Ahead of the Letter from the Producer LIVE scheduled for later this week, Final Fantasy XIV Producer and Director Naoki Yoshida gave several interviews to Japanese media outlets discussing FFXIV Patch 6.2 Buried Memory. Thanks to the Final Fantasy XIV subreddit, we have translations of what was discussed, primarily taken from this interview with Famitsu.
Today, Square Enix released a brand new trailer, “Dominance” for the long awaited Final Fantasy XVI. Before the trailer premiered, Producer Naoki Yoshida mentioned that they’ll soon be talking with media outlets to release more information about the game. He also shared the following message: And though the world finds itself in turmoil, we’ll continue
As we get ready for the second part of the Patch 6.1 Letter From the Producer LIVE, several Japanese media outlets published new interviews with Final Fantasy XIV Producer and Director Naoki Yoshida. Chief among them is another interview by Famitsu, as well as pieces from Game Watch and 4Gamer. As with the last Famitsu
The latest issue of Famitsu includes an interview with Producer and Director Naoki Yoshida, Lead Writer Natsuko Ishikawa and Lead Story Designer Banri Oda. The trio spoke about writing Endwalker, the inception of new characters, and even going all the way back to talking about the lore of 1.0 and what the Ascians really were
A couple of weeks ago, after spending a large portion of the day getting hands-on time with Final Fantasy XIV: Endwalker, we had a chance to meet with Producer and Director Naoki Yoshida over Zoom to ask about the expansion and future updates.
Now that Fan Fest 2021 has wrapped up, we had a chance to ask Final Fantasy XIV’s Naoki Yoshida a handful of questions that still lingered in our minds in the weeks after the event.
Its been some time since we’ve had a chance to present some questions to Final Fantasy XIV’s Naoki Yoshida. With our last interview being in April of last year after a cancelled appearance at PAX East, we had plenty that we’ve wanted to ask about regarding recent patches as well as the upcoming Final Fantasy
Today, after much anticipation, Square Enix revealed Final Fantasy XVI to the world. The game, from Square Enix’s Creative Business Unit III, will be Produced by Naoki Yoshida, and Directed by Hiroshi Takai who have most recently worked together on Final Fantasy XIV, with Takai’s credits running as far back as Final Fantasy V. Fans
About a month ago, we were set to sit down with Final Fantasy XIV Producer and Director Naoki Yoshida, as well as Lead Character Concept Artist Yusuke Mogi to chat while at PAX East. However, with things being the way they are at the moment, the team ended up cancelling their appearance at the show.
As we come off of the recent Final Fantasy XIV Fan Festivals and get ready for the upcoming wave of information for Final Fantasy XIV: Shadowbringers before its release, we had a chance to ask Producer and Director Naoki Yoshida some questions about the present and future of FFXIV. You can read our questions down
Yoshida sat down with members of the press during the the Tokyo Fan Fest and answered questions about Final Fantasy XIV: Shadowbringers and the announcements made during the Keynote. The original interview can be read here.
Final Fantasy XIV Producer and Director Naoki Yoshida has done another Yoshi-P walk. This time he took his stroll on Masamune. As before, he answered questions that asked about the current state and the future of the game. To view the original Japanese blog, click here.
Recently, Yoshida conducted his “Yoshi-P Walk” on the Aegis server, during which players asked him some questions regarding the current state and the future of the game. We’ve translated the list of questions that were originally posted here. Please note that the answers in this article are direct translations, which are unchanged by the original
After a long week at E3, a few members of the Gamer Escape staff were fortunate enough to attend one of only two performances in North America for Eorzean Symphony. After the Final Fantasy XIV orchestra concert in Japan last September, we hoped that the show would make it overseas. When we talked to FFXIV
During our time at E3 this year, we had a chance to sit down with Final Fantasy XIV Producer/Director Naoki Yoshida as well as Sound Director Masayoshi Soken who was in town for the Eorzean Symphony Orchestra Concert (more on that coming soon). Be warned, our first questions are a spoiler for Patch 4.3. If
Capcom’s Monster Hunter: World launches today and players have already started to explore the New World. A few of them are even doing so while looking like Final Fantasy XIV’s Naoki Yoshida and Masayoshi Soken! Using the character creator in game, two people on Twitter were able to come up with characters closely resembling the
This year at E3 we once again sat down with Naoki Yoshida to chat about Final Fantasy XIV. Joining us this time around were the fine folks from PlayStation Universe and MMORPG.com. Read on for all the juicy details!
At PAX East 2016, Naoki Yoshida hosted the first ever North American Live Q&A panel, taking questions both at random from a bag of submitted cards as well as from the audience on the spot. Many of you tuned in or followed the action on social media, but we wanted to make sure to get
This is certainly going back a bit, but the video presentation that Naoki Yoshida gave at GDC last year has finally been put online. Titled “Behind The Realm Reborn”, Yoshida discusses the issues with version 1.0, what they did to fix it, and more. You can watch the video above or check it out over
After four days of press conferences, meetings, streams, presentations, hands-on demos and just plain crazy E3-ness, we finally got a chance to sit down with Naoki Yoshida and talk about some FFXIV in general, some Heavensward, and even touched on 4.0 (or tried to anyway). We met with Yoshida in the last interview slot of