Review: Ys: Memories of Celceta (PC)

Four years have passed since our review of the Vita version of Ys: Memories of Celceta. After all this time, they’ve ported it to PC with small improvements for a wider audience.

A New Year’s Resolution

Given that we have a perfectly suitable review for the game proper, I won’t delve too much into the things that remain unchanged. The story, the gameplay, the music, all that remains just as good as in the original.

What has changed are the graphics. The PC release supports a higher resolution, on a larger monitor than the Vita, and a whole host of other graphical options such as shadows, draw distance, and other such tweaks. All of these help Memories of Celceta to look its absolute best, or at least the best your system can run.

That said, not everything about the port is perfect. For starters, while the Steam version offers to launch the config or the game, selecting either option will launch the config. A small annoyance, but one nonetheless. Secondly, it doesn’t appear to like full screen mode. Alt+tabbing out and back in can break the resolution, requiring one to alt+tab out and back in again until it gets it right, and more importantly the mouse controls for activating artifacts and manipulating puzzles will simply cause the game to lose focus when you click on full screen. Thankfully, all of these issues are fixed by playing in windowed or borderless windowed mode.

Overall, however, I would say this is a decent port. The few issues that persist are easily fixable or extremely minor, and on the plus side it looks better and let’s face it, is on a system many more people own. Plus, for those who like to collect series on a single system, this marks one step closer to having the entire Ys series on PC (Barring only Ys V).

Let’s Get Ready to Rumble!

Now, I do have my own opinions on the game proper that were either not mentioned in FireMarth’s earlier review, or where I disagree.

For starters, I really have to praise the combat. It uses the same system as my earlier reviewed Ys VII (Being developed shortly afterwards), and places an emphasis on changing party members on the fly. Many areas have a variety of enemies that are weak to one type of damage while being strong to the other two, and having all three types present in your active party even increases item drops. Combat becomes a fast-paced flurry of seamlessly switching between the cast to beat down everything that gets in your way. Add in perfect guard bonuses that feel oh so satisfying to pull off and fighting the respawning enemies on a trip back through an area actually feels fun, something a lot of JRPGs don’t pull off.

I also have to praise the storyline. Each of the characters are fun and interesting in their own ways, and for those who love talking to NPCs each one has new things to say after every major story moment.

Lastly, it’s a 3D Ys game that lets you transform into a Roo! What’s not to like about that?

Perfect for Newcomers

For newcomers to the series, or those who just missed out on the Vita version, this new port is a fine way to enjoy Ys: Memories of Celceta, but for those who’ve played it before there’s not enough new content to justify a second purchase.


~ Final Score: 9/10 ~


Review copy provided by XSeed for PC. Screenshots taken by reviewer.