For those that missed it, Final Fantasy III is now available on the Ouya. This marks the 5th time that the game has been released stateside since its debut on the Nintendo DS. However, Square Enix isn’t stopping there. Today we received word that Square Enix veteran and Final Fantasy III Director, Hiromichi Tanaka, will
After retiring from Square Enix at the end of July, former FINAL FANTASY XI/FINALFANTASY XIV Producer Hiromichi Tanaka has joined up with GungHo Online Entertainment as a freelance adviser. In an interview with Famitsu, Tanaka says “The trigger for me thinking about leaving was getting removed from the FINAL FANTASY XIV project.” He also told
On August 1, 2012, Akihiko Matsui will take over as producer of FINAL FANTASY XI for Hiromichi Tanaka, who has produced the game since its launch a decade ago. To commemorate this occasion, Mr. Tanaka and Mr. Matsui have respectively written a farewell and a greeting to the FINAL FANTASY XI community. Read on for
I received all these messages from everyone. Thank you all so much! I’ve read through this entire thread, and I cannot give enough thanks to everyone. It has come down to the final bit of time before I retire. I haven’t even begun to start cleaning up yet, but I am sure everything will be
Final Fantasy XI Producer Hiromichi Tanaka announced at the end of VanaFest 2012 that he would be leaving Square Enix due to health issues. Former Final Fantasy XI Director Akihiko Matsui will step in as the new Producer of Final Fantasy XI.
Last week, an update went live on the Test Server that allowed players to change the width and line height of the chat log. Since then, players have been asking about other changes that may come about as a result of this latest adjustment to the user interface. Hiromichi Tanaka has replied on the forums
Could Final Fantasy XI be heading to Sony’s new handheld? In the latest issue of Famitsu, Producer Hiromichi Tanaka says that Square Enix is currently investigating a straight port of the game to the next generation portable. He adds that currently there is no solid plan at the moment. With the device having wi-fi and
German website JPGames.de recently sat down with Sage Sundi and Hiromichi Tanaka to talk about Final Fantasy XIV. The interview that followed isn’t necessarily a goldmine of information, however, something important to come out of this interview is clarification that Final Fantasy XIV will not be going Free 2 Play as previously “reported”. (but you
Gaming news website andriasang has a new article up with information from the latest Famitsu Weekly magazine. Producer Hiromichi Tanaka and Director Nobuaki Komoto gave the magazine a little bit of information about how development for the PS3 version of Final Fantasy XIV is coming along. “The PS3 version is currently 100% complete in terms
Yesterday, Eurogamer had a chance to get some thoughts from Final Fantasy XIV Producer Hiromichi Tanaka about why the game failed to meet the expectations of many players. Tanaka had this to say: “We believe players had a very high expectation of this title from the alpha and beta tests,” Hiromichi Tanaka, senior vice president
Final Fantasy XIV Producer Hiromichi Tanaka took some time out of his busy day to tweet about the announcement from Square Enix today about FFXIV service being offered in mainland China. This was tucked away at the bottom of our announcement today but due to the laws in China, operations for the Chinese version of
Now that the Ebisu event is over, a report has been posted on the site for the event detailing everything that was discussed. You can find a summary of the information posted as well as an additional piece of information from the event about special craft projects after the jump! You can read the full
Hiromichi Tanaka, via his Twitter account, commented on foreign websites that have recently been talking about the Surplus EXP system (which is being called “fatigue” by many players). It appears that the Final Fantasy XIV Producer is upset that people are creating false statements about the experience penalties that players have been experiencing in phase
Gamasutra recently sat down with Hiromichi Tanaka and Yasu Kurosawa to talk about the two Final Fantasy MMOs. Tanaka says how surprised he is that Final Fantasy XI has lasted eight years. The original plan for the title was to support it for five years, which was the lifespan of game consoles at the time.
As promised, we have done a bit of editting and posted our E3 interview with Hiromichi Tanaka and Yasu Kurosawa. The video should give community members an idea of what it is like to be in a room with a couple of video game titans.
As always, I have a lot of appreciation for the people at 4Gamer. Their articles feel more informative and gamer-friendly compared to the magazine powerhouses of Famitsu and Dengeki. The interaction between their staff and FFXIV producer Hiromichi Tanaka also seems much more relaxed. What follows is our translation of 4Gamer’s E3 interview. I highly
Every so often Japanese gaming news website GAME Watch carries articles about Final Fantasy XIV. Representatives from the site were present at E3 and had a chance to sit down with Producer Hiromichi Tanaka and US Producer Kurosawa Yasu. This interview is very similar to the one from Dengeki, enough to make me think they
E3 is now behind us. FFXIV Producer Tanaka Hiromichi is back in Japan, working on the latest version update for FFXI and the FFXIV beta. However, that doesn’t mean we are through looking at all the exciting information to come out of the event! Expect a number of articles to pop up on Eorzeapedia this
On Wednesday at E3, we were able to sit down with Hiromichi Tanaka and Yasu Kurosawa and ask them a few questions about FINAL FANTASY XIV. Things were crazy, and you could see the Square Enix PR people scrambling to try and keep interview appointments. It seemed like everyone wanted a piece of Tanaka, from
Like many media outlets, Famitsu had their interview with Final Fantasy XIV Producer Tanaka Hiromichi (left) and North American Producer/Senior Manager of NA Operations Kurosawa Yasu (right) today. Topics included the upcoming start of beta testing, possible 3D effects, and community reactions about the ongoing alpha build testing. You can find a copy of the
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