Patch 6.4 has landed and our opinions are… taking flight. From the sweaty scenes of the MSQ, to the state of recent gear sets, we'll give you our ready and raring to go ratings!
One of the things that’s kind of amazing about reviewing games is the fact that you see things you otherwise probably would never have caught. Souls of Chronos is just such a game. It’s a little indie game from Shanghai-based FUTU Studio, published by Astrolabe Games, and the odds are pretty good that it wouldn’t
SPOILERS AHEAD! The whole gang's back together again to talk about the story from Patch 6.3! … And the rest of the stuff, too. We remembered the rest of the stuff, PROMISE!
Let me start with an anecdote: Kandria, on both its official website and right as the first thing on its Steam page, proudly boasts that the game has zero ability gating and you can go anywhere you want right from the start of the game. The same blurb expresses glee that finally, you will be
I’d really like to be able to say that when we got the full review build for this particular title, my experience of playing through the demo for Vengeful Guardian: Moonrider had already slipped through my memory and faded into half-remembered ephemera. Because that’s exactly what this game feels like it’s emulating right down to
William Goldman wrote the novel The Princess Bride inspired by stories that he told to his two daughters, who at ages 7 and 4 requested a story about “princesses” and “brides” respectively. That’s the origin of that title. Yes, an excellent novel which was adapted into an amazing film came from just slamming two concepts
About a month ago, I took a brief look at the resurrection of yet another long-dormant franchise. I walked away thinking that the opening hours in that preview meant that the comeback of Beyond the Grave was in good hands. Because of that positive first impression, taking on the review for the final build seemed
How do you feel about classic action games from the 16-bit era? Because that’s going to inform a lot about how you feel when it comes to Vengeful Guardian: Moonrider. The 16-bit era of console gaming had a slightly disjointed start, with the Sega Genesis having launched a solid two years before the Super Nintendo
We had our hands all over it before, but now it is finally time for the official, spoiler-filled low-down! Tune in (or tune out if you are not done yet!) for our Patch 6.2 Review!
The most unprecedented patch in FFXIV history has come and gone and BOY do we have some thoughts! Join the whole Aetheryte Radio crew as we wind our way through our new world of adventure! (This review contains spoilers!)
It takes very little effort – bordering on no effort – to get me interested in the prospect of a cat cafe. My two cats are two of the most important living things on the planet to me, and I love cats in general. They’re stupid furry pillows full of knives who vibrate and make
A good chair can be difficult to find. Speaking from my own personal experience, its easy to get caught up somewhere between comfort and necessity as far as pricing is concerned. If I can save some cash when it comes to a seat for my desk, why shouldn’t I? After all, it’s just where I
Let me tell you, one of the best feelings of being a reviewer is when you get your first impressions of a title from screenshots, video, and early release info… and you’re wrong. See, the thing is (and this is a deep secret of being a game reviewer) that when you’ve played a lot of
Once again, spoiler free! In a strange turn of events, Aetheryte Radio has the most dissenting opinions amongst ourselves that we've ever had! Join us as we disagree (cordially) over Endwalker!
Here’s the thing about any kind of gaming chair – it’s simultaneously one of the least important and most important decisions that you’re going to make when it comes to your personal setup. On the one hand, well, it’s a chair. It’s a place to sit. It’s not a game, it doesn’t make your PC
This is a weird review for me to be writing. Not in the sense that it has to be a negative one or anything like that, but in the sense that this is the first time that I’ve reviewed a game I previously previewed. As soon as it was clear we would be getting a
It’s hard to review major DLC for the Assassin’s Creed games. I noted this back when I was reviewing the first piece of major post-launch DLC for Assassin’s Creed: Valhalla, since on a simple level you have the fundamental problem of taking a very big game and giving you more stuff to do in it.
After playing the current early access build for Lost Epic, I have mixed feelings. Or perhaps more accurately, my feelings about the game varied a lot depending on whether I was at a part of the game that felt particularly polished or one that still felt like it had most of the game’s rough edges
The thing about Yoko Taro games is that there’s nothing else quite like them. And that is, to a certain extent, the problem with Yoko Taro games, because among the things they traditionally haven’t been is very good. Drakengard was the first Taro game I played, and that was a janky mess that got widely
The elusive FireMarth, Gamer Escape master reviewer extraordinaire, FINALLY joins the crew for, you'll never believe it, a REVIEW! We're here to give you our (sometimes savage) takes on FFXIV's latest patch, 5.5!