After years of lingering in limbo, EA has officially axed Anthem.
In a blog post written by Bioware Austin Studio Director Christian Dailey, new development work on the game—notably, an update titled Anthem NEXT —has been stopped, although the servers will be kept online.
The update was announced in February of last year and had been in development for around two years, with Bioware working on an extensive overhaul to the game’s core mechanics along with other improvements to the much-maligned live service looter-shooter.
Dailey stated that the small team that had been working on the game will transition over to development on the next Dragon Age and Mass Effect titles, as well as sustaining support for Star Wars: The Old Republic.
“To the Anthem community, thank you for your passion and creativity. Your feedback and suggestions most certainly help shape the team’s direction, and on a personal note, your kindness and encouragement were much needed last year” he said.
In an article written by Jason Schreier for Bloomberg earlier this month, EA executives were meeting in order to decide the fate of the game, and whether or not to provide more resources to create new content along with continuing development on Anthem NEXT.
Anthem launched in February 2019 to middling reviews, with criticisms aimed towards the game’s loot system, main story, and an endgame that lacked content. In an April 2019 article for Kotaku, Jason Schreier noted that much of the game was conceptualized and developed only 18 months before launch, suffering from the complexity of working with the Frostbite engine, mismanagement, and massive amounts of crunch.
Anthem is currently available on PlayStation 4, Xbox One, and PC via Origin.
Featured image courtesy of Electronic Arts.