1 Aug 2016

E3 2016 Interview With Naoki Yoshida Part 2

As you know, we had the chance to sit down with Naoki Yoshida at this year’s E3. Sadly however, we ran out of time before we could ask all of our questions! Yoshida-san let us send them over and we now have the answers to share with all of you!
21 Jun 2016

Agents of Mayhem: E3 Impressions

We had the opportunity to sit down and kick the tires of Volition’s new IP, Agents of Mayhem, last week at E3, and if you like Volition’s Saints Row, chances are you’ll like this new game as well. Volition’s comedy and comic styling are in full force here. You play as the Agents of M.A.Y.H.E.M. (the Multinational
21 Jun 2016

My Time At EA Play

This year, EA decided to not be at E3… or at least at E3 proper. This year, they decided to hold a separate event called EA Play that was located in LA Live right next to the Los Angeles Convention Center. I didn’t get a media invite for the event, however, I was able to secure
18 Jun 2016

The Legend of E3: Booth of the Wild

It started like any other convention day- wake up at 6, shower, eat breakfast, grab a coffee and hit the road. The traffic gods smiled upon me this glorious day, and me, the optimist, began to foolishly think that I might be able to actually try Nintendo’s only demo at this year’s E3- The Legend
17 Jun 2016

E3 2016 Interview With Naoki Yoshida

This year at E3 we once again sat down with Naoki Yoshida to chat about Final Fantasy XIV. Joining us this time around were the fine folks from PlayStation Universe and MMORPG.com. Read on for all the juicy details!
17 Jun 2016

The Long Journey Home: E3 Impressions

Daedalic Entertainment continues its work on The Long Journey Home, an intriguing melding of space exploration and RPG, with elements of old-school interactive fiction and choose your own adventure games.  The premise is simple enough: in the distant future you are supposed to take short trip to Alpha Centauri and back, but on launch your jump drive
15 Jun 2016

Hands On: PlayStation VR

After Sony’s E3 press conference, we got the chance to sit down with PSVR and check out two of the many demos they had available for attendees to try. We here at Gamer Escape have previously had the chance out Oculus, Star VR and Google Cardboard, and we all agree that so far PSVR’s initial impression left
14 Jun 2016

New E3 Trailer for Tales of Berseria

There’s all kinds of new and exciting games being premiered and announced left and right this week, and my personal favorite gaming series is no exception. Namco Bandai premiered a new trailer for the upcoming Tales of Berseria at this year’s E3, entitled “The Flame”. The trailer mostly consists of in-game and animated cutscenes, but it
14 Jun 2016

Capcom Announces Resident Evil 7

As part of the Sony press conference earlier tonight, the next chapter in the Resident Evil series was announced which will run on the company’s new “RE Engine”. With Resident Evil 4, the game shifted its camera and its play style and now with RE7, large changes are coming again, most notably is the change
14 Jun 2016

FireMarth’s Top 5 E3 Trailers and Announcements!

The rest of the news staff for Gamer Escape is off at E3 experiencing the conferences and eating wall-donuts (no, seriously). They’ll be providing some more in-depth articles from the show floor, but I’m at here at home, watching the conferences from the comfort of my desk. But the major conferences have all wrapped up,
10 Jun 2016

Pre-E3 Release Announcements – June 8th-10th

Well, when I started this intended article series, I was expecting there to be a greater number of announced releases to talk about. Unfortunately, after the post of the previous sum-up, it seems that most publishers and developers decided to go silent! However, there have been a few notable announcements made over the past few
7 Jun 2016

Pre-E3 Release Announcements – June 7th

The leadup to E3 is well underway, with a number of developers and publishers already releasing news about their upcoming projects. A number of interesting and promising announcements were made late yesterday and this morning, and I didn’t want to flood our front page with a bunch of tiny articles just saying “this is coming,