you otherwise probably would never have caught. Souls of Chronos is just such a game. It’s a little indie game from Shanghai-based FUTU Studio, published by Astrolabe Games, and the odds are pretty good that it wouldn’t
13 Jan 2023

Review: Kandria

Let me start with an anecdote: Kandria, on both its official website and right as the first thing on its Steam page, proudly boasts that the game has zero ability gating and you can go anywhere you want right from the start of the game. The same blurb expresses glee that finally, you will be
15 Dec 2022

Preview: Frontier Hunter: Erza’s Wheel of Fortune

I forget exactly when it was I stumbled across Tower Hunter: Erza’s Trial on Steam long ago, but it was at least at a point when the odds of getting new metroidvania titles seemed… not great. So it was a while ago, and it definitely predates my working here. The game launched into early access,
8 Aug 2022

Review: Tyrant’s Blessing

Despite what seems to have become de rigeur for the gaming industry, making a game a roguelike is not actually cruise control for making it a game with endless content. In fact, I can think of a lot of games lately that have tried to keep themselves engaging by making themselves into roguelikes when neither
21 Jul 2022

Preview: Shattered Heaven

More and more, I feel like the most important thing in a game’s genre is how it decides to defy it. The way developers take the broad strokes and general idea of the genre and present you with something that feels fresh and new, or at the very least hasn’t been seen in a while.
29 May 2022

Hardware Review: GoDice

[Edit 6/1/2022: Particula has added buying options for both D&D Shells and a USB charger since the time of writing. The following review remains unchanged.] The internet rules everything around us. At least, that what tech toy manufacturers seem to think. The jokes of everything being “smart” are kind of old at this point, but
20 Feb 2022

Review: The Waylanders

While I’ve played many RPGs, I can’t say I’ve played many based specifically Celtic mythology. So I was rather intrigued to explore this mythological realm in The Waylanders (released out of Early Access for Steam on February 2, 2022), one that I have not had nearly as much experience with as most other RPGs I’ve