I’m always a bit intrigued when developers combine two genres, especially when it involves adding combat to a genre not known for it. I’ve seen combat farming sims, combat typing tutors, combat visual novels, but this is probably the first time I’ve seen combat as the core part of a restaurant sim. In hindsight I’m
I always have an interest in rare genres, things new or resurrected. It’s for this reason that I leapt at the chance to preview Shadow Tactics: Aiko’s Choice, despite not being familiar with the original Shadow Tactics: Blades of the Shogun. A strategy stealth game, it combines isometric control of a squad of characters with
Point-and-click adventure games can take on a wide array of puzzle-solving and storytelling journeys. While this style may appear simple at first, many find that the format allows for an immensely enjoyable experience. In Edna & Harvey: The Breakout, this style is used to integrate puzzle-solving features with comedic writing and mysterious storytelling. This game
We had a chance to meet with several developers from Daedalic Entertainment to see what they have coming up on the horizon. We had a chance to check out three titles, one of which is already in early access.
Daedalic Entertainment continues its work on The Long Journey Home, an intriguing melding of space exploration and RPG, with elements of old-school interactive fiction and choose your own adventure games. The premise is simple enough: in the distant future you are supposed to take short trip to Alpha Centauri and back, but on launch your jump drive