Sometimes my reviews require a fair number of caveats. That’s just good practice, in my mind. It’s a good thing to make it clear if you are predisposed to not particularly like a game or predisposed to like it, that sets out a baseline. If I say that I wasn’t really inclined to like something
As someone who grew up with PC games in the mid-90s, I was quite familiar with…hang on, we just went through this didn't we? Yes, the remaster of Rise of the Triad that we did a preview for last month has finally released, and I had the opportunity to experience the full game. So, let's turn back the clock and give this another go exploring this classic FPS and how it holds up in the modern day.
The interesting thing about the retro FPS revival that’s been happening over the past few years is that in many ways, it has already reached a point wherein you need to have a really strong hook to justify your place in the field. At first, it was just enough to offer a throwback from regenerating
If there was a “dad” version of any genre of gaming, it would absolutely be the “historically accurate FPS” side of the whole spectrum. Oftentimes, they revolve around World War I and II, though the focus tends to lean towards pivotal battles or specific battlefields that try to emulate the feel of the era they’re
Let me tell you, one of the best feelings of being a reviewer is when you get your first impressions of a title from screenshots, video, and early release info… and you’re wrong. See, the thing is (and this is a deep secret of being a game reviewer) that when you’ve played a lot of
While Devolver Digital is known for publishing everything from the quiet and emotional Gris to the gory and violent Carrion, the publishing studio itself is known for having a snarky, off-kilter sense of humor. Watching any of their E3 “press conferences” is a quick way to see what the studio is about (and a rabbit
By now, I think it’s pretty obvious that people are putting a lot of expectations on Halo Infinite. Personally, I’m no stranger to this franchise’s multiplayer environment or the beta testing periods that preceded some of the prior titles. So you can imagine that I was pretty excited to be chosen to be in the
My review copy of Chernobylite arrived on my front doorstep as an ammo box wrapped in bubble wrap, taped haphazardly and bearing half-ripped labels. That last part probably has more to do with the fact that it was shipped from Poland, but it felt somehow appropriate to be tearing at the bubble wrap only to
It should come as no surprise to most that the focus in the first-person shooter space lately has primarily been multiplayer. In between the dearth of countless battle royales on top of the already pervasive kill/death and objective-based multiplayer offerings, choosing to focus on a single player experience often seems like an afterthought.
3D Realms is a company I’ve not had much personal experience with, but like most, I do know them for the Duke Nukem franchise. After hitting it big with some 2D platformers and the renowned Duke Nukem 3D, it’s been somewhat of a rough ride for the Duke ever since, with Duke Nukem Forever being
Oh, Hawken. How beautiful you look. Your mechs are fast, almost Quake III: Arena fast. You look oh so promising. Please don’t fail to deliver! [x_video_embed][/x_video_embed] [x_video_embed][/x_video_embed]
Gotham City Imposters is far from what anybody would think of when they here the words “Batman Videogame”. The game, developed by Monolith Productions is a team based first person shooter set in the Batman universe. There are two groups going at each other, the Bats and the Jokerz. Playing as either side, players will