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Gamer Escape 3.0 and Security Update

In Featured, Gamer Escape by Fusionx13 Comments

Yesterday, Gamer Escape was the victim of a ransomware attack. At around 4:45 PM ET on April 14th, our server was accessed by a third party and all of our data was subsequently encrypted. A message was left by the intruder which instructed us to contact them. These attackers then requested a large sum of money in return for unlocking the files. However, even if we decided to pay them, there was no guarantee that our files would be given …

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FFXIV Content Creator Round-Up 4/9-4/15

In Final Fantasy XIV by Fusionx1 Comment

After a long weekend for those of us at Gamer Escape, it’s time to get back to somewhat normal operations. We want to extend a sincere thank you to the content creators in the community that helped spread word of our security breach this past weekend and we greatly appreciate everyone’s support. Now, on to the content!

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New NieR: Automata Content Let’s You Fight Square Enix and PlatinumGames CEOs and More!

In Gaming News by Fusionx0 Comments

New downloadable content is on the way for NieR: Automata! Costumes from the Japanese release of NieR: Replicant, new music tracks, cosmetic accessories that let you change the color of 2B and A2’s hair, Masks that have unique “on equip” effects, as well as special bullets that change the appearance of enemy bullets. But that’s not all! Square Enix is also adding in a special coliseum battle against President and CEO of Square Enix, Yosuke Matsuda as well as the …

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Review: Bulletstorm: Full Clip Edition

In Review by ECShadow0 Comments

Bro’s Day Out I hate to beat a dead horse here, but it’s pretty obvious how saturated the FPS market was in 2011. That same saturation hasn’t changed much in six years, as the genre is still pretty popular. Hyper-realism and science-fiction shenanigans were the norm, and the gameplay didn’t really have much variation when you think about it.

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Final Fantasy Grandmasters 2.0 Coming To Japan

In Final Fantasy XI, Gaming News by Fusionx0 Comments

Remember Final Fantasy Grandmasters? Announced as part of the Vana’diel Project back in 2015 alongside Rhapsodies of Vana’diel and FFXI Mobile, Grandmasters launched later in 2015 and this week, Square Enix has revealed a new trailer for version 2.0. Among some system changes, the biggest part of the update is the inclusion of content from Rise of the Zilart and Chains of Promathia including the Avatars like Ramuh, Leviathan, and Diabolos. The update is slated to arrive sometime this spring, after the …

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Review: Toukiden 2

In Review by FireMarth0 Comments

Kill ’em All Video games tend to revolve around the slaughter of monsters or various enemies much of the time. For one reason or another, gamers have come to accept wanton mass destruction as the standard in most popular genres. For many, its a means to an end, or a way to give a player some challenge. What’s the fun of making it to the end of a story if you haven’t overcome obstacles along the way? Mostly of the …

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FFXIV’s Daddy of Light Coming to Netflix in Japan and Worldwide

In Final Fantasy XIV by Fusionx0 Comments

Today, it was announced via the twitter for Daddy of Light, that the show would be arriving on Netflix in Japan on April 20th. Additionally, the show will also see release worldwide this fall, meaning that players outside of Japan will be able to watch the show. 地方の皆様のたくさんの声、ありがとうございます、そしてお待たせしました! 『光のお父さん』追加情報‼️ Netflixによる全世界配信決定✨ さらにゲーム内シーンを中心にした配信限定コンテンツを制作✨ 日本国内でのNetflix配信開始日は4月20日(木)から!(海外は今秋予定) — ドラマ「光のお父さん」 (@ff14_dol) March 31, 2017 Everyone from the countryside, thank you for your feedback and thank you for waiting! Here’s extra information on Daddy of Light. It …

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Review: Project Lux

In Review by FireMarth0 Comments

Making the Jump It is always a risk for a franchise or genre to make the jump to a new technology. Look no further than the 2D/3D shift for some great examples of successes and failures. For a game that has spent so long working in and perfecting its current medium of tech, adapting it to something brand new can be daunting. How do you make well-worn mechanics work with this new power, yet keep it familiar to your customers?