If you’re anything like me, you saw the release of Streets of Rage 4 as a wonderfully pleasant surprise in an apparent sea of new beat ’em ups (check out our review here). It’s no surprise that the devs behind this would want to expand the content through DLC, but the way that they’re approaching
It has arrived: the end of the year. A year that felt simultaneously gone in a flash yet unbearably long. It sure has been an…interesting…start to a new decade. In gaming, though, the year has been crazy. A brand new console generation has begun, and people are still struggling to be a part of it,
After 26 years (!!) without any entry in the series, you would think that fans of the long-forgotten Streets of Rage/Bare Knuckle franchise would have to resort to relishing in the glory of the Genesis/Mega Drive heydey with the first three titles with little hope for any sequel. While the hope was kept alive that
Developers Lizardcube and Guard Crush Games are reviving the renowned Streets of Rage series in a beautifully animated fourth installment. Published by Dotemu, Streets of Rage 4 is coming to PC and major consoles in Spring 2020. I was able to sit down for some co-op with developer Cyrille Lagarigue of Guard Crush at PAX