Despite what it may seem like, I am actually not an enormous Fire Emblem fan. I am, however, an absolutely unreserved massive fan of Fire Emblem: Three Houses. This isn’t to say that I traditionally have disliked Nintendo’s long-running second-party series of strategy RPGs, just that they have rarely risen above “well, that was fun
You know, it’s really hard to call something niche when a series has been receiving regular entries for what’s now been decades. It may be hard to believe that the Atelier franchise as a whole has been a long standing presence reaching right back to the original PlayStation, but there’s something to be said about
A little over four years ago, we took a look at Blue Reflection, a new IP from Gust (of Atelier fame) and Koei Tecmo. A JRPG set in the magical girl genre, it was something that seemed to have a lot of promise when I first booted it up. Unfortunately, I came away from it…less
When I first booted up Samurai Warriors 5, I wasn’t sure what to expect. On the one hand, I’d played Warriors games before, and was well aware of their penchant for delivering a unique action game experience while also not switching things up too much. On the other hand, it was clear that this particular
Yesterday, Nintendo tweeted out an announcement for their highly-anticipated Nintendo Direct event, scheduled for February 17th at 2:00pm PT/ 5:00 ET. The effect that the COVID-19 pandemic continues to have on the video game industry (games continuously being delayed) is very disheartening so as an active gamer, it was good to see some good news
Nioh is one of those series I’ve been a big fan of that rarely seems to get the love it deserves. It takes a familiar action RPG formula and layers complexity after complexity onto it. It’s full of depth, interesting monsters, ties to historical figures in Japanese history… so of course I was excited when a
When the original Atelier Ryza launched in the west a little over a year ago, it brought a few changes to the well-established series beloved by fans. With a more action-focused battle system, simplified alchemy systems, a stronger focus on plot, and a touch more fanservice than usual, Ryza went on to be one of
Despite being newer to the series, I feel confident in saying that the Atelier games are a good representation of what modern JRPGs have become. As a person who grew up playing the classic entries of this genre, though, I’m not yet sure how I feel about the changes of modern entries. However, it was
While development on the sequel to Breath of the Wild pushes on, Nintendo announced Hyrule Warriors: Age of Calamity developed by Koei Tecmo.
Some games are really tough to review coming in from the outside. Case in point? Fairy Tail. Much like when I reviewed Gensou Skydrift, I am aware walking into this particular situation that this is material adapting a well-known and well-loved shonen manga. Fairy Tail is based quite directly on a manga that had an
Ahh, Koei Tecmo’s Warriors franchise. Ever since Hyrule Warriors (my first Warriors game) I’ve had a bit of a soft spot for you. While you don’t change a whole lot from one iteration to the next (most of the time), you never fail to deliver a great way to kill a few hours bashing through
I’ve noticed a trend of RPGs that take the classic formula and mix things up by making the focus of the game some job you’d usually foist off on an NPC. The Atelier series continues that trend, placing you in the shoes of an alchemist who must venture out into the world to acquire the
The overall Atelier franchise is another one of those long-running series that’s always felt a bit difficult to approach for me. It’s very clear at a glance that it is a series that has its own idea of how to handle JRPG standards like crafting, combat, social interactions, and so forth, and if you’ve never
Last week, Koei Tecmo brought their upcoming video game adaption of manga and anime series Fairy Tail to the west in a playable form for the first time. We had the opportunity to try out a short demo of the game, which you can check out here. Also present at the demo event was the
Fairy Tail is a massively popular shounen manga and anime series that I’ve never actually had any experience with. Not that I’ve purposefully avoided it, but more due to the fact that getting into it would be a massive time investment. The original manga ran for over a decade, with over 500 chapters making up
The Atelier series of JRPGs has been one that I’ve been trying to get into, but just haven’t really been able to. A long-running franchise that receives a new entry nearly every year, I’ve attempted to jump in multiple times, but the games have failed to hold my attention every time.
JRPGs can be a tricky thing for the casual gamer with a passing interest in them. More often than not, they expect the player to make a large time and effort commitment with varying degrees of narrative coherency. Not only that, certain character performances and designs might make the game in question better suited for solitary play depending on their own comfort level.
Boy, how time flies. The gaming industry has seen its fair share of IPs that have withstood the test of time with varying amounts of entries. Sure, you might think of the usual suspects in the ring such as Mario, Street Fighter, Sonic, and so on.
The Dead or Alive franchise of fighting games is a series that markets itself on two things: fast and aggressive fighting and a splash of sex appeal. Apparently, pitting sexy well-endowed women and buff chiseled men against each other in brutal fisticuffs is a winning formula.
The Action Continues Ah, good ol’ Koei Tecmo (Or was it Tecmo Koei?), I finally get to write about something of yours. Eager to ride the ever rising wave of ports to the Switch (and, interestingly enough, the Windows 10 Store), our friends at KT are throwing their hat into the ring with a port