The Riftbreaker is a big, sprawling, ambitious, kind of hopeless mess of a game. I sort of love it. Games can have ambition on a lot of levels, but at this point, the majority of games that want to be ambitious kind of need to sink into the territory of narrative ambition. This isn’t a
If there's one thing that attending multiple E3 and PAX West expos has taught me, it's that the Polish indie games scene is thriving. Over the past few years, both expos have had a booth dedicated to titles coming from a country that isn't exactly the first place that comes to mind when one thinks about gaming (aside from CD Projekt Red, probably).