Famitsu and Dengeki Interviews Regarding Alpha

Two articles have recently surfaced in the Japanese Press over the last few days. Unfortunately our trusty translator Corinth is in the process of moving into a new apartment due to some unexpected issues regarding water. I worked a bit with Elmer from ZAM to clean up the images from the Famitsu article and as such he has given me permission to use them here. However, since we can’t get the entire thing translated and posted at this time I’ll just summarize the articles and throw some links over to the terrific write-ups that Elmer has done. Hopefully Corinth will get things settled down soon and be back to bring us the latest info the Japanese media has to offer.


The Famitsu interview gives us a look at some of the user interface from the alpha build of Final Fantasy XIV as well as experiences of the Famitsu staff of their play through of the alpha.

We can see from the image on the right (click to view a larger version) that there are areas to equip an undershirt and undergarment which is quite a step in a different direction from the equipment options in Final Fantasy XI. We can also see that Square Enix has heard the plea of its FFXI players and have made the “hidden stats” visible such as accuracy and evasion! The Famitsu article also mentions some more details about the battle system involving the action gauge and the effect gauge.

Check out all the details over at ZAM!


This week’s Dengeki magazine features an interview with Producer Hiromichi Tanaka and Director Nobuaki Komoto! The questions range from why begin with alpha testing to the amount of guildleves that will be available in the alpha version of FFXIV. It’s also revealed that the maximum number of people that can be in a party is fifteen! Lots of interesting bits of info are contained in this interview so make sure to read it!

Check out the full interview over at ZAM!