12 May 2015
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The Lore Train: A Realm Reborn Part 2

A righteous song, a vengeful roar- The chorus riseth to shatter pillars of ice Shards of deception will rend flesh and faith Mayest though find sanctuary in the Light When last we left off in the first part of our tale, the last of the six elemental primals had been laid low and Moenbryda was
6 Feb 2015
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The Lore Train: And I’m An Ishgardian Duke!

With Valentione’s Day in full swing, adventurers have taken to the lore forums to inquire about the standing of House Valentione within the social structure of Ishgard. As the discussion yielded a possible model, a question arose based on an old levequest from our 1.0 archives that referred to a duke. A Realm Reborn tells
22 Jan 2015
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The Lore Train: An Introduction To Dragonspeak

Yesterday, Fernehalwes took to the forums to bestow upon us some loregasm inducing knowledge about how they created the dragon language.
19 Jan 2015
1

The Lore Train: A Realm Reborn Part 1

But every end marks a new beginning… The Rise and Fall of the White Raven would be but a prelude to the tale that Nymeia would spin for the coming eras. Five years have passed since Louisoix gave his life, saving the lives of the Warriors of Light at the Battle of Cartenau. Now, an adventurer
20 Aug 2014
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The Lore Train: The Old High Sylphic Language

Back at E3 we learned that Fernehalwes had developed a language for the Sylphs and that with Patch 2.3 we would get a glimpse at it. What we didn’t know at the time is that this preview of the langauge would be in the battle theme for Ramuh. Since then, the lyrics have been released
20 Aug 2014
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The Lore Train: Hunt Bills

For those that read our interview with Fernehalwes out at E3 this year, you might remember him telling us about the Hunt Bills and how we should look forward to being able to read the text that’s on them. Well, now that the content is out it’s… a bit difficult to read the words. Fortunately,
15 Aug 2014
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Tales From The Calamity: Where Victory And Glory Lead

We are lost, thought Merlwyb Bloefhiswyn. Immured for eons and free at last, the primal Bahamut laid waste to the Carteneau Flats, burning Eorzeans and Garleans alike. But I will find a way. Tearing her gaze away from the bloody churn, she bit down gently on her tongue—an old commanders’ trick—and despite the ash-laden air,
7 Jul 2014
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The Lore Train: The Sad Tale of Phlegethon and Acheron

We’ve known for awhile now that the creatures that appear within the Crystal Tower are often ones that also appeared in Final Fantasy III. But did you know that in Final Fantasy III thatt Acheron was actually Titan? As the popular saying goes “There can only be one!” and so the localization team had to come up
17 Jun 2014
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The Lore Train: E3 2014 Interview With Fernehalwes

Last week in LA we made some time to sit down with Michael-Christopher Koji Fox AKA Fernehalwes in an attempt to shrink ourselves down and enter a submarine like vessel that would be able to explore his brain and get answers for all of our Final Fantasy XIV related questions. However, the machine we were going
22 May 2014
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The Lore Train: Beastmen Naming Conventions I

Queue the non-existent theme music! After AFKing for a whopping seven months, Ferenehawles is back in action! His first act upon his return? Beastmen naming conventions! This is the first part in a… series that includes at least two parts. In this edition, he covers the Amal’jaa, Ixal, Sylph, and Moogle conventions. Did you know
26 Mar 2014
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Lorecast 2: The Autumn War And Going Into The Maelstrom

We’re back with with another installment of Lorecast from Aetheryte Radio! Tune in as Fusionx and Anwyll discuss the Autumn War and the creation of gil as well as get you caught up on everything there is to know about the content we’ll see in Patch 2.2! https://media.blubrry.com/ffxiv/gamerescape-podcasts.s3.amazonaws.com/ffxiv/lore/lorecast2.mp3Podcast: Play in new window | Download (Duration:
26 Mar 2014
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Lore Train: Going Into The Maelstrom

Hydaelyn is a planet rich with history. Some of it has been preserved and passed down through the ages as tales of legend, while some of its oldest secrets are still being discovered today. With patch 2.2 we’ll see the primal Leviathan, be introduced to characters from the faraway lands of Othard, and gain access
26 Mar 2014
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Lore Train: The Autumn War

In a recent Lore forum post, Corvinoobus of the Dev. Team revealed that gil as a standardized currency has only existed for roughly one hundred years and came about as a result of the Autumn War, a revelation that should catch the attention those who recognize the name of this conflict as having a much
15 Dec 2013
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The Lore Train: The Crystal Tower Awaits

After the events of the Calamity, a large crystaline tower appeared in Mor Dhona. We know of the Crystal Tower from its appearance as the final dungeon in Final Fantasy III, but what mysteries surround its Eorzean equivalent? Join us as we dive into everything we know about the Crystal Tower before you set foot
4 Dec 2013
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The Lore Train: The Equipment of Adventurers

There are myriad types of gear that adventurers equip themselves with in Eorzea. Some are ordinary garments that garner no second look, however, some of these pieces are rich in history as they are in fashion! Climb aboard this edition of the Lore Train to gain a better understanding of the history surrounding some of
26 Sep 2013
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The Lore Train: Is Sharlayan An Island Or What?

If ever there was one mind-boggling question risen from apparent contradiction, it is this: Where in the seven hells is Sharlayan? Nearly every mention of this unseen city of knowledge refers to it as an island, yet Roddard Ironheart’s map of Eorzea shows the city-state directly on the main continent of Aldenard in the western
21 Aug 2013
0

The Rise And Fall Of The White Raven

Those that will soon journey to Eorzea for the first time had the fortune (or misfortune) of not running into a man that would forever change the face of the realm by bringing about the Seventh Umbral Era. Nael Van Darnus was ultimately the main villain of Final Fantasy XIV 1.0. What were his motivations
23 Jun 2013
0

The Lore Train: Interview With Michael-Christopher Koji Fox (Fernehalwes)

A couple of weeks ago at E3, we got the chance to sit down with Michael-Christopher Koji Fox and ask him about his humble beginnings. Mentions of Las Vegas, cults, Predator references, and 80’s music make up the rest of what is one of the most fun (and longest) interviews we’ve ever done! Read on
20 Jun 2013
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Pronunciations With Fernehalwes

At last week’s E3, we were able to sit down with Michael-Christopher Koji Fox, the localization guy that many forum goers will know as Fernehalwes. We discuss how to say some of the words that can be found in Eorzea.
5 Apr 2013
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The Lore Train: Horned Children And Lost Cities

It’s been pretty quiet on the lore front as our favorite voidsent representatives claw their way out from under a mountain of new content destined for further testing phases, but it’s Friday night at Platform XIV and Three-Quarters, which means that if The Lore Train’s passing through this week, it’s going to be right about