2 months ago
0

Review: ArcRunner

Am I allowed to be… like… kind of tired of roguelikes at this point? Don’t get me wrong, that is a rhetorical question; I’m allowed to be tired of anything that I am authentically tired of and I don’t really need to ask permission. But it feels like people have reached a point with roguelikes
2 months ago
0

Review: South Park: Snow Day!

Ah, South Park. Throughout the span of the late nineties and early aughts, it was a show that was hard to avoid, what with quotes and catchphrases from the show abounding on the campuses of middle- and high-schools. It was a series that was never very far from sight in its heyday, and this is
3 months ago
0

Review: Goblin Stone

Every so often, we get a new crop of stories going with the basic conceit of taking familiar fantasy tropes and flipping the context on them. You know exactly the sort, the ones that clearly were paying attention and noted that if you read it in the abstract, stories about killing mass number of orcs
5 months ago
0

Review: Reigns: Three Kingdoms

On some level, Reigns is a concept that you are either on board with or not. It’s a pretty simple game in concept, at least; you are presented with an ongoing slew of decisions, and for each one you either swipe left or swipe right. There’s more to it than that, but it’s at once
7 months ago
0

Review: Astral Ascent

So, hey, that game Hades is pretty good, huh? Like, everyone liked it. Don’t pretend you don’t know that’s why we have a nice big rush of games that are cashing in on the whole roguelike thing. You know it, I know it, a variety of stray cats know it. And most of them are…
7 months ago
1

Review: Roboquest

Sometimes my reviews require a fair number of caveats. That’s just good practice, in my mind. It’s a good thing to make it clear if you are predisposed to not particularly like a game or predisposed to like it, that sets out a baseline. If I say that I wasn’t really inclined to like something
7 months ago
0

Review: World of Horror

World of Horror is something I honestly had thought was already out. I have a number of friends really into horror, and I heard nothing but good things about it back when it first entered early access. Surely this was an already finished game, I thought. Apparently despite how good it already was, there were still more the team wanted to add. Now I had a chance to sit down with the finished product and see if it was really worth all the hype.
8 months ago
0

Review: Hellboy: Web of Wyrd

If you ask gamers of a certain age about content based on comic book properties, you’re probably going to get a mixed reaction. That reaction is justified because of who might be holding onto the IP to make it into a game. This might sound strange given that the latest sequel to Insomniac’s Spider-Man (which
8 months ago
0

Review: RoboDunk

When you first start RoboDunk, it asks you if dunk is the meaning of life. This sort of faux-serious absurdity is, I won’t lie, kind of the sort of thing I live for. Lamentably, as much fun as that question might be, you can expect the game to basically leave it there. It does not
10 months ago
0

Review: Double Dragon Gaiden: Rise of the Dragons

One of the more consistent dilemmas that surface in whatever long-running property you feverishly consume is the problem of staving off becoming stale. For every book series that has tens of entries from the likes of James Patterson or Janet Evanovich, for every tired comparison to the MCU and its plethora of shows and movies,
1 year ago
0

Interview with Warframe’s Megan Everett

Megan Everett is a cheerful, knowledgeable breath of fresh air, who also happens to be the Community Director over at Digital Extremes, the developer and publisher for Warframe. A few weeks back, she was able to spare us 30 informative minutes of her time, as well as throw in some great anime recommendations: Attack on
1 year ago
0

Launch Preview: Warframe: The Duviri Paradox

10 Years of the Tenno The game Warframe has a rags-to-riches story. After Dark Sector was released, developer Digital Extremes wanted to use the ideas that publishers had removed from Dark Sector and craft a game that was truly theirs. Unfortunately, at the time, science fiction wasn’t considered trendy, so after every publisher turned them
1 year ago
0

Warframe: The Duviri Paradox Release Date and Trailer Revealed

Last week, Digital Extremes gave us a little peek at what’s in store for the upcoming release of The Duviri Paradox, their newest roguelike addition to Warframe. While we can’t share all of their secrets yet, they’re letting us give you a glimpse behind the curtain before the official release on Steam PC, Epic Games
1 year ago
0

Preview: Death Roads: Tournament

Can you believe that I’ve actually never played Slay the Spire? I feel like I should have by this point, but I also feel like I have a general idea of the shape of it just by playing so many games that are derived from its basic formula. There’s a certain type of game, and
1 year ago
0

Review: Have A Nice Death

Are you exhausted? Overworked? Do the events of your life feel akin to the tides, where everything takes place in an omnipresent cycle, looping day in and day out without end? If you answered yes to any of the above, you have something in common with the Grim Reaper himself—or at least as he’s represented
12 Aug 2022
0

Review: Cult of the Lamb

Last month we previewed Cult of the Lamb and I left off eager to see how its combination of roguelike dungeon crawling and base building held up in the full game. Now that I’ve had a chance to sit down with it properly, it’s time to see where it’s held up and where cracks have
8 Aug 2022
0

Review: Tyrant’s Blessing

Despite what seems to have become de rigeur for the gaming industry, making a game a roguelike is not actually cruise control for making it a game with endless content. In fact, I can think of a lot of games lately that have tried to keep themselves engaging by making themselves into roguelikes when neither
9 Jul 2022
0

Preview: Cult of the Lamb

It’s not often that I love a game at first glance, but I’ve always been a fan of that “dark cute” aesthetic. Of taking absolutely cute and saccharine critters and putting them in a situation that’s more than a little bit messed up. That contrast of something that wouldn’t look out of place in a
13 Jun 2022
0

Preview: Power Chord

First and foremost, I think it’s important to look at Power Chord as it presents itself compared to what Power Chord actually is. Because I believe that it’s easy to get swept up in the game’s presentation in such a way that you lose sight of the fact that the game itself is actually simpler
3 May 2022
0

Review: Rogue Legacy 2

You know, sometimes it’s really best to stick to what works. “If it ain’t broke, don’t fix it,” they say. And that, I can proudly proclaim, is the case here with today’s game, Cellar Door Games’ Rogue Legacy 2. I don’t usually let on exactly how I feel about a game in the opening paragraph,