I have a complex love affair with JRPGs. I played and completed many when I was younger, going all the way back to Dragon Warrior on the NES (Better known as the Dragon Quest franchise today), various Final Fantasy titles, and on the the Breath of Fire series on the SNES. Then, for a while,
When most gamers think of fantasy games these days, many will default to either an MMORPG or some Soulslike on prevalence alone. Swords, sorcery, gunpowderless combat, and the associated vibes just fit in nicely with the genre. Fantasy can and will tumble into other gaming genres, but I’ll be the first to admit that first-person
Sometimes, a review opportunity presents itself that, despite my not having previously heard of the game, IP, or developer, makes me curious about it by its genre and description alone. After all, while I have reviewed titles from almost every genre over the years, I of course do have favorites. Today’s game, Testament, is one
You know what’s kind of a shame about Demon’s Souls? For all the influence that it has had on the game industry in a positive way, a lot of that influence seems to have learned entirely the wrong lessons from its existence. Instead of learning that there’s a place for games that take a difficult
Reboots of classic stories, franchises, and characters have been popping up everywhere in recent years. I was beyond excited when one of my favorite films, The Dark Crystal, was being adapted into a Netflix series. Much like others who were raised on Labyrinth, Gremlins, and The Neverending Story, it’s exciting to see a new adaptation