Tune in this week as Lythi joins us once again as we go over all the latest news including info from Gamescom and PAX West 2024!
For me, PAX West 2024 felt like “getting back to the grind” in a lot of ways after things came to a halt in 2020 for gaming conventions. During the lockdown portion of the pandemic, I found myself watching a lot of Twitch and, because of that, eventually diving pretty hard into retro video game
Romancing SaGa 2 originally launched on the Super Famicom in 1993. Since then the game has sold more than one-million copies and went on to see a remaster released for Japan in 2016 and a Western release in 2017. More recently a full-blown remake was announced in the form of Romancing SaGa 2: Revenge of
If there’s one thing you need to know about Sumerian Six, it’s that you can have a werebear sneak up and maul nazis. If that doesn’t convince you, I suppose that’s what the rest of the review is for. Of course there’s plenty more than just mauling that goes into a game, so today we’re
Due to its exclusivity to Apple Arcade in 2021, I never got around to playing Fantasian, the most recent game done by Final Fantasy series creator Hironubu Sakaguchi and his studio Mistwalker. That said, I’ve certainly been incredibly curious about the game since it’s initial release, and now that Square Enix is helping to publish
When it comes to the Legend of Zelda series, I’ve always found myself gravitating more to the 2D iterations rather than the more modern 3D ones. Sure, I’ve had my fun with Ocarina of Time and such, but I will happily pick Link’s Awakening or the Oracle games over it any day. And, it pains
At a show like PAX West 2024, there is never a shortage of games to check out. But you can imagine my excitement when an opportunity to check out the upcoming game in one of my favorite series was presented to me. Life is Strange: Double Exposure brings back the first protagonist from the series,
During our time at PAX West 2024, I was able to sit down with a build Dragon Quest III HD-2D on the PlayStation 5. The game serves as a beautiful response to players who were fans of the HD-2D aesthetic from games like Octopath Traveler, and wanted to see classic titles updated in this newer,
To say that Behaviour Interactive’s Dead By Daylight has had some staying power would be underselling things by a pretty significant margin. Now in its eighth year of operation, the title has expanded by leaps and bounds thanks to a dedicated fanbase, consistent updates, and a plethora of crossovers with major players in the horror
During our time at PAX West this year, we had an opportunity to sit down and chat with Final Fantasy XIV‘s Lead UI Designer Kei Odagiri. Not only was it Odagiri-san’s first time visiting the United States, but it was also the first time that he’s traveled outside of Japan! On Saturday, August 31, he
Star Wars video games have covered an awful lot of ground in their forty-odd years of existence. From its first platformer in 1987’s aptly titled Star Wars, to its first FPS in 1995’s Dark Forces, its first MMORPG in 2003’s Star Wars Galaxies… The list could go on ad infinitum, but suffice it to say,
The Aetheryte Radio crew hangs out and celebrates the show's 15th anniversary with a round of maps and *spoiler* filled Dawntrail discussion!
When I first saw the trailer for Love, Ghostie, my initial thoughts were that this was one of the more adorable games I’d seen all year. After all, you’re helping a bunch of cute critters find love in a wholesome slice of life, what could be cuter than that? Still, while I was initially enamored with the art style and premise, it takes more than that to make a game. Only one way to find out how the whole thing holds up.
I’ll admit, when I first saw Nowhere I got a bit excited. Sleuthing out a mystery in a terrifying forest and dealing with matters of old myths and legends? Sign me up for that ASAP. I was genuinely excited by what the trailer had promised and looked forward to checking out the demo. Unfortunately, as
It’s kind of a well-worn trope at this point to have a game that is set inside of a storybook of some sort. Lots of games have done it now, usually with the best of intentions. That doesn’t make it bad, but it does mean that you kind of need to do more than just
It’s been a good while since I’ve played a rhythm game. And when I say a good while I mean…since the days when Osu was popular. Despite that, I still hold a special place for these types of games in my heart, so when I heard that a studio was mixing RPG and rhythm game
For many years after the early console generations, there was a trend in the gaming industry to dial back game difficulty to enable more players to enjoy them (and therefore make more money). But in 2011, one game would interrupt that trend a bit. You might have heard of it: Dark Souls. This was an
First of all, I have to say something, and I believe everyone will understand: It is almost criminal that the third installment in this series has come now, and it doesn’t have a subtitle. Cat Quest and Cat Quest II can get away without them, but Cat Quest III really deserves a subtitle, especially as
Time is a funny thing, especially when you’re in the position of seeing those younger than you get the chance to be exposed to things that you enjoyed as a child. Sure, experiencing those games in the modern day is one thing. But being there to experience things like the absolute glut of mascot platformers
I have to admit to no small amount of surprise that I’m penning a review for Volgarr the Viking II, the source of which is twofold. Firstly, because its predecessor was a highly punishing, highly niche indie title that hooked its claws into me personally for its particular brand of arcade-style gameplay and required precision