5 months ago
0

663 Games Announces Action Roguelite ‘Realm Of Ink’ for 2024

The Chinese indie publisher 663 Games announced today their first global release game: Realm of Ink, developed in cooperation between Leap Studios and Maple Leaf Studio. Players will begin their isometric journey through the ink-style game as the sword-wielding Red on her quest to slay a Fox Demon. Through her journey, Red eventually realizes she
6 months ago
0

Review: Hello Kitty and Friends Happiness Parade

Sanrio is a company that, in many respects, requires no introduction. You would be hard pressed to find someone who didn’t at least have vague knowledge of the existence of Hello Kitty, the company’s most popular marketing mascot. This goes double if said person was around throughout the 1990s, when the character had a particular
6 months ago
0

Review: Gordian Quest

There was a time – and I remember it quite well – when not every single type of game got stapled to an RPG. I don’t even feel like it was all that long ago. It’s not as if no one loved RPGs or anything, but it was a reality that it was something of
12 months ago
0

Preview: Trinity Fusion

Every so often, my love of games trying new spins on the metroidvania formula leads me to misread a game. When I watched the first trailers for Trinity Fusion, I was expecting something in that vein. This was perhaps not entirely inaccurate, but it was mostly inaccurate. Sure, there are definitely aspects of the game
1 year ago
1

Preview: Ravenswatch

It feels like we really have already passed the point wherein we should be getting dozens of deeply felt YouTube videos about what makes a good roguelite game, or else we already have been getting them and I just happen to have somehow missed them over the past several years. The thought was on my
1 year ago
0

Review: Have A Nice Death

Are you exhausted? Overworked? Do the events of your life feel akin to the tides, where everything takes place in an omnipresent cycle, looping day in and day out without end? If you answered yes to any of the above, you have something in common with the Grim Reaper himself—or at least as he’s represented
21 Jul 2022
0

Preview: Shattered Heaven

More and more, I feel like the most important thing in a game’s genre is how it decides to defy it. The way developers take the broad strokes and general idea of the genre and present you with something that feels fresh and new, or at the very least hasn’t been seen in a while.
3 May 2022
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Review: Rogue Legacy 2

You know, sometimes it’s really best to stick to what works. “If it ain’t broke, don’t fix it,” they say. And that, I can proudly proclaim, is the case here with today’s game, Cellar Door Games’ Rogue Legacy 2. I don’t usually let on exactly how I feel about a game in the opening paragraph,
31 Mar 2022
0

Review: Forward: Escape the Fold

I’m quite a fan of roguelike/lite games, but I have to admit, they can often be quite the time sinks. If you’re the type that has found their style of gameplay interesting, but find that they’re often too time consuming or too elaborate, you might find today’s entry quite refreshing. Forward: Escape the Fold (Steam,
28 Feb 2022
0

Hands On: 30XX February 2022 Content Update

Surprise! Early Access games are often pegged as messy/buggy works in process, but sometimes you come across games like Batterystaple’s 30XX and the steady updates that it’s been receiving since it “dropped” on Steam a year ago. We got the chance to check it out around that time, and even in that state I felt
15 Sep 2021
0

Review: Metallic Child

Here’s the hidden secret about Metallic Child: It is perhaps best understood not by what it claims to be on the cover but by a series of otherwise ornate references to other games. At a glance, this game is a roguelite, and indeed that’s what it claims to be right on the cover when you
3 Jun 2021
0

Preview: The Last Spell

For whatever reason, I wind up reviewing and previewing a lot of roguelikes here. I don’t know exactly why, especially when the line between a good roguelike and a mediocre one can be so thin. See, the thing is that it’s really easy to make a game wherein you start out underpowered and have to
29 Mar 2021
0

Review: Undermine (PS4)

There’s a very delicate balance to be struck when making a game that expects the player to walk in and die on a regular basis. Roguelikes and their kissing cousins, roguelites, have kind of exploded in popularity in the past few years. At the core level, they’re pretty easy games to make. You give players
7 Mar 2021
0

Review: Loop Hero

Hello readers, I am back with the follow-up to our preview of Loop Hero – a now-released title which brings some new stuff to the table for the roguelite genre. I wrote then about how well-crafted the experience was. Now that the game has graduated from Early Access, and is now a full release for