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2 weeks ago
0

Review: South of the Circle

I’m a sucker for a good narrative adventure game, especially if it has a compelling story to tell. However, not all games within this genre are created equal, and titles like South of the Circle make this quite clear. That isn’t to say I had a bad experience during my playthrough, but suffice it to
2 months ago
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Review: Card Shark

I’ve never been what one would call an avid card game player. Sure, I know which hands beat what in poker, I can count for blackjack, and I’ve bluffed my way through a game of sheepshead or two. But I have no idea if holding out for a flush is wise and I’ve never known
10 months ago
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Review: Inscryption

I’ve never really been much into tabletop card games. If you don’t count the couple years in college I lost my life to Magic: The Gathering, that is (and I don’t remember much of that time, considering that was right around when I turned 21…). Setting that specific time aside, tabletop card games just never
1 year ago
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Review: Sumire

While I am not an expert on the intricacies of game development, I have noticed that video games put out by indie developers tend to take some rather unique routes and even introduce new concepts. It is one of my favorite things about the genre because it truly feels like developers have been able to
1 year ago
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Preview: Read Only Memories: Neurodiver

If someone offered you the chance to change your memories, would you take it? Would you allow another person into your mind to clear up hazy memories, or perhaps bury ones you’d rather forget? What if it came with the risk of changing your personality or your sense of self completely? This seems to be
1 year ago
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Review: Half Past Fate: Romantic Distancing

It’s safe to assume that the COVID-19 pandemic has hit us all pretty hard, especially when it comes to developing our relationships with other people. So imagine my surprise when I found out that the developers over at Serenity Forge had decided to make a game based on this exact premise.
15 Sep 2020
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Review: 13 Sentinels: Aegis Rim

I’m a huge fan of incredibly dense, complex stories. Ones that require active thinking from the reader to keep track of them, as they weave multiple narratives together. Ones that keep me thinking of them long after I’ve put down the book or controller, putting pieces of it together in my head.
28 Apr 2020
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Hands-On: Paradise Killer

When I read the broad summary of Paradise Killer, I wasn’t actually sure what to expect from it. Having sat down and played the game for an hour as part of the LudoNarraCon online experience… I still don’t. This is not an accident.