While Devolver Digital is known for publishing everything from the quiet and emotional Gris to the gory and violent Carrion, the publishing studio itself is known for having a snarky, off-kilter sense of humor. Watching any of their E3 “press conferences” is a quick way to see what the studio is about (and a rabbit
Few games have made me more excited over a simple trailer than Infernax. As someone who grew up with 8-bit action games, I eagerly covered a preview of it last month, where I was pleased with what they had and could only speculate on where it would go. When I heard I’d have the opportunity
One thing that being a game reviewer for nearly a decade now has taught me is that it’s not really possible for me to dislike an entire genre. Sure, there are some genres out there that I’m not much a fan on – fighting games for example – but then the occasional game comes along
Some may accuse me of clinging to nostalgia, but I still think there’s still value in the formula of certain simplistic old school arcade game mechanics. There’s something appealing about the ability to quickly understand how to play and be able to hone your skills as you do so. I’m sure it’s also fun as
It can be a wonderful thing to stumble on a game that just lets you turn your brain off and have some fun. There’s a unique catharsis to it, even; sometimes you simply don’t want to worry about concerning yourself with the finer details of a brainteasing plot or mastering complex inputs with precise timing.
I’m one of those “90s kids” that grew up with games of the 8-bit and 16-bit generations. I have a lot of nostalgia both for the art style and game design of that era, and I am absolutely LOVING the resurgence of retro throwbacks. The latest in this trend is Infernax, a monster-packed side-scrolling action
Early gaming has always fascinated me to some extent. Given that video gaming itself can largely be tracked to scientists goofing off on an oscilloscope to eventually grow into a lucrative and profitable economic mainstay is ridiculous feat in such a short amount of time. While they are merely a shadow of their former selves
Oh, hey guys. It’s me, Grant, I’m back from the year 2042. You thought 2020 wasn’t so hot? Looks like we’re in for another world war in 20 years or so. At least according to EA and DICE’s Battlefield 2042. So if you can’t wait 20 years, I’m here with the deets on how things
If you’ve been a semi-casual Gamer Escape reader this past summer (which you should be, duh), you’ve probably come across our past coverage of Weird West, a top-down cel-shaded action RPG developed by some of the core staff behind Arkane Studios and games such as Dishonored. Published by Devolver Digital, it drew me in since
Ever since finally getting my hands on a PC Engine Duo (or, as it was known in the US, the TurboDuo), I’ve been on a bit of a shmup kick. The system is known for its absolute glut of space shooters, after all, so why not dive in and see what it actually had to
It’s that time of year again. The autumnal season is in full swing, and our current proximity to Halloween could very well move you to seek out TV shows, movies, music, and video games to commemorate the month of harrowing haunts and spectral spirits. There’s no shortage of spooky titles asking for your time, but
A short while ago we previewed Aragami 2, the sequel to the 2016 indie stealth action game Aragami, seeing what had changed from the original and what we were looking forward to. However, that preview left a few burning questions, so we just had to take the opportunity to look at the final release. Aragami
Today saw THQ Nordic’s first digital presentation in celebration of the company’s 10th anniversary. As you’d expect from a showcase ringing in a decade of publishing games, it was suitably filled with reveals of projects currently in development and new looks at a couple of previously announced titles.
I’m always somewhat skeptical when it comes to plot-based decision making in games. Typically, you’ll be offered one of three choices in every situation: something a nice person would do, something a mean person would do, and something that falls somewhere in between the two.
Cyberpunk is one of the most interesting subgenres of science fiction. It’s a demonstrably solid framework for writing flawed and morally gray characters, beaten down by a world brought to the edge of collapse by the whims of puppeteering corporations and capitalism run amok. Often, it explores the question mark of human consciousness, individuality, and
When Weird West was first announced at The Game Awards 2019, I was cautiously optimistic. An action RPG developed by the collective headed by the original creators of Dishonored and Arkane Studios, all while being published by Devolver Digital? It sounded way, way too good to be true.
Never before have I felt both so excited and so afraid to review a title before. The latest in the Little Tail Bronx series of loosely connected games, I’ve been a fan of the series for some time now. However, I also knew the story would absolutely break my heart. It’s a tale of vengeance,
There’s no denying that Cris Tales is one of those games that immediately catches your eye. Regardless of how you first come across it, something about the art style adorning the videos and images promoting the game (like the one directly above what you’re reading now) draws you in to find out more.
When I first booted up Samurai Warriors 5, I wasn’t sure what to expect. On the one hand, I’d played Warriors games before, and was well aware of their penchant for delivering a unique action game experience while also not switching things up too much. On the other hand, it was clear that this particular
You get to run around as an adorable crow slaying monsters ten times your size with a glowing red sword, do I REALLY need to say anymore? But if that sentence failed to convince you, allow me to regale you with the my full experience for Death’s Door, releasing July 20, 2021 for Xbox systems