There’s nothing quite like a good beat ’em up. Tricks of the trade guarantee things like fast-paced action, in-depth combat, and side-scrolling mayhem, with aesthetic flourish typically being the cherry on top. When a developer can successfully integrate all four of these elements into a cohesive whole, it’s easy to find yourself with a pretty
Today saw THQ Nordic’s first digital presentation in celebration of the company’s 10th anniversary. As you’d expect from a showcase ringing in a decade of publishing games, it was suitably filled with reveals of projects currently in development and new looks at a couple of previously announced titles.
When the original Bravely Default landed on the 3DS back in 2014, it stood as direct confirmation that there was still a market for high quality, turn-based JRPGs. It sported a job-based combat system and a party reminiscent of 2010’s Final Fantasy: The 4 Heroes of Light, a game that itself took heavy inspiration from
I’m always somewhat skeptical when it comes to plot-based decision making in games. Typically, you’ll be offered one of three choices in every situation: something a nice person would do, something a mean person would do, and something that falls somewhere in between the two.
Sometimes it’s worth looking back at what you’re proud of and analyzing what made it work. What were the things you did or didn’t do that lead to its success? Where did you fall short, and what didn’t work? I had the chance to sit down with a preview Aragami 2, the sequel to 2016’s
2011 was a year of absolutely massive games that have gone on to be considered classics. Portal 2. Skyrim. Dark Souls. The Witcher 2. Hell, one of my favorite games of all time (Deus Ex: Human Revolution) dropped during this absolutely stacked period of gaming. With hit after hit dropping, though, a number of smaller
Cyberpunk is one of the most interesting subgenres of science fiction. It’s a demonstrably solid framework for writing flawed and morally gray characters, beaten down by a world brought to the edge of collapse by the whims of puppeteering corporations and capitalism run amok. Often, it explores the question mark of human consciousness, individuality, and
You know, seeing media set in eras that you’ve personally lived through (even at a very young age) is weird. On one hand, you’re already accustomed to many of the aesthetics and everything else surrounding it. On the other, it’s a window for those who haven’t actually lived through it. No matter how you slice
There are a lot of unique challenges that narrative-focused games have to overcome. By necessity, they have to share an interesting story with engaging characters. They also have to keep things fresh throughout their entire duration to keep from getting stale, and perhaps most importantly, they have justify to the player that an interactive medium
When Weird West was first announced at The Game Awards 2019, I was cautiously optimistic. An action RPG developed by the collective headed by the original creators of Dishonored and Arkane Studios, all while being published by Devolver Digital? It sounded way, way too good to be true.
Never before have I felt both so excited and so afraid to review a title before. The latest in the Little Tail Bronx series of loosely connected games, I’ve been a fan of the series for some time now. However, I also knew the story would absolutely break my heart. It’s a tale of vengeance,
I have to admit that it’s a great time to be an otome fan. I remember when the only source of otome games available in the west were either fan-translated ports or very questionable-looking games on sites like Newgrounds. We now get new otome releases almost every year, and as a long-time player of dating
There’s no denying that Cris Tales is one of those games that immediately catches your eye. Regardless of how you first come across it, something about the art style adorning the videos and images promoting the game (like the one directly above what you’re reading now) draws you in to find out more.
When I first booted up Samurai Warriors 5, I wasn’t sure what to expect. On the one hand, I’d played Warriors games before, and was well aware of their penchant for delivering a unique action game experience while also not switching things up too much. On the other hand, it was clear that this particular
It’s been nearly five years since we’ve seen an entry in the Ace Attorney series arrive in the west, but at long last the wait is over. Coming to Switch, PS4, and PC on July 27, 2021, The Great Ace Attorney Chronicles is a remaster of a pair of 2017 3DS Ace Attorney titles that
I’m going to cut to the chase with this one, folks. I’ve got quite the backlog of games I haven’t finished or own but haven’t played yet. What tends to happen, especially for RPGs, even though I love them, is I invest quite a bit of time in them, get distracted by another new game,
I’ll be honest. My first gaming device was a computer – the Commodore 64. I laid my hands on it barely after I learned to walk. Despite being a big Nintendo fan and getting the original NES for Christmas when I was six, I’ve actually played more games using a keyboard (and mouse later) than
You get to run around as an adorable crow slaying monsters ten times your size with a glowing red sword, do I REALLY need to say anymore? But if that sentence failed to convince you, allow me to regale you with the my full experience for Death’s Door, releasing July 20, 2021 for Xbox systems
Ever since I was a kid, I’ve always had a thing for medieval stuff. Knights, castles, siege weapons, swords, bows, everything really. I also really dug the more fantasy type stuff like wizards and elves and such. I have some real pieces of armor, swords and stuff in my personal space, so that should validate
Given that it’s still a relatively new system, I have been anxiously awaiting more games for the PlayStation 5. Scarlet Nexus was one of my most anticipated titles, as it was supposed to scratch that modern JRPG itch that I’ve felt for a while now. In a lot of ways, the game definitely delivered and