For those of us who stumbled across its initial pre-alpha footage all the way back in 2014, waiting for Scorn has been quite the test of patience. A first-person horror adventure game rooted heavily in the singular art styles of artists H.R. Giger and Zdzisław Beksiński was an immediately captivating prospect. The footage was replete
Taking a creative work of one medium and adapting it into another is something we’ve all seen time and time again. The process of turning novels into films, for example, is an undertaking that’s consistently taken place for as long as both media formats have existed.
Back in June, I had the chance to preview Soulstice, a character action game that stood out from its contemporaries for its dark aesthetic and hectic action, pitting its two protagonists against hordes of enemies as they traverse the ruins of a gothic city thoroughly inspired by anime and manga.
It goes without saying that many developers have tried their hand at the Soulslike genre over the years. Generally speaking, the most successful of these attempts are those that take the familiar staples of the genre and reinterpret them to create an experience that’s fresh and engaging while still staying true to player expectation. If
Santo Ileso was brought to life in Las Vegas last week as select media was invited to experience Saints Row – the reboot from developer Volition being released next month on August 23. Saints Row comes nine years after the last release in this series, and more than fifteen years after the original – so what
It’s not often that I love a game at first glance, but I’ve always been a fan of that “dark cute” aesthetic. Of taking absolutely cute and saccharine critters and putting them in a situation that’s more than a little bit messed up. That contrast of something that wouldn’t look out of place in a
Despite their tried and true persistence as a popular genre, horror video games can sometimes feel a bit polarizing: you either love them or you hate them. Moreover, they have the tendency to feel somewhat insular as well, with many horror releases iterating and expanding upon the staples established by the genre’s most popular titles.
There are several matters of debate when it comes to the character action game, with discourse of the categorization often ranging from defining the term in the first place to establishing which title incepted the genre as we know it. And yet whether you think the genre began with the 2001 release of Onimusha: Warlords
Few games have made me more excited over a simple trailer than Infernax. As someone who grew up with 8-bit action games, I eagerly covered a preview of it last month, where I was pleased with what they had and could only speculate on where it would go. When I heard I’d have the opportunity
The King of Fighters is a series long-beloved by fighting game fans. It’s consistently sported a colorful cast of memorable characters, flashy specials as satisfying to watch as they are to input successfully, and a high level of overall speed that sets itself apart not just from other team fighters, but the fighting game genre
It can be a wonderful thing to stumble on a game that just lets you turn your brain off and have some fun. There’s a unique catharsis to it, even; sometimes you simply don’t want to worry about concerning yourself with the finer details of a brainteasing plot or mastering complex inputs with precise timing.
I’m one of those “90s kids” that grew up with games of the 8-bit and 16-bit generations. I have a lot of nostalgia both for the art style and game design of that era, and I am absolutely LOVING the resurgence of retro throwbacks. The latest in this trend is Infernax, a monster-packed side-scrolling action
Today saw THQ Nordic’s first digital presentation in celebration of the company’s 10th anniversary. As you’d expect from a showcase ringing in a decade of publishing games, it was suitably filled with reveals of projects currently in development and new looks at a couple of previously announced titles.
Cyberpunk is one of the most interesting subgenres of science fiction. It’s a demonstrably solid framework for writing flawed and morally gray characters, beaten down by a world brought to the edge of collapse by the whims of puppeteering corporations and capitalism run amok. Often, it explores the question mark of human consciousness, individuality, and
The latest entry in CI Games’s best-selling Sniper: Ghost Warrior series, Sniper Ghost Warrior Contracts 2, has secured a release date of June 4th on PC, Xbox One, Xbox Series X/S, and PS4. Taking place in the fictional country of Kuamar, Sniper Ghost Warrior Contracts 2 tasks the player with eliminating a brutal dictatorship through
With the release of Resident Evil 7 back in 2017, Capcom once again sought to redefine what a Resident Evil experience could be. The series went from an over-the-shoulder third-person view that continues to be an influence to this day, into a first-person perspective that became the talk of the town when Hideo Kojima’s P.T./Silent
Today, during the latest Avengers War Table stream, Square Enix and Crystal Dynamics gave us the latest info for the next big content update coming for Marvel’s Avengers. In Future Imperfect, Clint will encounter Maestro, the self-renamed Hulk who has gone crazy after an invasion by the Kree has left the world in ruins. The
For most people, the controller that comes packed in with their gaming console is all they will ever need. After all, it’s the controller a console is built to work with – why would they need anything but the standard? But for some, they want more out of their controller. More buttons, customization options, a
The trainwreck that’s been Cyberpunk 2077’s release has only gotten worse.
It kind of goes without saying the “Cyberpunk” aesthetic is very IN right now. We are merely a few short days away from the release of Cyberpunk 2077 at the time of writing after all. And yet with all the Cyberpunk imagery out there, nothing has quite scratched that Blade Runner itch I so desire.