Review: Resident Evil (2015)

27 Jan 2015


Back in 2002, Capcom released the original Resident Evil re-make (REmake) on the Nintendo Gamecube. That version of the popular survival horror game which released back on the original PlayStation was the equivalent of what an HD re-make would be today. Sporting all new pre-rendered backgrounds, enhanced character models, brand new areas and enemies would make it the best telling of the original mansion story.

When it was announced that this version would be seeing a re-release not only for previous and current gen platforms, one couldn’t help but laugh at the idea of a re-re-make. Now, Resident Evil (2015) sports 5.1 surround sound, a new control scheme and updated visuals which run at 1080p.

So now the question is, how does it look? How does it compare to the old Resident Evil that we know and love?


The first thing players both new and old are going to notice when stepping into the mansion for the first time are the pre-rendered backgrounds that comprise the environment for the game. These retouched versions of the backgrounds look great when you consider the assets were made for a game originally released when people would plug red, white, and yellow cables into their TV for the input.

Those that have an eye for it will notice that when playing on the wide screen mode the images aren’t as crisp since it zooms in a bit in order to fill the width of the screen. This also cuts out some of the environment from the top or bottom of the screen. If you don’t like this new view, there’s an option to use the original screen size.

You can a comparison below on the difference between the original and wide screen options.


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When you consider the resolution that these images were originally created for, how they look now is great. There are some areas that feel like maybe they didn’t get as much attention as others, but they still offer an improvement over the originals. Sadly, the videos that play throughout the game don’t make the transfer as well as the backgrounds do and some of them definitely show their age. The character models have also seen an upgrade and two new costumes have been added which include the BSAA outfits for both Chris and Jill from Resident Evil 5.


The older batch of Resident Evil games are known for their archaic tank controls. This version of Resident Evil includes a new alternate control method that when pushing up, makes them walk up on the screen versus walking forward. It’s a great alternative… in some places. It can be a bit confusing when moving from one screen to another where the camera angle changes making you have to stop and change directions so that you move in the desired direction. It may be because I’ve gotten used to the tank style controls over the years, but I prefer them to this alternate control method.


For those that haven’t experienced the game before, a new Very Easy mode has been added, which allows players to ease themselves into the game before trying with a harder difficulty.

At the end of the day, Resident Evil is still the same great game that it was when it released on the Nintendo Gamecube. The game looks good at 1080p and it’s great for those wanting to relive the mansion incident or for those that want to enter the survival horror for the first time.

Resident Evil is available on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC for $19.99.

~ Final Score: 8/10 ~

Review copy provided by Capcom for PS4. Screenshots taken by reviewer.