The 21st century has revolutionized the way we play video games. Titles like Mass Effect and The Witcher III have shown us what is possible when you give players a role in the development of their stories, and what it means to have those choices come with consequences. But what if unlike Mass Effect, you
Despite being newer to the series, I feel confident in saying that the Atelier games are a good representation of what modern JRPGs have become. As a person who grew up playing the classic entries of this genre, though, I’m not yet sure how I feel about the changes of modern entries. However, it was
You know what’s kind of weird? Virtual On hasn’t gotten any kind of re-release on Steam or anything of the sort. There have been re-releases of the games on newer platforms in Japan, but apparently the franchise has slipped into the “no export for you” territory, which is kind of a shame. You’d think I
Hello to all the puzzle fans out there! Today, we had the chance to take a look at the upcoming Puyo Puyo Tetris 2. Personally, I put many an hour into the original, so I’m quite excited to share this sneak peek of the Nintendo Switch version with you. For those who haven’t played the
Here I am again! Coming to talk to you about another survival crafter. This time we have something a little different. Zelter from G1 Playground is by far the cutest zombie apocalypse I have ever participated in. It is Stardew Valley gone to Hell and, if I am being honest, is something I have wanted
“Inspire and be inspired as you create, manage, and share the world’s greatest coaster parks with friends and content creators around the world.” As a player who was indeed inspired by games such as RollerCoaster Tycoon and Zoo Tycoon, I’ve been keeping a curious eye on the revival of the franchise by Frontier Developments. When
At yesterday evening’s Playism Game Show, developer Blastmode showed off a new trailer for one of their upcoming games. We had the opportunity to go hands-on with a demo. This game, this indie goose game, has a title, and it leans into it.
I had heard of Bright Memory a year or so ago. A sleek first-person shooter sporting AAA-quality graphics and made by just one person. “No way,” I thought. There has to be a catch. Did the single developer, FYQD-Studio, pull it off? Not yet, but I think they might.
I recently had the opportunity to sit down with Matrioshka Games’ Fallen Angel, a top-down adventure game that, for better or worse, is a mix of nostalgic elements from yesteryear combined with newer design philosophies. Right from the word go, it’s clear they’re going for a nostalgic aesthetic. The graphics are detailed pixel-art and, while
As someone who really does love horror as a genre, horror games are a tricky beast to get right. Even more than other media, video games seem to almost hate the idea of horror down to their fundamental structure.
Despite the name, Dirt 5 is not actually the fifth installment in an epic JRPG series about the soil beneath our feet. I know, I was a bit disappointed too, but that was tempered by the fact I totally just made that up. No, it’s a game in which you race about with other cars
Big Farm Story is something I would… hesitate to call a game. Despite being released to the public as a playable early access game, it’s devoid of content and feels more like a prototype than anything. I’ve done previews of games that were still in Early Access before, and I’m no stranger to the idea
You know what’s kind of a shame about Demon’s Souls? For all the influence that it has had on the game industry in a positive way, a lot of that influence seems to have learned entirely the wrong lessons from its existence. Instead of learning that there’s a place for games that take a difficult
An interesting aspect of games that emphasize survival as a core gameplay mechanic is that… well, most of them usually aren’t really about survival in a sense so much as colonizing. Sure, in games like Minecraft or Terraria or the like – or multiplayer survival boxes like Conan Exiles or Fallout 76 – you start
Today on the docket we have for you a sneak peek at an interesting dungeon-crawler-type game by the name of Blightbound, published by Devolver Digital and developed by Ronimo Games. This tough-as-nails game is multiplayer-only (three players, local or online), so I had to enlist some help from two fellow members of the Gamer Escape
Battle royale games feel like a dime a dozen these days, but there have been one or two that I’ve come across that I actually dig. Tetris 99 is the first thing that pops into my mind here, naturally. Admittedly, I’m happy that there’s more variety here. But I’m sure that some people in the
It was hard to deny how pervasive horizontal shoot-’em-ups were in the late 1980s and early 1990s. These tough-as-nails quarter munchers were in many an arcade at that time. Because of that high difficulty, it took a high skill set to even be able to make any progression in these games. Didn’t matter if it
Rock is dead. Nobody listens to that stuff anymore. It’s all about the electronic music nowadays! EDM! EDM! At least, that’s the core conflict in the game No Straight Roads, developed by Metronomik and planned for release later this year. We had the opportunity to try out a new preview build on PC (via Epic
I’m something of a casual fan of rogue-likes. I don’t play them heavily, but they’re always a fun diversion when I need to break up my usual gaming schedule. It doesn’t happen that often but, as luck would have it, one was placed on my figurative “desk” to try out. Here we have Danger Scavenger,
Disintegration is a game with a high-profile pedigree that seems to have mostly flown under the radar. The game was crated by V1 Interactive, a studio founded by Halo co-creator and former Bungie Creative Director Marcus Lehto, and this appears to be his first game since his work at Bungie. However, it feels like there