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3 weeks ago

Review: RiffTrax: The Game

When you’re creating a follow-up or sequel to a previous game, one of many things to consider is “how much should we change from our previous game?” Changing too much could risk alienating fans of the original, but could bring in new fans. Not changing enough might be seen as being lazy, but may make
1 year ago

Review: What the Dub?!

During the great indoors-ening of the past year, my group of friends has had to find ways to hang out and do things together while staying in our own homes. Most of us being into gaming, this usually defaulted to playing some kind of multiplayer game while chatting on Discord. More often than not, that