I enjoy quite a few games that focus and depend on User Generated Content (UGC), most prominently among them Super Mario Maker and its sequel, which took a known and loved franchise where many of us probably came up with our own ideas for levels in our dreams, and made the whole game about creating
Ahoy mateys, it’s your local pirate friend (I’ve been known to engage in a little pirate action of the swashbuckling variety….) here today. Break out the sea shanties, because we’re doing a preview today, and yarrrrr…. it has pirates. And cards! The game today is Cross Blitz, developed by Tako Boy Studios, a retro-styled deckbuilder
Have you ever played a game that gives you a constant feeling of deja vu? Be that because it resembles something you’ve played before or because it’s just a straight-up copy of another game? That is the exact feeling I experienced during my playthrough of the preview build for Eternights.
You know, there was a time when it was a safe bet that the release of a licensed game from nearly any franchise would be met with skepticism. Call it a relic of decades past, but there are some that still vividly remember seeing a game from your favorite franchise turn out to be a
Warring nations. Broken families. People that can turn into literal gods. A massive shift in tone, but still a familiarity that feels like returning home. A few weeks ago, we had the opportunity to visit Square Enix HQ in Los Angeles, California, to finally experience a greatly anticipated upcoming title years in the making: Final
I can’t express how excited I was when I was told I would get to preview Don’t Nod’s new narrative adventure game. Life is Strange is one of my favorite series and, given my affinity for visual novels and the like, this sounded like an amazing opportunity. However, I have to admit that Harmony: The
Every so often, my love of games trying new spins on the metroidvania formula leads me to misread a game. When I watched the first trailers for Trinity Fusion, I was expecting something in that vein. This was perhaps not entirely inaccurate, but it was mostly inaccurate. Sure, there are definitely aspects of the game
Megan Everett is a cheerful, knowledgeable breath of fresh air, who also happens to be the Community Director over at Digital Extremes, the developer and publisher for Warframe. A few weeks back, she was able to spare us 30 informative minutes of her time, as well as throw in some great anime recommendations: Attack on
10 Years of the Tenno The game Warframe has a rags-to-riches story. After Dark Sector was released, developer Digital Extremes wanted to use the ideas that publishers had removed from Dark Sector and craft a game that was truly theirs. Unfortunately, at the time, science fiction wasn’t considered trendy, so after every publisher turned them
Last week, Digital Extremes gave us a little peek at what’s in store for the upcoming release of The Duviri Paradox, their newest roguelike addition to Warframe. While we can’t share all of their secrets yet, they’re letting us give you a glimpse behind the curtain before the official release on Steam PC, Epic Games
Ask any modern gamer about the trajectory of titles in certain franchises, and you’re more than likely going to hear similar things about the most popular franchises. On one end, you’ll have the Call of Duty or Maddens of the world pumping out endless sequels that are picked up year after year. On the other,
It shouldn’t come as a surprise to anyone who has read more than a few of my reviews to know that I like games in the general metroidvania sub-category. That having been said, they are also still a genre I tend to be critical of; just like any other sort of game, it’s possible to
Rhythm games are kind of my passion. If I’m not busy pouring time into a JRPG (or wasting away my days in Final Fantasy XIV), you can usually find me jamming away in some sort of musical experience. Project Diva, DJMax, Taiko no Tatsujin…hell, even music adjacent games like Tetris Effect get a ton of
My favorite types of games to write about are the ones that you can tell have been made with love. I know that sounds a little obvious, but not every game gives off that specific aura. Because of that, the ones that do tend to shine all the more. Tchia, a new open-world adventure title
I’d really like to be able to say that when we got the full review build for this particular title, my experience of playing through the demo for Vengeful Guardian: Moonrider had already slipped through my memory and faded into half-remembered ephemera. Because that’s exactly what this game feels like it’s emulating right down to
There’s something to be said about the allure of resurrecting long-dormant franchises, especially when you’re the kind of person who latched onto one of them when it was originally released. It’s a chance to breathe new life into your creation, and also a chance to adapt to the times. In recent memory, I’ve seen (and
How do you feel about classic action games from the 16-bit era? Because that’s going to inform a lot about how you feel when it comes to Vengeful Guardian: Moonrider. The 16-bit era of console gaming had a slightly disjointed start, with the Sega Genesis having launched a solid two years before the Super Nintendo
Climate change has been a topic for quite a while now – not just in real life but in video games as well. Post-apocalyptic scenarios aren’t the only thing on the rise lately and, during Gamescom 2022, we got the chance to go hands on with a new survival city builder coming from Ravenscourt, the
Is there anything in gaming as immediately tantalizing as player-versus-player castle siege gameplay? I’m earnestly asking here, as the concept has consistently found its way into the designs of many a game, all the way from earlier MMORPGs like Dark Age of Camelot in 2001 to more focused competitive games like Chivalry and its 2021
“This looks just like old school Persona!” That’s the reaction I heard ringing out from everyone who saw Demonschool on the PAX West show floor. And, to be honest, it’s hard to blame them. An inferred school setting, the isometric camera view present in many screenshots, battle screens with large tall sprites…it does look vaguely