3 months ago

Review: Astro Duel II

Games specifically designed around the local cooperative and competitive experience can be few and far between nowadays. Once upon a time you could waltz into a Blockbuster and find any number of games exclusively created for going head to head with your friends and family, but as time has marched on, they’ve fallen somewhat out
5 months ago

Review: HunterX: code name T

As the gamut of Metroidvania games continues to expand at an exponential rate, so too does the need for them to somehow delineate themselves from their contemporaries. Be it through unique game mechanics, a slick visual style, or quality of content, a certain je ne sais quoi is required to really engage the player in
7 months ago

Review: The Last Faith

Nothing beats getting stuck into a great metroidvania. The non-linear exploration, the progression of new abilities, challenging boss fights—when prepared properly, all of these elements confect one of gaming’s most satisfying, addicting experiences. The appreciation I have for this genre is on my mind with every metroidvania I play, but it’s especially true for those
9 months ago

Review: Gunbrella

Christopher Hastings created the character of Dr. McNinja when he just chose that as a forum user name on the Something Awful forums, and then he did art of the character stating that he was available for anyone who needed the services of a doctor or a ninja. Later, he had to give the character
1 year ago

Mini-Review: Infernax Deux or Die

It’s not all that often that I get the opportunity to revisit a beloved review title after it’s release, but when The Arcade Crew reached out for word on the latest major update for Infernax, of course I had to check it out for myself. So, for those of you who haven’t heard of Infernax
1 year ago

Review: Curse of the Sea Rats

To the surprise of nobody, I was hooked from the moment I saw the trailer for Curse of the Sea Rats. I mean, an action platformer where you play as a cast of rats that look straight out of a 90s Disney movie with a fantastical ensemble of foes, what’s not to love? Well, as
1 year ago

Review: Grim Guardians: Demon Purge

When I first saw the trailer for Grim Guardians: Demon Purge, a few inspirations immediately stuck out in my mind. A castle of demons full of diverse architecture, a variety of abilities just as useful for exploration as they are for combat, an aesthetic reminiscent of Symphony of the Night and Aria of Sorrow, plus
1 year ago

Review: SpongeBob SquarePants: The Cosmic Shake

Are ya ready, kids? Met with mixed reception though it was, the 2020 remake of SpongeBob SquarePants: Battle for Bikini Bottom served as a much welcome return for fans of the cult classic platformer. It seems it was quite the lucrative one as well, given that we’re now staring down the barrel for the release
1 year ago

Review: Vengeful Guardian: Moonrider

I’d really like to be able to say that when we got the full review build for this particular title, my experience of playing through the demo for Vengeful Guardian: Moonrider had already slipped through my memory and faded into half-remembered ephemera. Because that’s exactly what this game feels like it’s emulating right down to
30 Sep 2022

Preview: Vengeful Guardian: Moonrider

How do you feel about classic action games from the 16-bit era? Because that’s going to inform a lot about how you feel when it comes to Vengeful Guardian: Moonrider. The 16-bit era of console gaming had a slightly disjointed start, with the Sega Genesis having launched a solid two years before the Super Nintendo
16 Feb 2022

Review: Infernax

Few games have made me more excited over a simple trailer than Infernax. As someone who grew up with 8-bit action games, I eagerly covered a preview of it last month, where I was pleased with what they had and could only speculate on where it would go. When I heard I’d have the opportunity
11 Jan 2022

Preview: Infernax

I’m one of those “90s kids” that grew up with games of the 8-bit and 16-bit generations. I have a lot of nostalgia both for the art style and game design of that era, and I am absolutely LOVING the resurgence of retro throwbacks. The latest in this trend is Infernax, a monster-packed side-scrolling action
28 May 2021

Review: Wonder Boy: Asha in Monster World

Wonder Boy – a classic Sega franchise from the Master System/Genesis era that has been going through a sudden renaissance in the past few years. Having originally gone dormant in 1994, the series suddenly saw a return in 2016 with Wonder Boy Returns, a remake of the original game. However, it wasn’t until 2017 when
29 Jun 2020

Preview: No Straight Roads

Rock is dead. Nobody listens to that stuff anymore. It’s all about the electronic music nowadays! EDM! EDM! At least, that’s the core conflict in the game No Straight Roads, developed by Metronomik and planned for release later this year. We had the opportunity to try out a new preview build on PC (via Epic
12 May 2020

Review: Infinite: Beyond the Mind

When playing a game, there are certain functions that the player just plain expects to work functionally. In a shooter, one would expect their gun to fire every time they pulled the trigger (assuming it’s loaded, of course). With rhythm games, inputs need to function each and every time, lest the game be deemed “broken.”