Today, Square Enix announced that Final Fantasy XI Producer Akihiko Matsui will be stepping down from the Producer role that he took over in 2012. Taking his place, will be Yoji Fujito, who was previously the game’s Director. In messages shared with the community today, Matsui revealed that Fujito had expressed interest to succeed the
Last year, Square Enix opened a special site to celebrate the 20th anniversary of Final Fantasy XI. Since then, there have been many conversations with guests ranging from former Producer Hiromichi Tanaka, to Yoshitaka Amano, and Tetsuya Nomura. Most recently, Producer Akihiko Matsui has been speaking with Masato Kato, who worked on the plot of
About a month ago, we were set to sit down with Final Fantasy XI Director Yoji Fujito and Producer Akihiko Matsui at PAX East. Unfortunately, due to the current health concerns around the globe, their trip was cancelled as was the planned Final Fantasy XI Fan Gathering- which would have been the first FFXI event
Famitsu recently did an interview with Final Fantasy XI Producer Akihiko Matsui and Director Yoji Fujito where they discussed the future of the MMO that is currently celebrating its 17th anniversary. The original interview can be read here.
Towards the tail end of July, the FFXI Development Team titans Producer Akihiko Matsui and Director Yoji Fujito stopped by Reddit to field some questions from the masses.
With Final Fantasy XI receiving its last major update this week, we reached out to Producer Akihiko Matsui to ask him about Rhapsodies of Vana’diel and the future of Vana’diel itself. Takashi Fuchigami, the Producer of Final Fantasy Grandmasters also stepped in to answer some questions!
Producer Akihiko Matsui held another “Freshly Picked Vana’diel” to go over some of the new content and discuss other topics pertinent to adventuring. Of particular interest to Vana’diel’s adventurers is some insight into the plans in store for inventory system changes and gear-swapping macros. We’re currently making plans to add an equipment-specific inventory that will
[youtube=http://www.youtube.com/watch?v=5lnAWq6gHW0&feature=share] Just under a year ago, FFXI Producer Akihiko Matsui expressed interest in doing something similar to Naoki Yoshida’s Letter from the Producer LIVE, but for Final Fantasy XI. Today, Matsui-san and Community Rep Mocchi took to Youtube Live and talked about the changes that were introduced in yesterday’s version update. Could this be the
Today, Final Fantasy XI Producer Akihiko Matsui has taken to the official forums to inform players of the changes they can expect to the reive system in the future. Changes include adjustments to the way evaluations are handled, adjustments and addition of new momentum bonuses and a more substantial reduction in the cost of they
Akihiko Matsui has posted information on what players of FINAL FANTASY XI can expect when the next version update arrives on March 27th to prepare players for the new Seekers of Adoulin expansion. Many of the changes that will be coming have been in the works for quite some time such as adjustments to enmity,
Recently, Famitsu asked various game developers what they would like to do with the upcoming PlayStation 4 hardware. FINAL FANTASY XI Producer Akihiko Matsui mentioned that he would be interested in creating a FINAL FANTASY XI Gaiden- or side story. スクエニ松井聡彦氏 『FF11』の移植の可能性も出てきたかなと思う。『FF11』の外伝を作ってみたい。 PS4をサーバー、Vitaをクライアントにして、Vitaを持ち寄ってPTプレイとか。 What he proposed was something almost reminiscent of Crystal Chronicles on the
FINAL FANTASY XI Producer Akihiko Matsui continues his open communication with the games players in today’s post on the official forums which lists in detail, his current ideas for battle adjustments. Among the changes are adjustments to elemental magic, merited weapon skills, as well as changes to several different pieces of content including Voidwatch, Legion,
Today, FINAL FANTASY XI Producer Akihiko Matsui replied to some users on the official FFXI forums. When responding to a question asking about a live stream, Matsui-san had this to say: I’m not too good at speaking and I often get stuck on words. Oh, but then again, if Konishi or Emily were the emcee,
Two lengthy posts have appeared on the FINAL FANTASY XI forums by Producer Akihiko Matsui and Director Yoji Fujito. Matsui talks about fostering skillful play- a post very similar to one that was made to FINAL FANTASY XIV players. Fujito responds to player comments regarding changes for Mog Houses. Make sure to see what they
FINAL FANTASY XI Producer Akihiko Matsui has made a lengthy post on the official forums discussion letting players know about the delay in a roadmap, the current situation regarding content, and development plans. Matsui has also gone to responding directly to some of the replies on the forums which you can see here.
On August 1, 2012, Akihiko Matsui will take over as producer of FINAL FANTASY XI for Hiromichi Tanaka, who has produced the game since its launch a decade ago. To commemorate this occasion, Mr. Tanaka and Mr. Matsui have respectively written a farewell and a greeting to the FINAL FANTASY XI community. Read on for
Final Fantasy XI Producer Hiromichi Tanaka announced at the end of VanaFest 2012 that he would be leaving Square Enix due to health issues. Former Final Fantasy XI Director Akihiko Matsui will step in as the new Producer of Final Fantasy XI.
FINAL FANTASY XIV fans the world round, the twenty-third Letter from the Producer has arrived for your viewing pleasure!
Pore over the complete letter.
4Gamer recently got the chance to sit down with Naoki Yoshida, Akihiko Matsui and Mitsutoshi Gondai to talk about the changes that have been made to Final Fantasy XIV and the kinds of reactions they’ve gotten from the community on the official forums. They also talk about some of the changes coming to the battle
The post that we’ve all been waiting for has finally arrived! Final Fantasy XIV Battle Designer Akihiko Matsui has posted information regarding the changes that will be coming to the battle system starting with patch 1.18. Among the items on the list are mentions of auto attack, the job system, changes for enmity viewing and