NieR: Automata‘s first DLC dropped yesterday, and after having reviewed the game itself so favorably, we’d be remiss to not take the opportunity to check back in. Here are our thoughts on 3C3C1D119440927!
What’s in the box!? The name of the DLC actually contains your first hint: 3 Costumes, 3 Colosseums, and 1 Dream, September 27th, 11944 AD. After installing the DLC, there is no indication that anything has been added or altered via the system menus themselves; it becomes apparent in the game—a new mail will draw your attention to three newly-accessible locations… If you want your rewards, you’re going to have to earn them.
- Revealing Outfit (Kaine)
- Young Man’s Outfit (“Brother” NieR; Adolescent)
- Destroyer’s Outfit (“Brother” NieR; Adult)
One new costume has been included for each of the main characters: 2B, 9S, and A2. While all three costumes hearken back to the original NieR, most English-speaking players will only recognize the one worn by 2B—the outfit of Kaine (known as the Revealing Outfit).
To understand why, we need to take a short trip back in time. In Japan, NieR had two separate releases back in 2010: NieR Gestalt for the Xbox 360, where the character NieR was a middle-aged father, and NieR RepliCant for the PS3, where he was a young man and older brother. Aside from this difference in main character design, there were no differences between these two versions—and when NieR was brought to North America and Europe, only NieR Gestalt was released (on both Xbox 360 and PS3), titled simply NieR.
Because RepliCant far outsold Gestalt in Japan, it’s no surprise that the costumes hearkening back to NieR himself represent “Brother NieR” rather than “Father NieR.” However, this also means that the costumes worn by 9S and A2 (known as the Young Man’s Outfit and the Destroyer’s Outfit, respectively) won’t be immediately recognizable to many players. While this may negatively impact the nostalgia value for some English-speaking players, I suspect they might be outnumbered by those who were mainly in this for that first costume, anyway. (And—nostalgia aside—they still look good.)
Each location contains a new Colosseum area with its own unique flavor and reason for being. Challenges start at LV25 and climb; of course, having been LV99 from my 100% playthrough for the original review, not much posed a challenge to me at all by this point unless I took advantage of ways to raise the difficulty…until it did. The final round is a rather unforgiving arcade mode.
Can’t find the CEO Battle?
Before you frustrate yourself as bad as I did: No, the fight against Yosuke Matsuda and Kenichi Sato is not accessed through the menus or even the arcade mode. Go into the arena inside the Resistance Colosseum itself and speak to the redhead by the boxes. Demand to fight “you-know-who”, and keep demanding it. Immersion schmimmersion!
And make sure to follow the final quest marker (after the three gauntlets are complete) to find the Dream, an Automata-themed music video for amazarashi‘s “Deserving of Life.”
But wait, there’s more!
There are a few other items lurking about your Colosseum loot, including a number of hair dyes, a few masks, a pod skin, two new jukebox packs, and a mess of valuables and plug-in chips that may decrease the farming required elsewhere for those who’ve yet to reach 100% completion.
This is DLC that’s not out to deceive you in any way. They didn’t carve up a complete game sell you the pieces. They didn’t skim items and features off the top to guarantee their own price tag. This is pure, pointless entertainment for its own sake—NieR: Automata with extra cheese.
$13.99 might be a bit steep for “extra cheese” if you don’t care about vanity trinkets and challenge as its own reward. However, if you wondered what on Earth could be down the elevators to nowhere, if you want a few collectibles to top off your NieR: Automata Journey, if you want a few more hours of mindless, time-burning fun, 3C3C1D119440927 comes with no regrets.