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Patch 1.22b Notes (06/06/2012)

6 Jun 2012

The time to begin the quest for relic weapons is here! Patch 1.22b is now live, also bringing with it the Garlean stronghold of Castrum Novum, changes to hamlet defense battles, and more!

Read up on all the official particulars.


  • [dev1441] The following special quest has been added:

    Quest Title Client Location
    A Relic Reborn Gerolt East Shroud (50,32)

    This quest is necessary to gain access to special job-specific weaponry, and will require a great deal of time and dedication to complete. Further updates to the storyline will also be added in forthcoming patches.

  • [dev1001][dev1002] The following sidequests have been added:

    Quest Title Client Location
    The Usual Suspect The Hourglass (Ul’dah)
    In Plain Sight The Roost (Gridania)
    Private Eyes The Mizzenmast Inn (Limsa Lominsa)

    To trigger these quests, players must first obtain a Gauwyn the Gannet Wanted Notice from Otopa Pottopa, who can be found on the Merchant Strip (6,4) in Ul’dah. Otopa Pottopa will only give notices to those who have already completed each of the following three quests:
    The Ink Thief (Limsa Lominsa), Waste Not Want Not (Gridania), Ring of Deceit (Ul’dah)
    Once the item has been obtained, players will then need to log out from their own room at one of the aforementioned inns, and log back in after a certain amount of time has passed.
    * Players who accidentally dispose of the wanted notice may obtain another by speaking again with Otopa Pottopa.
    * The wanted notice is a quest item only used to trigger The Usual Suspects, In Plain Sight, and Private Eyes, and will not be used for any other purpose.
    * Please note this quest will not trigger should the maximum number of quests already be underway, even when the necessary conditions are fulfilled.

    Players can enter their inn rooms by speaking with innkeeps.

    Inn Innkeep Location
    The Hourglass Kopuru Fupuru Ul’dah Merchant Strip (6,5)
    The Roost V’korolon Gridania (6,6)
    The Mizzenmast Inn Mytesyn Limsa Lominsa Upper Decks (7,5)
  • [dev1003] The following Grand Company quests have been added:

    Quest Title Client Location
    Don’t Hate the Messenger (Limsa Lominsa) Guincum Limsa Lominsa, Maelstrom Command (1,1)
    Don’t Hate the Messenger (Gridania) Syro Fulke Gridania, The Adder’s Nest (1,1)
    Don’t Hate the Messenger (Ul’dah) Hollin Aubrey Ul’dah, The Hall of Flames (1,1)
    United We Stand (Limsa Lominsa) Jakys Ryder Mor Dhona (9,13)
    United We Stand (Gridania) Jakys Ryder Mor Dhona (9,13)
    United We Stand (Ul’dah) Jakys Ryder Mor Dhona (9,13)
    Oil Crisis Syngsmyd Limsa Lominsa Upper Decks (7,7)
    A Taste for Death Zuzupoja Gridania (6,5)
    Challenge Accepted I’paghlo Ul’dah Merchant Strip (5,4)

    • The three “United We Stand” quests feature a battle recommended for parties of 4–8 Disciples of War or Magic level 45 or higher.

  • [dev1424] The Garlean stronghold Castrum Novum is now accessible.

    The stronghold is made up of several sectors, each separated by heavy gates, and populated by a wide array of powerful foes. Stronghold searchlights can be used to discern which gates are open and closed.
    * Locked coffers can also be found throughout the stronghold.


    Name Location
    Castrum Novum Mor Dhona (6,12)
  • [dev1425] The following changes have been made to caravan escort duty:
    • Completing any of the Don’t Hate the Messenger quests will allow players to undertake caravan escort duty for Grand Companies other than their own.
      * Players will always be rewarded in seals from their own Grand Company.
    • Several new rewards are now being offered.
    • A variety of new enemies have been spotted attacking caravans.
    • Experience point rewards for Disciples of the Land and the Hand have been reduced.
  • [dev1426] Treasure coffers have been added in the following areas:
    The Aurum Vale / Cutter’s Cry
    * These coffers will only appear after accepting the quest “A Relic Reborn” and fulfilling certain special requirements.
  • [dev1427] The following changes have been made to Hamlet Defense:
    • The top three provisioners will now receive a reward bonus when participating in a victorious campaign.
    • Bonus points awarded for the following two achievements have been increased:
      • All Melee Units Dispatched
      • All Magic Units Dispatched
    • The highest-rated treasure coffer will appear upon obtaining a cumulative score of 60,000 or better.
    • The number of points required to raise a player’s supply rating have been reduced for the hamlet defense battles on Ragnarok only.
    • Time remaining until the next beastman strike can be viewed on the Timers tab located under Attributes in the main menu.
      * Players must have participated in Hamlet Defense at least once for this timer to appear.
    • New militia archers have been stationed in the following locations:
      Aleport, Western La Noscea (11,23)
      Hyrstmill, North Shroud (24,14)
      Gold Bazaar, Eastern Thanalan (39,19)
  • [dev1428] Sanctions can now be received from all three Grand Companies, regardless of affiliation.
    To receive sanction from a Grand Company outside their affiliation, players must first have completed one of the Don’t Hate the Messenger quests and have been promoted to at least sergeant.
  • [dev1429] The following chapters have been added to The Unending Journey, accessible from inn rooms:
    • Instanced Raids
    • Other

    The following requirements must be met to access instanced raid cutscenes:

    • Hamlet Defense: Participate in a victorious campaign.
    • Instanced Dungeons: Defeat the area boss.
    • The Thousand Maws of Toto-Rak: Defeat Shaula.
  • [dev1430] A new aetherial gate has been discovered.

    Name Location
    Jagged Crest Cave Mor Dhona (9,13)

    * No changes will be made to the “Taking in the Sights: Mor Dhona” achievement.


  • [dev1431] Several new enemies have been added.
  • [dev1442] The area of effect for the chimera Voice of the Dragon action has been expanded.
    * This adjustment is being made to balance changes to class and job actions made in patch 1.22a.


  • [dev1432] Several new items have been introduced.

    Items added in patch 1.22b

  • [dev1433] Several adjustments have been made to expeditionary missions.

    The following items are now being requested:

    • Target: Ifrit – The Bowl of Embers (Hard)

      Required Rank: Sergeant Second Class or higher

      Item Seals
      Ifrit’s Claws 2,800
      Ifrit’s Blade 2,800
      Ifrit’s Battleaxe 2,800
      Ifrit’s Bow 2,800
      Ifrit’s Harpoon 2,800
      Ifrit’s Cudgel 2,800
      Ifrit’s Cane 2,800
    • Target: Notorious Monsters

      Required Rank: Private Second Class or higher

      Item Seals
      Uraeus Skin 1,200
      Dodore Wing 800
  • [dev1434] The rate at which elements grow unstable or chaotic has been adjusted.

    Increasing Control reduces this rate.

  • [dev1435] New synthesis recipes have been added.

    Recipes added in patch 1.22b


  • [dev1436] An option to display a breakdown of multi-hit weaponskill attack results has been added.
  • [dev1437] The following options have been added to under main menu » Configuration
    • Map
      • Map Transparency
        Adjusts the transparency of the world map.
    • Log Settings
      • Log Auto-hide
        When set to On, doing nothing for a period of 60 seconds will cause the text displayed in the log to be hidden.
        * This option can also be set using the /textclear text command.
        /textclear, /tc
        USAGE: /textclear [log #] [subcommand]
        The [log #] value (1–2) designates the log window.
        on Turn on the log text auto-hide feature.
        off Turn off the log text auto-hide feature.
        Toggle between on and off when no subcommand is specified.
        * By default, this feature is set to off.
      • Text Transparency
        Adjusts the transparency of text displayed in the log.
      • Display Detailed Weaponskill Damage
        When set to Off, only the number of hits and total damage will be displayed for multi-hit weaponskills.
  • [dev1438] Subcommands for the /search (/who) text command can be input directly in the language selected in the FINAL FANTASY XIV Config.
    * Searches can also be made using words found in the auto-translate dictionary.
    To search for a gladiator in English, the following command format can be used:
    /search gladiator
  • [dev1439] An ever-so-subtle animating effect has been added to the targeting cursor when moving between targets.
  • [dev1440] The Mor Dhona region has been split into smaller areas.
    * The new area borders are indicated by the red lines in the image below.
  • [dev1443] Imperial stronghold markers have been added to the minimap.

Fixed Bugs

  • Random class and job changes no longer occur during combat.
  • Pressing cancel while selecting a slot for the Action Bar Layout no longer closes the entire Actions & Traits screen.
  • The bars under the actions for each class on the Actions & Traits screen are now displayed in the correct color.
  • Icons on the action bar no longer light up when the corresponding actions cannot be performed.
  • Settings for the number of members being sought in the party recruitment feature now function properly.
  • The items dropped by wandering wights have been corrected.
  • The Return feature now works when a player is KO’d while performing Stone Throw and other actions.
  • Minimap markers now appear properly during hamlet defense battles.
  • Graphics for certain items now display properly when equipped by certain races.
  • The display of Dalamud under certain conditions has been corrected.
  • Toggling the Target Highlight option under main menu » Configuration » Target Settings to On now displays the correct highlight brightness.
  • The targeting cursor no longer lingers for a period of several seconds when a target lock is removed under certain conditions in The Howling Eye, The Howling Eye (Hard), and Good King Moogle Mog XII battles.
  • The cursor now functions properly when moved using the up, down, left, and right directional controls.
  • Certain functions of the /search text command have been corrected.
  • Materia melding level information is now displayed in the help text of items found using the item search feature.
  • Repair level information is now displayed in the help text of items found using the item search feature.
  • Market area system messages no longer appear when purchasing items directly through the item search feature.
  • The explanatory text for the conjurer trait Enhanced Magic Crit Potency has been corrected.
  • Party members in an area other than that of the leader now receive a message notifying them when a member leaves the party.
  • Certain popup help text messages have been corrected.
  • Certain system messages have been corrected.
  • Messages for certain NPCs have been corrected.
  • Text for certain achievements has been corrected.
  • The list of classes which can equip the following items has been corrected:
    Aubriest’s Allegory / Militia Hat / Militia Belt
  • All ringband item names have been changed to the plural, ringbands (ex. dodoskin ringband is now dodoskin ringbands). Players with macros containing these item names are asked to please adjust them accordingly.
  • Auto-translation dictionary entries now appear in the correct order.
  • Synthesizing during hamlet defense battles no longer causes the game to switch to the synthesis background music.
  • The correct sound effects are now played when using song abilities as an archer or bard.
  • Sound effects for certain areas have been corrected.
  • Traveling to certain locations in northern Thanalan no longer causes players to be warped before Cutter’s Cry.

Known Bugs

  • Cutscenes for instanced raids may also appear under the Sidequests tab when viewing The Unending Journey in an inn room.
  • Icons are not displayed next to the names of certain quests in The Unending Journey.
  • Messages do not display correctly when viewing certain cutscenes in The Unending Journey.
  • Text commands do not function properly after purchasing an item not in your inventory from either a bazaar or retainer.
    * Players experiencing this difficulty are asked to please log out and log back in.
  • Map Transparency settings are not reflected on maps opened via the Journal.
Item Category
Trapper’s Quiche Egg Dish Eggs, cheese, and chopped eft blended together and baked in a flaky crust. A favorite amongst Ishgardian nobles.
Giant’s Drink Panacea This vitality boosting concotion containing a questionable blend of barely-legal ingredients was originally brewed by Ishgardian monks and consumed by knights before their battles with the dragon horde.
Miser’s Mythril Ore Very rarely, when consuming the bodies of her victims, the Miser’s Mistress will accidentally ingest chunks of mythril ore found lying about the Aurum Vale. The strong acids found within the seedkins’ stomachs dissolve away impurities, leaving only a near-pure form of the metal.
Alumina Salts Stone A fine-grain form of the mineral alumina found in the stomach of the Chimera of Cutter’s Cry. It is believed the creature grinds chunks of alumina ore with its powerful jaws and swallows the resulting powder to use as a catalyst for its firey breath.
Copper Catrum Coffer Key Miscellany A small, rusted key found in the imperial fortres, Castrum Novum.
Silver Castrum Coffer Key Miscellany A small, tarnished key found in the imperial fortess, Castrum Novum.
Gold Castrum Coffer Key Miscellany A small, glowing key found in the imperial fortres, Castrum Novum.
Wanted: Gauwyn the Gannet Miscellany An official wanted poster for weapons dealer Gauwyn the Gannet, charged with theft and other various forms of petty villainy.
Enchiridion Miscellany A leatherbound copy of the teachings of Halone─the holiest of Ishgardian scripture.
Allagan Band Miscellany An old, weathered ring carved with ancient runes thought to be of Allagan origin.
Oschon’s Finger Miscellany When a thief is caught, a common punishment is to remove a number of fingers proportional to the value of the items stolen. These fingers are then taken and blessed by annointed priests of Oschon the Wanderer. It is thought that, when carried on a journey, these fingers will point out the safest routes, and are therefore cherished by caravan drivers and travelling merchants throughout Eorzea.
Garlean Steel Joint Metal A mechanical joint made with a remarkably light variety of steel unable to reproduce in Eorzean forges.
Garlean Steel Plate Metal Sheet A plate hammered from a remarkably light variety of steel impossible to reproduce in Eorzean forges.
Garlean Rubber Reagent A lightweight rubber far more elastic than the common variety found in Eorzea.
Garlean Fiber Fiber A lightweight fiber far more durable than any weaed in Eorzea.
Militia Robe Attire Required Level: 50/Requires: Discipline of Magic
Militia Cuirass Full Plate Required Level: 50/Requires: GLA MRD PLD WAR
Militia Harness War Garb Required Level: 50/Requires: PGL LNC ARC MIN BTNFSH MNK DRG BRD
Imperial Operative Dalmatica Attire Required Level: 50/Requires: Discipline of Magic
Gryphonskin Tunic Attire Required Level: 50/Requires: Discipline of War
Darksteel Haubergeon War Garb Required Level: 50/Requires: GLA MRD LNC PLD WARDRG
Militia Ringbands Gloves Required Level: 50/Requires: Discipline of Magic
Militia Gauntlets Gauntlets Required Level: 50/Requires: GLA MRD PLD WAR
Militia Mitt Gauntlets Gauntlets Required Level: 50/Requires: PGL LNC ARC MIN BTNFSH MNK DRG BRD
Militia Duckbills Shoes Required Level: 50/Requires: Discipline of Magic
Militia Sabatons Greaves Required Level: 50/Requires: GLA MRD PLD WAR
Militia Caligae Greaves Required Level: 50/Requires: PGL LNC ARC MIN BTNFSH MNK DRG BRD
Spruce Pattens Shoes Required Level: 50/Requires: Discipline of Magic
Vanya Sash Sash Required Level: 50/Requires: Discipline of Magic
Imperial Operative Wristlets Bracelets Required Level: 50/Suits: All Classes
Imperial Operative Choker Necklace Required Level: 50/Suits: All Classes
  • Carpenter

    Item Material Crystal
    Spruce Pattens Garlean Rubber
    Treated Spruce Lumber
    Undyed Felt
    Raptor Leather
    Wind Cluster x1
    Ice Cluster x1
  • Armorer

    Item Material Crystal
    Darksteel Haubergeon Garlean Steel Plate
    Darksteel Ingot
    Hippogryph Leather
    Undyed Felt
    Darksteel Nugget
    Earth Cluster x1
    Ice Cluster x1
  • Leatherworker

    Item Material Crystal
    Gryphonskin Tunic Garlean Steel Joint
    Hard Hippogryph Leather
    Hippogryph Sinew
    Undyed Felt
    Undyed Linen
    Wind Cluster x1
    Earth Cluster x1
  • Weaver

    Item Material Crystal
    Vanya Sash Garlean Fiber
    Vanya Silk
    Wind Cluster x1
    Lightning Cluster x1
  • Alchemist

    Item Material Crystal
    Giant’s Drink(x2) Ogre Horn
    Rock Salt
    Lightning Shard x3
    Water Shard x2
  • Culinarian

    Item Material Crystal
    Trapper’s Quiche(x2) Eft Tail
    Apkallu Egg
    Pie Dough
    Cream Cheese
    Midland Basil
    Fire Crystal x2