So, who’s up for a little co-op arcade action? You? Alright, just be sure to bring a drink to wash it down with! Coming at us from Mune Studio, we had the chance to have a quick look at Brews & Bastards, a slightly tipsy twin-stick take on the classic co-op arcade beat/shoot-em-up formula popularized
I’ve been a fan of Marvelous’ work for a while, starting with the old Harvest Moon games way back when and more recently with the Rune Factory series. So of course I was delighted to see some classic monsters return in the trailer, and I knew I had to check this out. While it seemed to lean away from the life sim elements of those other series and into pure action this time around, adding action had made Rune Factory better for me than Harvest Moon, so I shouldn’t have been surprised that sooner or later they would decided to go all in.
What would happen if you took the tower defense and action-adventure genres and threw them into a blender? Games that try to meld two genres that don’t share a lot of overlap are often well-intentioned, but fall just short of the mark when it comes to utilizing both to reach new heights of gameplay. They
If you can believe it, there was a time when one IP crossing over with another was considered a rare event. While I’m showing my age with this statement alone, the scarcity of such a thing just lent itself to the excitement of experiencing the crossover in general. In comparison to the dearth of options
There is nothing sadder than waiting almost a decade for a game, just to be disappointed by it. I still remember how excited I was when Rune Factory 5 was first announced. On the one hand, it was scary to think back on all the hours I poured into Rune Factory 4, but the anticipation
At a certain point, you simply have to accept that there are certain flaws in your approach to life that you clearly do not have much interest in solving. Between this and Fairy Tail, it is obvious that I have a bad habit (some might say an unconscionable one) of picking up titles based on