About a month ago, I took a brief look at the resurrection of yet another long-dormant franchise. I walked away thinking that the opening hours in that preview meant that the comeback of Beyond the Grave was in good hands. Because of that positive first impression, taking on the review for the final build seemed
As part of the Letter from the Producer LIVE 74, Final Fantasy XIV Producer and Director, Naoki Yoshida revealed the name and a release window for the upcoming patch 6.3: Gods Revel, Lands Tremble will release in early January and add new main scenario quests, new dungeon, trials, and much more. As this was the
Oh boy, we’re going to have a clackety-clack-clack-clacky good time with this one! Okay, I admit it: I have a bit of a soft spot for typing games, and perhaps I have them to thank for being a pretty good typist (and high school typing class- F G F SPACE F G F SPACE!). The
The Star Ocean series is a storied one that has been going through somewhat of a rough patch recently. Typically releasing a game once per console generation, the series has gone from unknown (the previously Japanese only Star Ocean for Super Famicom) to cult favorite (Second Story and Til the End of Time) to generally
"The best .05 patch ever!" - FusionX 2022, totally paraphrased That's right, this is a good 'un! Join the full team as we chat about the latest FFXIV patch and how much we've enjoyed it!
There’s something to be said about the allure of resurrecting long-dormant franchises, especially when you’re the kind of person who latched onto one of them when it was originally released. It’s a chance to breathe new life into your creation, and also a chance to adapt to the times. In recent memory, I’ve seen (and
Given its status as one of the most recognizable franchises on the planet, the Dragon Ball series has seen video game adaptations across a wide swath of genres. From fighting games to RPGs and action adventure titles, we’ve seen different takes on the events of the series from a variety of gaming perspectives.
Today, Square Enix dropped a brand new trailer for Final Fantasy XVI, titled “Ambition.” The trailer focuses on the major characters, the so-called Dominants, who have the power to summon Eikons. In addition to the new trailer, the game’s website also saw an update, giving more information on two new characters: Dion Lesage, the Dominant
One of the recurring problems that has plagued the Soulslike genre basically since the beginning is that there isn’t a very good pipeline for getting into the games. Even if you’re someone who absolutely adores these titles, you had to get into it by just finding a game that really clicked for you and then
Thirst, tears and astonishment are all very present in today's retrospective on Shadowbringers!
For those of us who stumbled across its initial pre-alpha footage all the way back in 2014, waiting for Scorn has been quite the test of patience. A first-person horror adventure game rooted heavily in the singular art styles of artists H.R. Giger and Zdzisław Beksiński was an immediately captivating prospect. The footage was replete
More often than not, the games I review here are not games I specifically knew about beforehand. That is not the case for Potionomics, though. I forget how far back I first learned about it, but I had flagged it as something that looked lovely and like it could be a lot of fun quite
The last few years have seen an explosion of a certain kind of game, a genre we have yet to really have a solid name for – or if we do, it’s one I haven’t seen floating around. Even if you don’t know the name, though, you know the type. It’s a whole lot of
My relationship with the simulation genre is a little complicated. I don’t play this genre that often, and when I do, it’s usually the kind that’s still very much a game. For instance, games like Civilization are designed to (loosely) simulate how actual civilizations grow, develop and change over time. Racing sims are designed with
Today Fusion, Aldianaux, and Xenedra give a run down of the latest letter from the producer live, along with some other choice tidbits from the 14-hour broadcast!
The 73rd Letter from the Producer LIVE aired during this years 14 hour broadcast. It featured both a review of the recently released Patch 6.2 Buried Memory, as well as a glimpse at patch 6.25 which will release on Tuesday, October 18.
Taking a creative work of one medium and adapting it into another is something we’ve all seen time and time again. The process of turning novels into films, for example, is an undertaking that’s consistently taken place for as long as both media formats have existed.
Square Enix Urges One-Time Password Use as Account Management System Comes Under Attack by Third Party
Today, in a new Lodestone post, Square Enix advises players to enable the use of a One-Time Password (in addition to changing their passwords) after news broke of a data breach at a “different company”. The post doesn’t mention the name of the company that suffered the breach, but the original Japanese post mentions that
It’s October, and you know what that means! It’s time to splash just a little bit of horror into all of our favorite things. That and pumpkin spice, but that’s not important right now. Today we’re looking at NeverAwake, a nightmarish twin-stick shooter by developer Neotro Inc and published by Phoenixx, where you help a
What more can we say? Today we will discuss the recent job balance debacle, how the devs are handling it, what brought it about, and possible solutions.