Two Things To Make Sure You Unlock In Patch 2.2


With all of the end game content that arrived in last week’s patch for Final Fantasy XIV, there were two things that could go easily unnoticed by some players. Some really, really great content.

Consider this a PSA of sorts on what I think are the two greatest things from Patch 2.2.

The Challenge Log


This is the first thing that you should unlock, no matter who you are. If you’re just starting out in Eorzea, or if you’ve been here since even before the Calamity, the Challenge Log will reward you with gil, experience points, companion exp, PVP exp and grand company seals for simply doing the things you already do. It’s free money, and the best part is that the challenge log resets every week so you can continue to get these rewards.

The challenge log can be unlocked by completing the quest Rising to the Challenge.

Retainer Ventures


What would you say if I told you my level 11 Miner retainer defeated Good King Moggle Mog XII and brought me back a weapon as a show of her victory? Crazy right? And yet, that’s one of the many types of rewards that can be obtained through the Quick Exploration venture in this second piece of content I want to talk about- Retainer Ventures.

Players can select a class for their retainers out of the battle and gathering classes. Once selected, players can gear them and level them up by having them undertake ventures. There are three different kinds of ventures, each one differing with time, cost and rewards. When undertaking a venture, the retainer goes out for a set amount of time and comes back with items for you. You can choose the item you want, or if you’re feeling more adventurous you can send them on an exploration venture which yields more experience points and see what they come back with.

If you really want to gamble, quick exploration ventures are one of the most interesting additions in the entirety of patch 2.2. These ventures have no set items and no set experience. Instead, the retainers go out and come back with an item for you and the exp they receive will depend on the item. The results are all over the place right now with people getting items such as moogle weapons, furniture, fish, and the new ilvl 70 armor from patch 2.2’s new dungeons.

You can unlock Retainer Ventures by completing the questAn Ill-conceived Venture in Limsa, Gridania, or Ul’dah.


6 thoughts on “Two Things To Make Sure You Unlock In Patch 2.2

  1. I just unlocked quick exploration. Haven’t tried it out yet, but will now! :)

    1. how do you unlock quick exploration? through a DoW/DoM ventures? or through DoL ventures? i seem to have a exploration that takes 18hrs but not quick which has not set parameters for time and item recieved.

      1. Hello Keshin, for me and I’m not 100% positive yet, I unlocked it once my retainer leveled to 10. Now, I’ve mostly just had them focus on the 18 hour ventures, so I don’t know if that has anything to do with it. Again, I could be wrong, but I think it’s once they level to 10. :) Hope that helps. :)

        1. ty for answering. was finally able to get lvl10 with my miner and unlocked the quick exploration. so far i’ve gotten 2 furnishings and allagan tin piece. just a reminder though.. you can do your beastman dailies for ventures or buy 5 ventures from grand company for 1k seals.

  2. Have gotten some nice goodies from ventures, definitely worth checking out considering what little effort it takes to get going.

  3. From quick explorations I’ve so far gotten Warwolf Gloves Of Healing, HQ Weaver’s Gibbus, HQ Fisher’s Wading Boots, various dungeon greens and a bundle of furniture (if your house is missing doors or walls I might have them). I expect high-allagan gear any day now!

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