8 Oct 2019

Review: BurgerTime Party!

Let me preface this review by saying that I’m definitely old enough to remember the early arcade days, when gaming meant going out to an arcade, bowling alley, or other sort of fun center and popping quarters into arcade cabinets. Yes, they still exist, but in the US, arcades are a shadow of their former
8 Oct 2019

Review: Trine 4: The Nightmare Prince

In the tradition of puzzle-platformers, the Trine series feels at once like it has a potent legacy and as if it’s something almost no one has ever heard of. The series already has three games under its belt, with the first one being one of those little indie gems that people who played loved, the
26 Sep 2019

Review: Gunvolt Chronicles: Luminous Avenger iX

Everyone strives to find their niche, the one thing that they can do incredibly well. Maybe you're really good at building furniture, or the go-to person to cook up a perfect steak. Sure, there's a lot of other things you may enjoy doing, but there's the one particular thing that makes you stand out.
24 Sep 2019

Review: Contra: Rogue Corps

I can still remember a Christmas Day back when I was in elementary school, unwrapping my very first video game console: a Nintendo Entertainment System. Until that day video games had been forbidden in our house (they aren't educational!), so my siblings and myself were a bit confused at the gift in front of our eyes.
23 Sep 2019

Review: Cat Quest II

Those of you who have been with us for a while may remember a review a couple years back about a charming little kitty cat RPG. Well, developer The Gentlebros is back at it again with Cat Quest II, out on just about everything (Switch, PS4, Xbox One, PC, and iOS) on September 24th, 2019
16 Sep 2019

Review: Gun Gun Pixies

Sexual fanservice in games is a love-it-or-hate-it kind of thing for many gamers. I'm personally not a huge fan of it, but I can overlook it so long as the game itself is solid.
4 Sep 2019

PAX West 2019 Hands-on: Indivisible

When I was a kid, I was really in to video games, and I used to spend a lot of time doodling out ideas for what I thought would be cool games (I was a nerd, don't judge me). One idea I remember clearly having was a cross between a JRPG and a side-scroller. The closest I've found in recent memory was the game Exist Archive, but my idea was one that had full platformer elements as well.
31 Aug 2019

PAX West 2019 Hands-on: Gunvolt Chronicles: Luminous Avenger iX

During the great Mega Man drought of the early 2010s, a number of developers stepped up to give gamers hungry for a new entry in the long-running series something to enjoy. One of those companies was Inti Creates, who, in 2014, launched a new franchise of their own: Azure Striker Gunvolt.
29 Aug 2019

Review: Whipseey and the Lost Atlas

These days, modern day and retro-styled platformers have seen quite a bit of a comeback. In between modern remakes and reimaginings of established franchises, indie titles that have made a serious impression on me (looking at you Cuphead), and new titles that feel comfortable in their own skin, I was feeling pretty good about the direction this genre is going.
14 Aug 2019

Review: Pawarumi

Let’s take a look at a fresh entry to a classic genre with Pawarumi by Manufacture 43, out now for Nintendo Switch.
14 Jul 2019

Review: Professor Lupo and his Horrible Pets

When creating a game, there's a massive amount of aspects that a developer has to design. One that some of us on the gamer side may not thing much work goes in to is a game's control scheme. "Oh, you just map certain actions to buttons, easy as that, right?"
11 Jul 2019

Review: Dragon Quest Builders 2

A few years back, there was a little crafting game that caught me by surprise: Dragon Quest Builders. As I have mentioned before, I initially thought the game was a late-to-the-party cash grab on the crafting genre when demoing it, but it turned out to be much more than I had anticipated when diving into the full game.
9 Jul 2019

Review: SolSeraph

I grew up back during the times of the Super Nintendo and Nintendo 64, and it's an era that I have much nostalgia for...despite never owning either system. Before I turned 13 or so, my parents did not allow any video games in our home ("They aren't educational."), so I got most of my gaming memories from time spent at friend's houses.
25 Jun 2019

E3 2019 Quick-Look: LEGO Star Wars: The Skywalker Saga

After five previous entries in the LEGO Star Wars video game series over the past fourteen years, one might wonder why a new entry is needed or what the developers hope to accomplish. Well, after a live demo, we are certainly excited about what’s to come. The demo began by showing the world selection screen
21 Jun 2019

Review: My Friend Pedro

We have bullet time, we have guns and explosives, we have fruit! You know what that means: it's time to strap on your gimp mask and reconnect with your imaginary friend from childhood, because there are criminals to take down.
1 Jun 2019

Review: Atelier Lulua: The Scion of Arland

JRPGs can be a tricky thing for the casual gamer with a passing interest in them. More often than not, they expect the player to make a large time and effort commitment with varying degrees of narrative coherency. Not only that, certain character performances and designs might make the game in question better suited for solitary play depending on their own comfort level.
30 May 2019

Review: Gato Roboto

What do you want to accomplish when you're creating a game? Do you want to make a splash, create something that moves a genre (or the industry) forward, and is full of innovation? Or would you rather take an existing formula, put a personal touch on it, and just do it really really well?
22 May 2019

Review: World End Syndrome

I really shouldn't like visual novels. I have no idea why I do, looking back at many that I consider my favorites. For as much weight as I put on quality storytelling, the VNs I remember fondly don't seem like they would hold up.
1 May 2019

Review: VA-11 Hall-A [Switch]

Ah, the common trope of the humble bartender. Always there to listen to the woes to whoever strolls in and needs to throw back a drink of their choosing. It's not uncommon for this trope to rear its head in storytelling in general, and for said individual to be the stalwart rock that dispenses useful advice to the protagonist and supporting characters.
20 Apr 2019

Review: Mechstermination Force

A Welcome Challenge Coming from publisher/developer Hörberg Productions we have Mechstermination Force, an action-platformer boss-rush title where the bosses are also the action-platforming sections of the game. It’s a lot of Contra mixed with Shadow of the Colossus. Fans of titles in a similar vein such as Furi, Cuphead, and to some extent Horizon Zero