Abolition of Physical Levels / Attribute Point Revisions / Battle Regimens

The following thread located under “Updates” in the Official FINAL FANTASY XIV Forums has been updated:

[dev1072] Abolition of Physical Levels / Attribute Point Revisions

[dev1133] Battle Regimens

Proceed to the thread.

[dev1072] Abolition of Physical Levels / Attribute Point Revisions

* These revisions, planned for patch 1.19, are still in development, and therefore subject to change.

  • Patch 1.19 will see the abolition of physical levels. Along with this change, the following adjustments will be made:
    • Abolition of Attribute and Element Points Attribute and element points will be abolished, and character development will be automated based on class level. A system whereby players can voluntarily allocate attribute points to each class will be implemented in patch 1.20 or later, along with class balance adjustments.
    • Introduction of Automated Character Development Automated character development will be implemented in patch 1.19, and will entail the following changes:
      • The growth curve will be revised, with each gain in level to be accompanied by greater increases in attributes.
      • Attributes will be made to have greater impact.
      • The impact of attributes will decrease as players gain in level; however, the benefits granted by gear will be increased.
      • Player accuracy will be increased slightly.
      • Race-based differences will be limited to the starting attributes.
    • Revisions to Terminology The following in-game terms will be renamed.
      • Skill points -> Experience points
      • Rank -> Level

[dev1133] Battle Regimens

* The following revision, planned for patch 1.19, is still in development, and therefore subject to change.

  • Patch 1.19 will see the suspension of Battle Regimens. We are currently in the process of rebuilding the framework of the battle system, which involves large-scale revisions to the enemy claiming and linking systems as well as damage calculations. Unfortunately, these changes will render Battle Regimens unusable, and so we have decided to suspend their use in patch 1.19. We aim to have a new and optimized regimen system in place after the adjustments to battle classes have been completed alongside the launch of the job system. * The reimplementation schedule is yet to be determined.