As the sun rises on the final day of 2022 (at least, at the time we’re writing this), it’s now the time to keep a Gamer Escape tradition alive. You know it, and you love it. It’s what you’ve been waiting for, the only end of the year list on the internet that matters: Gamer
Well, it’s that time of year again! It’s officially New Years Eve, with a brand new year approaching on the horizon. 2021 continued to be a…rather wild ride in many ways. But it’s the time to look back on the most important thing of this past year: what happened at Gamer Escape! The biggest change,
When Square Enix launched the original version of Final Fantasy XIV in 2010, it was deemed a massive failure by both critics and players alike. Since then, the game has been successfully relaunched seen an increasingly growing playerbase and has just released its fourth expansion- Endwalker. Its previous expansion, Shadowbringers, was highly regarded by all
I think it’s pretty well known by now that SEGA is none too shy about how much they’re leaning into all aspects of the Yakuza franchise. Which is great, because lately the main franchise and now the Judgment side of things were supposed to have split off into two separate playstyles. Last year’s Yakuza: Like
With the release of Resident Evil 7 back in 2017, Capcom once again sought to redefine what a Resident Evil experience could be. The series went from an over-the-shoulder third-person view that continues to be an influence to this day, into a first-person perspective that became the talk of the town when Hideo Kojima’s P.T./Silent
The thing about Yoko Taro games is that there’s nothing else quite like them. And that is, to a certain extent, the problem with Yoko Taro games, because among the things they traditionally haven’t been is very good. Drakengard was the first Taro game I played, and that was a janky mess that got widely
I’ve been a fan of Monster Hunter since I was introduced to it with Monster Hunter 3 on Wii, in part because of its straightforward and satisfying premise: killing giant beasts, making weapons and armor from parts carved from their corpses, and using those weapons and armor to kill bigger and fiercer monsters. I also
It has arrived: the end of the year. A year that felt simultaneously gone in a flash yet unbearably long. It sure has been an…interesting…start to a new decade. In gaming, though, the year has been crazy. A brand new console generation has begun, and people are still struggling to be a part of it,
The Assassin’s Creed series is, in some ways, kind of odd to review. You don’t need me to tell you that. The series has been going with a frankly astonishing regularity since 2007, and in some ways the games have wound up being a cross-section of the general gaming culture through the years. They’re also
I’m a huge fan of incredibly dense, complex stories. Ones that require active thinking from the reader to keep track of them, as they weave multiple narratives together. Ones that keep me thinking of them long after I’ve put down the book or controller, putting pieces of it together in my head.
Delays. Story leaks. A remake of the first game for the current generation. Working on other IPs in their catalog. Releasing at the end of yet another console generation with its successor on the horizon. While the wait for The Last of Us Part II may not have been as bad as it has been
After 26 years (!!) without any entry in the series, you would think that fans of the long-forgotten Streets of Rage/Bare Knuckle franchise would have to resort to relishing in the glory of the Genesis/Mega Drive heydey with the first three titles with little hope for any sequel. While the hope was kept alive that
Ori and the Blind Forest was one of my favorite games in recent memory. One of the few long, exploration-focused games I committed to beating a second time. The melancholy world that focused on themes such as loss and rebirth really spoke to me. And of course the main character was positively adorable.
It’s almost here folks…the end of the decade. The time to flip another number in the year and suddenly find ourselves reliving the 20s. The past few months have seen endless social media trends about looking back at the past decade, reliving on what one has accomplished, and what they’re looking forward to in the
You know that song, “Anything You Can Do (I Can Do Better)?” Well, Obsidian Entertainment have been singing it for almost 20 years, and I think their rendition might be the best. While many gamers think of Bethesda or BioWare when discussing the great RPG developers of the 21st Century, the passionate RPG fans know
Monster Hunter World was one of the few games I've rated 9+. The series is second only to Final Fantasy in how many hours I've sunk into it. It's safe to say I've been looking forward to the new expansion for a while. At the same time, there's always that worry with change. Will I enjoy what's new, or will it take away what I love?
Remedy Entertainment’s take on “New Weird” has arrived with Control, a supernatural, Metroidvania-inspired title. Control launches tomorrow on August 27th and is available for the PlayStation 4, Xbox One and PC. We reviewed the PlayStation 4 version and played it on base PlayStation 4 hardware. Welcome to the Federal Bureau of Control As protagonist Jesse
Final Fantasy XIV: Shadowbringers is finally here! After jumping in at early access we’ve gone through what the initial offerings of the expansion are and are ready to give it our review! We have five reviewers, and four categories. Let’s see what we thought of Final Fantasy XIV: Shadowbringers!
Since its announcement in 2015, fans have eagerly been awaiting the remake of one of the most loved entries in the Resident Evil series, Resident Evil 2. The series has seen shifts in its gameplay over the years, from tank controls, to an over the shoulder view, to Resident Evil 7 making the move to
A Decade in the Making The Tales series of games have become a somewhat staple JRPG franchise here in the west. The past few entries in the series have reliably made their way across the Pacific within a few months of their Japanese releases, and the games have begun releasing on PC as well, opening